Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
RoS TWOM.w3x
Variables
Initialization
Melee Initialization
Untitled Category
Untitled Trigger 002
Untitled Category
Untitled Trigger 001
Untitled Category
Untitled Trigger 003
Untitled Category
Untitled Trigger 004
Untitled Category
Untitled Trigger 005
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
Untitled Trigger 002
Events
Unit - Sea Giant 0385 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Warning message: Great giant tonkarious is dead. He awakened many sea monsters by earthquake he caused while fell onto ground.
Untitled Trigger 001
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Press |cffffcc00F9|r for Help
Quest - Create a Required quest titled Heroes with the description Heroes of every race are:Leader, Captain, WizardLeaders are supporting heroes with auras for each race.Leaders are: The King, Warchief, Death Lord, Nature Lord.Captains are damaging heroes with destructive spells for each race.Captains are:Mountain Lord, Orc Captain, Dreadlord, Demon Hunter.Wizards are summoning and ritual heroes for each race.Wizards are:Blood Mage, Shadow Hunter, Lich Lord, Keeper of the Grove. , using icon path ReplaceableTextures\CommandButtons\BTNAltarOfElders.blp
Quest - Create a Required quest titled Gameplay with the description Research many researches for improved army.Every race has special units and researches.Researching buildings are Academy, War Mill, Graveyard and Hunter`s Hall.You have only 150 lumber which is used for building more main buildings. Lumber increasing is secret you must discover.Units are in classified by damage and armor type in each building.There are some diferences in races in some buildings where the special units are.Neutral creeps are strongest creatures in the game. If you defeat their island, you will get an enormous amount of resources and the best spot in game.Build up special buildings that allows you to gather gold from other mines. These buildings are Farms, Burrows, Graves and Moon Wells. , using icon path ReplaceableTextures\CommandButtons\BTNBattleStations.blp
Untitled Trigger 003
Events
Time - Elapsed game time is 18.00 seconds
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Map by |cffffcc00Bandy234|r
Untitled Trigger 004
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Quest - Create a Optional quest titled Bugs with the description If you catch up any bugs please e-mail me on |[email protected]|r , using icon path ReplaceableTextures\CommandButtons\BTNCarrionScarabs.blp
Quest - Create a Optional quest titled Latest Map with the description New episodes of Reign of Swords are coming so keep looking at |cffffcc00hiveworkshop.com|r for it where you can find the storyline of RoS. , using icon path ReplaceableTextures\CommandButtons\BTNScrollOfRegenerationGreen.blp
Untitled Trigger 005
Events
Unit - Sea Giant 0385 <gen> Dies
Conditions
Actions
Unit - Create 8 . Snap Dragon for Neutral Hostile at (Center of Region_000 <gen>) facing Default building facing degrees
Unit - Create 3 . Naga Siren for Neutral Hostile at (Center of Region_002 <gen>) facing Default building facing degrees
Unit - Create 5 . Snap Dragon for Neutral Hostile at (Center of Region_001 <gen>) facing Default building facing degrees
Unit - Create 3 . Guardian Lord for Neutral Hostile at (Center of Region_015 <gen>) facing Default building facing degrees
Unit - Create 4 . Guardian for Neutral Hostile at (Center of Region_012 <gen>) facing Default building facing degrees
Unit - Create 8 . Mur'gul Reaver for Neutral Hostile at (Center of Region_013 <gen>) facing Default building facing degrees
Unit - Create 5 . Naga Siren for Neutral Hostile at (Center of Region_003 <gen>) facing Default building facing degrees
Unit - Create 6 . Mur'gul Reaver for Neutral Hostile at (Center of Region_004 <gen>) facing Default building facing degrees
Unit - Create 2 . Dragon Turtle for Neutral Hostile at (Center of Region_005 <gen>) facing Default building facing degrees
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.