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Triggers
Rebel Tag.w3x
Variables
Initialization
money
lumber
win for rebel
win for hunters
gate dies red
gate dies blue
Untitled Trigger 002
Untitled Trigger 003
Untitled Trigger 004
Untitled Trigger 005
Movie 1
movie 1 part 2
movie part 4
movie 1 part 4
movie part 5
Movie end
time left
time left 5
time left 4
time left 3
time left 2
time left 1
items
movie 2
movie 2 part 1
movie 2 part 2
movie 2 part 3
movie 2 part 4
movie 2 part 5
movie 2 end
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
money
Events
Time - Every 0.30 seconds of game time
Conditions
Actions
Player - Add 1 to Player 1 (Red) . Current gold
Player - Add 1 to Player 2 (Blue) . Current gold
Player - Add 1 to Player 3 (Teal) . Current gold
Player - Add 1 to Player 4 (Purple) . Current gold
Player - Add 1 to Player 5 (Yellow) . Current gold
Player - Add 1 to Player 6 (Orange) . Current gold
lumber
Events
Time - Every 0.60 seconds of game time
Conditions
Actions
Player - Add 1 to Player 1 (Red) . Current lumber
Player - Add 1 to Player 2 (Blue) . Current lumber
Player - Add 1 to Player 3 (Teal) . Current lumber
Player - Add 1 to Player 4 (Purple) . Current lumber
Player - Add 1 to Player 5 (Yellow) . Current lumber
Player - Add 1 to Player 6 (Orange) . Current lumber
win for rebel
Events
Time - Elapsed game time is 1200.00 seconds
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Defeat Player 7 (Green) with the message: The Rebels Have Escaped
Game - Defeat Player 8 (Pink) with the message: The Rebels Have Escaped
win for hunters
Events
Unit - A unit enters Region_005 <gen>
Conditions
Actions
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: You have been hunted
Game - Defeat Player 2 (Blue) with the message: You have been hunted
Game - Defeat Player 3 (Teal) with the message: You have been hunted
Game - Defeat Player 4 (Purple) with the message: You have been hunted
Game - Defeat Player 5 (Yellow) with the message: You have been hunted
Game - Defeat Player 6 (Orange) with the message: You have been hunted
gate dies red
Events
Unit - Rebel Leader 0008 <gen> Dies
Conditions
Actions
Destructible - Kill Iron Gate 2279 <gen>
gate dies blue
Events
Unit - Rebel General 0009 <gen> Dies
Conditions
Actions
Destructible - Kill Iron Gate 2280 <gen>
Untitled Trigger 002
Events
Unit - Rebel Elite 0010 <gen> Dies
Conditions
Actions
Destructible - Kill Iron Gate 2281 <gen>
Untitled Trigger 003
Events
Unit - Rebel Spell caster 0011 <gen> Dies
Conditions
Actions
Destructible - Kill Iron Gate 2282 <gen>
Untitled Trigger 004
Events
Unit - Rebel Spy 0012 <gen> Dies
Conditions
Actions
Destructible - Kill Iron Gate 2283 <gen>
Untitled Trigger 005
Events
Unit - Rebel assaissan 0018 <gen> Dies
Conditions
Actions
Destructible - Kill Iron Gate 2284 <gen>
Movie 1
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Cinematic - Disable user control for (All players) .
Cinematic - Clear the screen of text messages for (All players) .
Cinematic - Turn subtitle display override On
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 10.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 2 (Blue) over 10.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 3 (Teal) over 10.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 4 (Purple) over 10.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 5 (Yellow) over 10.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 6 (Orange) over 10.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 7 (Green) over 10.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 8 (Pink) over 10.00 seconds
Floating Text - Create floating text that reads Kill all the rebels then come here hunters at (Center of Region_005 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Visibility - Create an initially Enabled visibility modifier for Player 7 (Green) emitting Visibility across Region_005 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 8 (Pink) emitting Visibility across Region_005 <gen>
movie 1 part 2
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Hunter 0015 <gen> named Hunter Leader : Play No sound and display Now you die . Modify duration: Add 6.00 seconds and Wait
movie part 4
Events
Time - Elapsed game time is 7.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Wolfie 0016 <gen> named Wolf General : Play No sound and display You know too much, we have no choiceBut I am very hungry . Modify duration: Add 7.00 seconds and Wait
movie 1 part 4
Events
Time - Elapsed game time is 14.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Rebel General 0017 <gen> named Rebel General : Play No sound and display I don't think so, we shall reveal the world about you!Besides, we have a whole forest to run in . Modify duration: Add 6.00 seconds and Wait
movie part 5
Events
Time - Elapsed game time is 20.00 seconds
Conditions
Actions
Cinematic - Turn subtitle display override Off
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Turn off letterbox mode (show interface) for (All players) : fade in over 2 seconds
Cinematic - Enable user control for (All players) .
