Model validation: ranger (non pale skin)

rangerv2.mdx

0 errors 0 severe 14 warnings 71 unused
  • 7 Model
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 1 Bone 22 - "R_upr_arm_FB_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 641 at frame 31066 has roughly the same value as tracks 640 and 642
  • 1 4 Bone 23 - "L_upr_arm_FB_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Translation
      • Track 322 at frame 15600 has roughly the same value as tracks 321 and 323
      • Track 433 at frame 21300 has roughly the same value as tracks 432 and 434
    • 2 Rotation
      • Track 345 at frame 15600 has roughly the same value as tracks 344 and 346
      • Track 655 at frame 31332 has roughly the same value as tracks 654 and 656
  • 2 Material 3
    • 2 Layer 0
      • 2 Alpha
        • Track 2 at frame 2100 has exactly the same value as tracks 1 and 3
        • Track 3 at frame 3634 has exactly the same value as tracks 2 and 4
  • 1 Bone 0 - "R_upr_arm_bind_jnt"
    • 1 Rotation
      • Track 633 at frame 31066 has roughly the same value as tracks 632 and 634
  • 3 Bone 1 - "R_lwr_arm_bind_jnt"
    • 3 Rotation
      • Track 230 at frame 12501 has roughly the same value as tracks 229 and 231
      • Track 456 at frame 24633 has roughly the same value as tracks 455 and 457
      • Track 579 at frame 30666 has roughly the same value as tracks 578 and 580
  • 2 Bone 2 - "R_lwr_arm_twist_01_bind_jnt"
    • 2 Rotation
      • Track 45 at frame 9901 has roughly the same value as tracks 44 and 46
      • Track 299 at frame 27866 has roughly the same value as tracks 298 and 300
  • 2 Bone 3 - "R_lwr_arm_twist_02_bind_jnt"
    • 2 Rotation
      • Track 45 at frame 9901 has roughly the same value as tracks 44 and 46
      • Track 299 at frame 27866 has roughly the same value as tracks 298 and 300
  • 2 Bone 4 - "R_hand_bind_jnt"
    • 2 Rotation
      • Track 139 at frame 9901 has roughly the same value as tracks 138 and 140
      • Track 496 at frame 27866 has roughly the same value as tracks 495 and 497
  • 3 Bone 7 - "R_mid_finger_01_bind_jnt"
    • 3 Rotation
      • Track 1 at frame 333 has roughly the same value as tracks 0 and 2
      • Track 127 at frame 9501 has roughly the same value as tracks 126 and 128
      • Track 288 at frame 27466 has roughly the same value as tracks 287 and 289
  • 2 Bone 8 - "R_ind_finger_01_bind_jnt"
    • 2 Rotation
      • Track 126 at frame 9535 has roughly the same value as tracks 125 and 127
      • Track 296 at frame 27500 has roughly the same value as tracks 295 and 297
  • 6 Bone 10 - "R_armour_bind_jnt"
    • 6 Rotation
      • Track 53 at frame 8435 has roughly the same value as tracks 52 and 54
      • Track 55 at frame 9301 has roughly the same value as tracks 54 and 56
      • Track 56 at frame 9901 has roughly the same value as tracks 55 and 57
      • Track 340 at frame 26400 has roughly the same value as tracks 339 and 341
      • Track 342 at frame 27266 has roughly the same value as tracks 341 and 343
      • Track 343 at frame 27866 has roughly the same value as tracks 342 and 344
  • 2 Bone 11 - "L_upr_arm_bind_jnt"
    • 2 Rotation
      • Track 338 at frame 15600 has roughly the same value as tracks 337 and 339
      • Track 644 at frame 31332 has roughly the same value as tracks 643 and 645
  • 3 Bone 12 - "L_lwr_arm_bind_jnt"
    • 3 Rotation
      • Track 149 at frame 8835 has roughly the same value as tracks 148 and 150
      • Track 452 at frame 26800 has roughly the same value as tracks 451 and 453
      • Track 545 at frame 31499 has roughly the same value as tracks 544 and 546
  • 2 Bone 13 - "L_lwr_arm_twist_01_bind_jnt"
    • 2 Rotation
      • Track 110 at frame 11601 has roughly the same value as tracks 109 and 111
      • Track 331 at frame 29566 has roughly the same value as tracks 330 and 332
  • 2 Bone 14 - "L_lwr_arm_twist_02_bind_jnt"
    • 2 Rotation
      • Track 110 at frame 11601 has roughly the same value as tracks 109 and 111
      • Track 331 at frame 29566 has roughly the same value as tracks 330 and 332
