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Quest - Create a Required quest titled Thanks with the description This is a special thanks to all that alpha/beta tested this map:Orc_forceDark_legacyFelix_the_god AKA Tat_the_godKiller89 , using icon path ReplaceableTextures\WorldEditUI\Doodad-Cinematic.blp
credits
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled CREDITS with the description Race wars made by ben_xuereb and LeGoLaS64 and got tested by some other people during the testing stages and spiecial thanks to everyone that had something to do with the models we used! , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Other
Events
Map initialization
Conditions
Actions
Quest - Create a Optional quest titled Coming Soon... with the description -=Coming Soon=--Player Controlled Gates-New Landscapes-New Races-Starcraft Theme (for those starcraft hardcore players)-And (Drum roll) LOTR theme!!! , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Special
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Challenge with the description If you wish to challenge us and our crew in a round of Race Wars®™ come to channel 900, contact one of us and we will set up a date to play, if you can beat us, we will give you a special code. , using icon path UI\MiniMap\MinimapIcon\MinimapIconNeutralBuilding.blp
Uberizer
Events
Unit - A unit enters Legolas_uberizer <gen>
Conditions
((Unit-type of (Triggering unit)) is A Hero) Equal to True
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Hero - Set (Triggering unit) Hero-level to 30 , Hide level-up graphics
DO NOT CHANGE ANY OF THESE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! W/O MY PERMISSION!
Legolas64
Events
Player - Player 1 (Red) types a chat message containing I am here (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Holy Dobrp Warrior. for Player 1 (Red) at (Center of Legolas64s_arrival_area <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
Special Code
Events
Player - Player 1 (Red) types a chat message containing Omg u killed kenny (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Demonic Gate 1753 <gen>
Special Code Copy 4
Events
Player - Player 2 (Blue) types a chat message containing Omg u killed kenny (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Demonic Gate 1753 <gen>
Special Code Copy 5
Events
Player - Player 3 (Teal) types a chat message containing Omg u killed kenny (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Demonic Gate 1753 <gen>
Special Code Copy 3
Events
Player - Player 4 (Purple) types a chat message containing Omg u killed kenny (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Demonic Gate 1753 <gen>
Special Code Copy
Events
Player - Player 5 (Yellow) types a chat message containing Omg u killed kenny (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Demonic Gate 1753 <gen>
Special Code Copy 2
Events
Player - Player 6 (Orange) types a chat message containing Omg u killed kenny (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Demonic Gate 1753 <gen>
Inv gate
Events
Map initialization
Conditions
Actions
Destructible - Make Demonic Gate 1753 <gen> Invulnerable
create custim hero tavern
Events
Map initialization
Conditions
Actions
Unit - Create 1 . Tavern (spicial) for Neutral Passive at (Center of create_custom_hero_tavern <gen>) facing Default building facing degrees
bens minion
Events
Map initialization
Conditions
Actions
Unit - Create 1 . Ben's Horcrux for Neutral Hostile at (Center of create_bens_minion <gen>) facing Default building facing degrees
hero limit
Events
Map initialization
Conditions
Actions
Player - Limit training of Dragon Slayer to 1 for Player 1 (Red)
Player - Limit training of High Elf Swordsman to 1 for Player 1 (Red)
Player - Limit training of to 1 for Player 1 (Red)
Player - Limit training of Dragon Slayer to 1 for Player 2 (Blue)
Player - Limit training of High Elf Swordsman to 1 for Player 2 (Blue)
Player - Limit training of to 1 for Player 2 (Blue)
Player - Limit training of Dragon Slayer to 1 for Player 3 (Teal)
Player - Limit training of High Elf Swordsman to 1 for Player 3 (Teal)
Player - Limit training of to 1 for Player 3 (Teal)
Player - Limit training of Dragon Slayer to 1 for Player 4 (Purple)
Player - Limit training of High Elf Swordsman to 1 for Player 4 (Purple)
Player - Limit training of to 1 for Player 4 (Purple)
Player - Limit training of Dragon Slayer to 1 for Player 5 (Yellow)
Player - Limit training of High Elf Swordsman to 1 for Player 5 (Yellow)
Player - Limit training of to 1 for Player 5 (Yellow)
Player - Limit training of Dragon Slayer to 1 for Player 6 (Orange)
Player - Limit training of High Elf Swordsman to 1 for Player 6 (Orange)
Player - Limit training of to 1 for Player 6 (Orange)
Player - Limit training of Demon Lord to 1 for Player 1 (Red)
Player - Limit training of Demon Lord to 1 for Player 2 (Blue)
Player - Limit training of Demon Lord to 1 for Player 3 (Teal)
