Name | Type | is_array | initial_value |
AllUnits | group | No | |
be_AAhero | unit | Yes | |
be_AAnum | integer | No | |
be_HNgroup | group | No | |
be_HNloc | location | No | |
be_HSally | group | No | |
be_HSennemy | group | No | |
be_HStarget | location | No | |
ButtonNo | button | No | |
ButtonYes | button | No | |
DefeatPL1 | boolean | No | |
DefeatPL10 | boolean | No | |
DefeatPL11 | boolean | No | |
DefeatPL12 | boolean | No | |
DefeatPL2 | boolean | No | |
DefeatPL3 | boolean | No | |
DefeatPL4 | boolean | No | |
DefeatPL5 | boolean | No | |
DefeatPL6 | boolean | No | |
DefeatPL7 | boolean | No | |
DefeatPL8 | boolean | No | |
DefeatPL9 | boolean | No | |
DialogBloodElves | dialog | No | |
Ex_AoE | real | No | |
Ex_Damage_Heal | real | Yes | |
Ex_Dur | real | Yes | |
Ex_Group | group | No | |
Ex_HA | hashtable | No | |
hm_HNgroup | group | No | |
hm_HNloc | location | No | |
loc | location | No | |
PlayersUsers | force | No | |
ReadyPL1 | boolean | No | |
ReadyPL10 | boolean | No | |
ReadyPL11 | boolean | No | |
ReadyPL12 | boolean | No | |
ReadyPL2 | boolean | No | |
ReadyPL3 | boolean | No | |
ReadyPL4 | boolean | No | |
ReadyPL5 | boolean | No | |
ReadyPL6 | boolean | No | |
ReadyPL7 | boolean | No | |
ReadyPL8 | boolean | No | |
ReadyPL9 | boolean | No | |
RF | integervar | No | |
RF_AbilityLevel | integer | Yes | |
RF_Amount | real | Yes | |
RF_Angle | real | Yes | |
RF_AoE | real | Yes | |
RF_Caster | unit | Yes | |
RF_CastNumber | integer | No | |
RF_Distance | real | Yes | |
RF_EffectString | string | Yes | |
RF_Group | group | No | |
RF_Missile1 | unit | Yes | |
RF_Missile2 | unit | Yes | |
RF_Off | boolean | Yes | |
RF_Point | location | Yes | |
RF_Spam | integer | Yes | |
RF_Switch | integer | No | |
RF_Time | real | Yes | |
RF_Units | unit | Yes | |
TempGroup | group | No | |
TempPlayer | player | No | |
UGroup | group | No | |
x | integer | No | |
y | real | No |