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Model validation: Quilboar Bunker
QuilboarBunker.mdx
0errors3severe2warnings46unused
1
ParticleEmitter2 4 - "MushroomCap"
1
Translation
Missing opening track for sequence "Death" at frame 65033 where it is needed
1
ParticleEmitter2 5 - "BlastFlare"
1
Translation
Missing opening track for sequence "Decay" at frame 67333 where it is needed
1
ParticleEmitter2 8 - "BlastFlare01"
1
Translation
Missing opening track for sequence "Decay" at frame 67333 where it is needed
2
Model
Missing the Origin attachment point
No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
1
GeosetAnimation 6
1
Alpha
Track 1 at frame 30000 has exactly the same value as tracks 0 and 2
2
Bone 3 - "CrossB11"
2
Translation
Track 1 at frame 2167 has exactly the same value as tracks 0 and 2
Track 4 at frame 10000 has exactly the same value as tracks 3 and 5
2
Bone 5 - "CrossB17"
2
Translation
Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
Track 4 at frame 10000 has exactly the same value as tracks 3 and 5
2
Bone 7 - "Hide07"
2
Translation
Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
Track 4 at frame 10000 has exactly the same value as tracks 3 and 5
2
Bone 8 - "CrossB12"
2
Translation
Track 1 at frame 2167 has exactly the same value as tracks 0 and 2
Track 4 at frame 10000 has exactly the same value as tracks 3 and 5
2
Bone 9 - "Hide06"
2
Translation
Track 1 at frame 2167 has exactly the same value as tracks 0 and 2
Track 4 at frame 10000 has exactly the same value as tracks 3 and 5
2
Bone 10 - "CrossB13"
2
Translation
Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
Track 4 at frame 10000 has exactly the same value as tracks 3 and 5
2
Bone 11 - "CrossB14"
2
Translation
Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
Track 4 at frame 10000 has exactly the same value as tracks 3 and 5
2
Bone 12 - "CrossB19"
2
Translation
Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
Track 4 at frame 10000 has exactly the same value as tracks 3 and 5
2
Bone 13 - "CrossB20"
2
Translation
Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
Track 4 at frame 10000 has exactly the same value as tracks 3 and 5
2
Bone 14 - "CrossB18"
2
Translation
Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
Track 4 at frame 10000 has exactly the same value as tracks 3 and 5
2
Bone 15 - "Hide09"
2
Translation
Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
Track 4 at frame 10000 has exactly the same value as tracks 3 and 5
2
Bone 16 - "Hide10"
2
Translation
Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
Track 4 at frame 10000 has exactly the same value as tracks 3 and 5
3
Bone 21 - "Mesh07"
3
Translation
Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
Track 2 at frame 21800 has exactly the same value as tracks 1 and 3
Track 5 at frame 25800 has exactly the same value as tracks 4 and 6
3
Bone 22 - "Mesh36"
3
Translation
Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
Track 2 at frame 23800 has exactly the same value as tracks 1 and 3
Track 5 at frame 25800 has exactly the same value as tracks 4 and 6
3
Bone 23 - "Mesh37"
3
Translation
Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
Track 2 at frame 22700 has exactly the same value as tracks 1 and 3
Track 5 at frame 25800 has exactly the same value as tracks 4 and 6
3
Bone 24 - "Mesh38"
3
Translation
Track 1 at frame 3333 has exactly the same value as tracks 0 and 2
Track 2 at frame 24667 has exactly the same value as tracks 1 and 3
Track 5 at frame 25800 has exactly the same value as tracks 4 and 6
2
Helper 0
2
Rotation
Track 4 at frame 17333 has exactly the same value as tracks 3 and 5
Track 5 at frame 28667 has exactly the same value as tracks 4 and 6
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