Player - Limit training of Demon Lord to 1 for Player 4 (Purple)
Player - Limit training of Demon Lord to 1 for Player 5 (Yellow)
Player - Limit training of Demon Lord to 1 for Player 6 (Orange)
seable
Events
Player - Player 1 (Red) types a chat message containing show the truth (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Ben's Mask of Fear at (Center of reaviling_items <gen>)
Item - Create Ben's Glove of Power at (Center of reaviling_items <gen>)
Item - Create Ben's Sword of War at (Center of reaviling_items <gen>)
Item - Create Ben's Lucky Shield at (Center of reaviling_items <gen>)
Item - Create Ben's Glove of Speed at (Center of reaviling_items <gen>)
Item - Create Ben's Battle Helm at (Center of reaviling_items <gen>)
seable Copy
Events
Player - Player 2 (Blue) types a chat message containing show the truth (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Ben's Mask of Fear at (Center of reaviling_items <gen>)
Item - Create Ben's Glove of Power at (Center of reaviling_items <gen>)
Item - Create Ben's Sword of War at (Center of reaviling_items <gen>)
Item - Create Ben's Lucky Shield at (Center of reaviling_items <gen>)
Item - Create Ben's Glove of Speed at (Center of reaviling_items <gen>)
Item - Create Ben's Battle Helm at (Center of reaviling_items <gen>)
seable Copy 2
Events
Player - Player 3 (Teal) types a chat message containing show the truth (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Ben's Mask of Fear at (Center of reaviling_items <gen>)
Item - Create Ben's Glove of Power at (Center of reaviling_items <gen>)
Item - Create Ben's Sword of War at (Center of reaviling_items <gen>)
Item - Create Ben's Lucky Shield at (Center of reaviling_items <gen>)
Item - Create Ben's Glove of Speed at (Center of reaviling_items <gen>)
Item - Create Ben's Battle Helm at (Center of reaviling_items <gen>)
seable Copy 3
Events
Player - Player 4 (Purple) types a chat message containing show the truth (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Ben's Mask of Fear at (Center of reaviling_items <gen>)
Item - Create Ben's Glove of Power at (Center of reaviling_items <gen>)
Item - Create Ben's Sword of War at (Center of reaviling_items <gen>)
Item - Create Ben's Lucky Shield at (Center of reaviling_items <gen>)
Item - Create Ben's Glove of Speed at (Center of reaviling_items <gen>)
Item - Create Ben's Battle Helm at (Center of reaviling_items <gen>)
seable Copy 4
Events
Player - Player 5 (Yellow) types a chat message containing show the truth (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Ben's Mask of Fear at (Center of reaviling_items <gen>)
Item - Create Ben's Glove of Power at (Center of reaviling_items <gen>)
Item - Create Ben's Sword of War at (Center of reaviling_items <gen>)
Item - Create Ben's Lucky Shield at (Center of reaviling_items <gen>)
Item - Create Ben's Glove of Speed at (Center of reaviling_items <gen>)
Item - Create Ben's Battle Helm at (Center of reaviling_items <gen>)
seable Copy 5
Events
Player - Player 6 (Orange) types a chat message containing show the truth (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Ben's Mask of Fear at (Center of reaviling_items <gen>)
Item - Create Ben's Glove of Power at (Center of reaviling_items <gen>)
Item - Create Ben's Sword of War at (Center of reaviling_items <gen>)
Item - Create Ben's Lucky Shield at (Center of reaviling_items <gen>)
Item - Create Ben's Glove of Speed at (Center of reaviling_items <gen>)
Item - Create Ben's Battle Helm at (Center of reaviling_items <gen>)
gate way to hell
Events
Player - Player 1 (Red) types a chat message containing open hell (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Demonic Gate 1826 <gen>
gate way to hell Copy
Events
Player - Player 2 (Blue) types a chat message containing open hell (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Demonic Gate 1826 <gen>
gate way to hell Copy 2
Events
Player - Player 3 (Teal) types a chat message containing open hell (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Demonic Gate 1826 <gen>
gate way to hell Copy 3
Events
Player - Player 4 (Purple) types a chat message containing open hell (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Demonic Gate 1826 <gen>
gate way to hell Copy 4
Events
Player - Player 5 (Yellow) types a chat message containing open hell (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Demonic Gate 1826 <gen>
gate way to hell Copy 5
Events
Player - Player 6 (Orange) types a chat message containing open hell (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Demonic Gate 1826 <gen>
Ben, I am really tired of you not using capitalization/correct spelling, CHECK YOUR SPELLING BEFORE YOU CLICK OK, and for gods sakes, capitalize your words.
EXAMPLE:
this weapon will triple the heros strength=WRONG
This weapon will triple the hero's strength=CORRECT
PAY ATTENTION BECAUSE I AM FUCKING TIRED OF GOING THROUGH AND CORRECTION YOUR MISTAKES.
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