Model validation: Red Anonymous

AnonManRed.mdx

0 errors 0 severe 18 warnings 41 unused
  • 2 Model
    • Attachment 4 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 1 4 Bone 17 - "Bone_Head"
    • 1 1 Rotation
      • Track 6 has the same frame 1800 as track 5
      • Track 62 at frame 35967 has exactly the same value as tracks 61 and 63
    • 3 Translation
      • Track 1 at frame 14134 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 15867 has exactly the same value as tracks 1 and 3
      • Track 6 at frame 17467 has exactly the same value as tracks 5 and 7
  • 1 2 Helper 0
    • 1 1 Translation
      • Track 5 has the same frame 1800 as track 4
      • Track 52 at frame 35967 has exactly the same value as tracks 51 and 53
    • 1 Rotation
      • Track 15 at frame 35967 has exactly the same value as tracks 14 and 16
  • 1 1 Helper 1
    • 1 1 Rotation
      • Track 4 has the same frame 1800 as track 3
      • Track 9 at frame 14567 has exactly the same value as tracks 8 and 10
  • 1 1 Helper 2
    • 1 1 Rotation
      • Track 5 has the same frame 1800 as track 4
      • Track 51 at frame 35967 has exactly the same value as tracks 50 and 52
  • 1 1 Helper 3
    • 1 1 Rotation
      • Track 5 has the same frame 1800 as track 4
      • Track 56 at frame 35967 has exactly the same value as tracks 55 and 57
  • 1 4 Helper 4
    • 1 2 Rotation
      • Track 5 has the same frame 1800 as track 4
      • Track 10 at frame 6067 has exactly the same value as tracks 9 and 11
      • Track 88 at frame 35967 has roughly the same value as tracks 87 and 89
    • 2 Translation
      • Track 40 at frame 34633 has exactly the same value as tracks 39 and 41
      • Track 43 at frame 35967 has exactly the same value as tracks 42 and 44
  • 1 1 Helper 5
    • 1 1 Rotation
      • Track 5 has the same frame 1800 as track 4
      • Track 51 at frame 35967 has exactly the same value as tracks 50 and 52
  • 1 Helper 6
    • 1 Rotation
      • Track 5 has the same frame 1800 as track 4
  • 1 6 Helper 7
    • 1 4 Rotation
      • Track 5 has the same frame 1800 as track 4
      • Track 11 at frame 6067 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 7167 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 8167 has exactly the same value as tracks 12 and 14
      • Track 96 at frame 35967 has roughly the same value as tracks 95 and 97
    • 2 Translation
      • Track 52 at frame 34633 has exactly the same value as tracks 51 and 53
      • Track 55 at frame 35967 has exactly the same value as tracks 54 and 56
  • 1 1 Helper 8
    • 1 1 Rotation
      • Track 6 has the same frame 1800 as track 5
      • Track 53 at frame 35967 has exactly the same value as tracks 52 and 54
  • 1 1 Helper 9
    • 1 1 Rotation
      • Track 6 has the same frame 1800 as track 5
      • Track 59 at frame 35967 has exactly the same value as tracks 58 and 60
  • 1 1 Helper 10
    • 1 1 Rotation
      • Track 6 has the same frame 1800 as track 5
      • Track 57 at frame 35967 has exactly the same value as tracks 56 and 58
  • 1 6 Helper 11
    • 1 5 Rotation
      • Track 1 has the same frame 1800 as track 0
      • Track 1 at frame 1800 has exactly the same value as tracks 0 and 2
      • Track 11 at frame 8367 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 9100 has exactly the same value as tracks 11 and 13
      • Track 32 at frame 34633 has exactly the same value as tracks 31 and 33
      • Track 35 at frame 35967 has roughly the same value as tracks 34 and 36
    • 1 Translation
      • Track 1 at frame 28333 has exactly the same value as tracks 0 and 2
  • 1 1 Helper 12
    • 1 1 Rotation
      • Track 2 has the same frame 1800 as track 1
      • Track 52 at frame 35967 has exactly the same value as tracks 51 and 53
  • 1 1 Helper 13
    • 1 1 Rotation
      • Track 6 has the same frame 1800 as track 5
      • Track 51 at frame 35967 has exactly the same value as tracks 50 and 52
  • 1 2 Helper 14
    • 1 2 Rotation
      • Track 2 has the same frame 1800 as track 1
      • Track 7 at frame 4634 has roughly the same value as tracks 6 and 8
      • Track 47 at frame 35967 has exactly the same value as tracks 46 and 48
  • 2 EventObject 1 - "SNDXKPES"
    • Track 1 at frame 24367 is not in any sequence
    • Track 2 at frame 25500 is not in any sequence
  • 2 EventObject 2 - "FPTxFBL1"
    • Track 1 at frame 30800 is not in any sequence
    • Track 2 at frame 31767 is not in any sequence
  • 2 EventObject 3 - "FPTxFBR1"
    • Track 1 at frame 30367 is not in any sequence
    • Track 2 at frame 31333 is not in any sequence
  • unused Texture 2 - Team color
  • unused Material 1
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