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Model validation: Reaver
Reaver.mdx
0errors0severe6warnings11unused
2
Model
No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Sequence 0 - "Base"
"base" is not a standard name
1
Geoset 0
Number of sequence extents (14) does not match the number of sequences (10)
1
Bone 0 - "SwordFall"
There are no vertices attached to this bone
1
Bone 3 - "Bone_Cape01"
There are no vertices attached to this bone
4
Bone 13 - "LowArmL"
4
Rotation
Track 36 at frame 16033 has roughly the same value as tracks 35 and 37
Track 37 at frame 16267 has roughly the same value as tracks 36 and 38
Track 100 at frame 26733 has exactly the same value as tracks 99 and 101
Track 101 at frame 26833 has exactly the same value as tracks 100 and 102
2
Bone 16 - "LowArmR"
2
Rotation
Track 23 at frame 13867 has roughly the same value as tracks 22 and 24
Track 149 at frame 32267 has exactly the same value as tracks 148 and 150
1
Bone 17 - "HandR"
1
Translation
Track 1 at frame 17967 has exactly the same value as tracks 0 and 2
2
Bone 20 - "LowerLegL"
2
Rotation
Track 192 at frame 32133 has exactly the same value as tracks 191 and 193
Track 193 at frame 32867 has exactly the same value as tracks 192 and 194
2
Bone 22 - "LowerLegR"
2
Rotation
Track 198 at frame 31900 has exactly the same value as tracks 197 and 199
Track 199 at frame 32900 has exactly the same value as tracks 198 and 200
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