Name | Type | is_array | initial_value |
CenterPoint | location | No | |
DamageBlockingAbility | abilcode | No | |
DamageEvent | real | No | |
DamageEventAmount | real | No | |
DamageEventExplodesUnit | boolean | No | |
DamageEventOverride | boolean | No | |
DamageEventPrevAmt | real | No | |
DamageEventSource | unit | No | |
DamageEventsWasted | integer | No | |
DamageEventTarget | unit | No | |
DamageEventTrigger | trigger | No | |
DamageEventType | integer | No | |
DamageModifierEvent | real | No | |
DamageTypeDOT | integer | No | |
DamageTypeRanged | integer | No | |
DamageTypeSpell | integer | No | |
DemoVelocity | real | No | |
DmgEvLife | real | No | |
DmgEvN | integer | No | |
DmgEvStack | unit | Yes | |
DmgEvTimer | timer | No | |
DmgTypPrev | integer | No | |
HM_Ability_Hero | abilcode | No | |
HM_Ability_Unit | abilcode | No | |
HM_Boolean_FloatingText | boolean | No | |
HM_Buff | buffcode | No | |
HM_Integer_Level | integer | Yes | |
HM_Real_Bonus | real | Yes | |
HM_Real_Duration | real | Yes | |
HM_String_Order | string | No | |
HM_Time | real | Yes | |
HM_Unit_Target | unit | Yes | |
HM_UnitGroup | group | No | |
HM_UnitType_DummyCaster | unitcode | No | |
HM_UnitType_Indexer | unitcode | No | |
ID | integer | No | |
Point | location | No | |
SpellEventAbility | abilcode | Yes | |
SpellEventHash | hashtable | No | |
SpellEventTrigger | trigger | Yes | |
TargetPoint | location | No | |
TargetUnit | unit | No | |
TempPlayer | player | No | |
TempReal | real | No | |
TempUnit | unit | No | |
TempUnit2 | unit | No | |
TempX | real | No | |
TempY | real | No | |
u | unit | No | |
UDex | integer | No | |
UDexGen | integer | No | |
UDexNext | integer | Yes | |
UDexPrev | integer | Yes | |
UDexRecycle | integer | No | |
UDexUnits | unit | Yes | |
UDexWasted | integer | No | |
UMovNext | integer | Yes | |
UMovPrev | integer | Yes | |
UnitDamageRegistered | boolean | Yes | |
UnitIndexerEnabled | boolean | No | |
UnitIndexEvent | real | No | |
UnitMoving | boolean | Yes | |
UnitMovingEvent | real | No | |
UnitMovingX | real | Yes | |
UnitMovingY | real | Yes |