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Model validation: Raven

Raven.mdx

0 errors 0 severe 3 warnings 7 unused
  • 3 Model
    • Missing the Origin attachment point
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 GeosetAnimation 0
    • 1 Alpha
      • Track 3 at frame 13266 is not in any sequence
  • 1 GeosetAnimation 1
    • 1 Alpha
      • Track 3 at frame 13266 is not in any sequence
  • 1 GeosetAnimation 2
    • 1 Alpha
      • Track 3 at frame 13266 is not in any sequence
  • 3 Bone 0 - "Unit_Terran_Nomad_01"
    • 3 Rotation
      • Track 5 at frame 2166 has roughly the same value as tracks 4 and 6
      • Track 20 at frame 7400 has roughly the same value as tracks 19 and 21
      • Track 25 at frame 8000 has roughly the same value as tracks 24 and 26
  • 1 ParticleEmitter2 1 - "BlizParticle17"
    • 1 Visibility
      • Track 3 at frame 13266 is not in any sequence
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