Camera - Reset camera for Player 1 (Red) to standard game-view over 0.00 seconds
Camera - Reset camera for Player 2 (Blue) to standard game-view over 0.00 seconds
Camera - Reset camera for Player 3 (Teal) to standard game-view over 0.00 seconds
Camera - Reset camera for Player 4 (Purple) to standard game-view over 0.00 seconds
Camera - Reset camera for Player 5 (Yellow) to standard game-view over 0.00 seconds
Camera - Reset camera for Player 6 (Orange) to standard game-view over 0.00 seconds
Camera - Reset camera for Player 7 (Green) to standard game-view over 0.00 seconds
Camera - Reset camera for Player 8 (Pink) to standard game-view over 0.00 seconds
Movie end
Events
Time - Elapsed game time is 22.00 seconds
Conditions
Actions
Unit Group - Remove all units of (Units of type Tree) from (Units in Region_004 <gen>) .
Unit - Kill Rebel General 0017 <gen>
Unit - Kill Hunter 0015 <gen>
Unit - Kill Wolfie 0016 <gen>
time left
Events
Time - Elapsed game time is 900.00 seconds
Conditions
Actions
Game - Display to (All players) the text: 5 MINUTES LEFT
time left 5
Events
Time - Elapsed game time is 1195.00 seconds
Conditions
Actions
Game - Display to (All players) the text: 5 SECONDS LEFT
time left 4
Events
Time - Elapsed game time is 1196.00 seconds
Conditions
Actions
Game - Display to (All players) the text: 4 SECONDS LEFT
time left 3
Events
Time - Elapsed game time is 1197.00 seconds
Conditions
Actions
Game - Display to (All players) the text: 3 SECONDS LEFT
time left 2
Events
Time - Elapsed game time is 1198.00 seconds
Conditions
Actions
Game - Display to (All players) the text: 2 SECONDS LEFT
time left 1
Events
Time - Elapsed game time is 1199.00 seconds
Conditions
Actions
Game - Display to (All players) the text: 1 SECOND LEFT
items
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Item - Create Gloves of Haste at (Random point in Region_006 <gen>)
Item - Create Gloves of Haste at (Random point in Region_006 <gen>)
movie 2
Events
Time - Elapsed game time is 22.00 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Cinematic - Disable user control for (All players) .
Cinematic - Clear the screen of text messages for (All players) .
Cinematic - Turn subtitle display override On
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 20.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 2 (Blue) over 20.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 3 (Teal) over 20.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 4 (Purple) over 20.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 5 (Yellow) over 20.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 6 (Orange) over 20.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 7 (Green) over 20.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 8 (Pink) over 20.00 seconds
movie 2 part 1
Events
Time - Elapsed game time is 23.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Rebel Leader 0008 <gen> named Rebel Leader : Play No sound and display We have got all the infomation we need . Modify duration: Add 5.00 seconds and Wait
movie 2 part 2
Events
Time - Elapsed game time is 28.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Rebel General 0009 <gen> named Rebel General : Play No sound and display Lets get out of here . Modify duration: Add 5.00 seconds and Wait
movie 2 part 3
Events
Time - Elapsed game time is 33.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Rebel Elite 0010 <gen> named Rebel Elite : Play No sound and display The hunters are hot on our trail . Modify duration: Add 5.00 seconds and Wait
movie 2 part 4
Events
Time - Elapsed game time is 38.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Hunter 0013 <gen> named Hunter : Play No sound and display Come out! Come out where ever you are! . Modify duration: Add 5.00 seconds and Wait
movie 2 part 5
Events
Time - Elapsed game time is 43.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Rebel Leader 0008 <gen> named Rebel Leader : Play No sound and display Quick, meet me back here in 20 minutes . Modify duration: Add 5.00 seconds and Wait
movie 2 end
Events
Time - Elapsed game time is 48.00 seconds
Conditions
Actions
Cinematic - Turn subtitle display override Off
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Turn off letterbox mode (show interface) for (All players) : fade in over 2 seconds
Cinematic - Enable user control for (All players) .
Camera - Reset camera for Player 1 (Red) to standard game-view over 0.00 seconds
Camera - Reset camera for Player 2 (Blue) to standard game-view over 0.00 seconds
Camera - Reset camera for Player 3 (Teal) to standard game-view over 0.00 seconds
Camera - Reset camera for Player 4 (Purple) to standard game-view over 0.00 seconds
Camera - Reset camera for Player 5 (Yellow) to standard game-view over 0.00 seconds
Camera - Reset camera for Player 6 (Orange) to standard game-view over 0.00 seconds
Camera - Reset camera for Player 7 (Green) to standard game-view over 0.00 seconds
Camera - Reset camera for Player 8 (Pink) to standard game-view over 0.00 seconds
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