  • 1 Bone 16 - "L_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 27 at frame 14867 has roughly the same value as tracks 26 and 28
  • 3 Bone 21 - "L_armour_bind_jnt"
    • 3 Rotation
      • Track 122 at frame 10868 has roughly the same value as tracks 121 and 123
      • Track 321 at frame 24766 has roughly the same value as tracks 320 and 322
      • Track 378 at frame 28833 has roughly the same value as tracks 377 and 379
  • 1 Bone 25 - "arrow_04_bind_jnt"
    • 1 Rotation
      • Track 414 at frame 24299 has roughly the same value as tracks 413 and 415
  • 1 Bone 27 - "arrow_02_bind_jnt"
    • 1 Rotation
      • Track 422 at frame 24299 has roughly the same value as tracks 421 and 423
  • 2 Bone 30 - "bowstring_top_bind_jnt"
    • 2 Rotation
      • Track 7 at frame 10335 has roughly the same value as tracks 6 and 8
      • Track 87 at frame 28300 has roughly the same value as tracks 86 and 88
  • 2 Bone 31 - "bowstring_base_bind_jnt"
    • 2 Rotation
      • Track 7 at frame 10335 has roughly the same value as tracks 6 and 8
      • Track 87 at frame 28300 has roughly the same value as tracks 86 and 88
  • 1 Bone 36 - "spine_02_bind_jnt"
    • 1 Rotation
      • Track 50 at frame 5967 has roughly the same value as tracks 49 and 51
  • 1 Bone 38 - "neck_bind_jnt"
    • 1 Rotation
      • Track 2 at frame 633 has roughly the same value as tracks 1 and 3
  • 1 Bone 42 - "L_ear_bind_jnt"
    • 1 Rotation
      • Track 49 at frame 3834 has roughly the same value as tracks 48 and 50
  • 1 Bone 43 - "hair_04_bind_jnt"
    • 1 Rotation
      • Track 231 at frame 20633 has roughly the same value as tracks 230 and 232
  • 1 Bone 61 - "R_ind_finger_03_bind_jnt"
    • 1 Rotation
      • Track 215 at frame 14934 has roughly the same value as tracks 214 and 216
  • 2 Bone 67 - "L_shoulder_bind_jnt"
    • 2 Rotation
      • Track 28 at frame 5967 has roughly the same value as tracks 27 and 29
      • Track 86 at frame 12668 has roughly the same value as tracks 85 and 87
  • 1 Bone 70 - "L_mid_finger_03_bind_jnt"
    • 1 Rotation
      • Track 20 at frame 14767 has roughly the same value as tracks 19 and 21
  • 1 Bone 76 - "L_pnk_finger_02_bind_jnt"
    • 1 Rotation
      • Track 22 at frame 14567 has roughly the same value as tracks 21 and 23
  • 1 Bone 78 - "scarf_bind_jnt"
    • 1 Rotation
      • Track 32 at frame 3734 has roughly the same value as tracks 31 and 33
  • 2 Bone 79 - "chest_cloth_02_bind_jnt"
    • 2 Rotation
      • Track 41 at frame 3534 has roughly the same value as tracks 40 and 42
      • Track 365 at frame 20800 has roughly the same value as tracks 364 and 366
  • 1 Bone 84 - "R_leg_02_bind_jnt"
    • 1 Rotation
      • Track 373 at frame 23367 has roughly the same value as tracks 372 and 374
  • 1 Bone 89 - "L_leg_03_bind_jnt"
    • 1 Rotation
      • Track 508 at frame 31099 has roughly the same value as tracks 507 and 509
  • 1 Bone 90 - "L_leg_04_bind_jnt"
    • 1 Rotation
      • Track 21 at frame 5967 has roughly the same value as tracks 20 and 22
  • 1 Bone 91 - "hips_cloth_01_bind_jnt"
    • 1 Translation
      • Track 31 at frame 5967 has roughly the same value as tracks 30 and 32
  • 1 Bone 92 - "hips_cloth_02_bind_jnt"
    • 1 Rotation
      • Track 460 at frame 21266 has roughly the same value as tracks 459 and 461
  • 6 CollisionShape 0 - "B_KGS_Arm_L"
    • 6 Rotation
      • Track 318 at frame 15600 has roughly the same value as tracks 317 and 319
      • Track 319 at frame 15634 has roughly the same value as tracks 318 and 320
      • Track 320 at frame 15667 has roughly the same value as tracks 319 and 321
      • Track 321 at frame 15700 has roughly the same value as tracks 320 and 322
      • Track 322 at frame 15734 has roughly the same value as tracks 321 and 323
      • Track 502 at frame 25733 has roughly the same value as tracks 501 and 503
  • 1 CollisionShape 3 - "B_KGS_Leg_R"
    • 1 Rotation
      • Track 297 at frame 22033 has roughly the same value as tracks 296 and 298
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