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Triggers
QuestKnightIntroduction.w3x
Variables
Inicializace
Music
Intro
Níže zapište kód vlastního skriptu
Name
Type
is_array
initial_value
Music
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Sound - Play 23___Hidden_Fortress__Choir_u <gen>
Intro
Events
Map initialization
Conditions
Actions
Cinematic - Turn subtitle display override On
For each (Integer A) from 1 to 12 , do (Actions)
Loop - Actions
For each (Integer B) from 1 to 12 , do (Actions)
Loop - Actions
Player - For (Player((Integer A))) , turn Alliance (non-aggression) On toward (Player((Integer B)))
Player - For (Player((Integer B))) , turn Alliance (non-aggression) On toward (Player((Integer A)))
Environment - Set sky to Fogged Sky
Unit - Order Hiathe Raisurrin 0001 <gen> to Move To . (Center of Hiathe1 <gen>)
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Fade in over 5.00 seconds using texture Black Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 10.00 seconds
Wait 10.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 20.00 seconds
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Jaina 0002 <gen> named Jaina : Play No sound and display Hi Hiathe . Modify duration: Add 0 seconds and Don't wait
Unit - Make Hiathe Raisurrin 0001 <gen> face Jaina 0002 <gen> over 0.50 seconds
Unit - Make Jaina 0002 <gen> face Hiathe Raisurrin 0001 <gen> over 0.50 seconds
Animation - Play Jaina 0002 <gen> 's Spell animation
Wait 2.00 seconds
Animation - Reset Jaina 0002 <gen> 's animation
Cinematic - Send transmission to (All players) from Jaina 0002 <gen> named Jaina : Play No sound and display Havent seen each other for quite a while. . Modify duration: Add 0 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Hiathe Raisurrin 0001 <gen> named Hiathe Raisurrin : Play No sound and display Erm...That's right...What's up baby? . Modify duration: Add 0 seconds and Don't wait
Animation - Play Hiathe Raisurrin 0001 <gen> 's Stand - 2 animation
Cinematic - Send transmission to (All players) from Jaina 0002 <gen> named Jaina : Play No sound and display |c00959697How did he just call me?! OMFG!!!|r Hmm...The King send me to get you for another quest. . Modify duration: Add 1.00 seconds and Don't wait
Wait 7.00 seconds
Unit - Order Hiathe Raisurrin 0001 <gen> to Move To . (Center of Hiathe2 <gen>)
Unit - Order Jaina 0002 <gen> to Move To . (Center of Jaina1 <gen>)
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 10.00 seconds
Wait 3.00 seconds
Cinematic - Fade out over 3.00 seconds using texture war3mapImported\QK.tga (Unexpected type: 'cinefiltertexture') and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 8.00 seconds
Environment - Set sky to Blizzard Sky
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 14.00 seconds
Cinematic - Fade in over 3.00 seconds using texture war3mapImported\QK.tga (Unexpected type: 'cinefiltertexture') and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Destructible - Open City Entrance 0213 <gen>
Wait 1.00 seconds
Destructible - Open City Entrance 0214 <gen>
Wait 1.00 seconds
Destructible - Open City Entrance 0212 <gen>
Wait 1.00 seconds
Unit - Order Hiathe Raisurrin 0001 <gen> to Move To . (Center of Hiathe3 <gen>)
Unit - Order Jaina 0002 <gen> to Move To . (Center of Jaina2 <gen>)
Wait 5.00 seconds
Destructible - Close City Entrance 0213 <gen>
Wait 1.00 seconds
Destructible - Close City Entrance 0214 <gen>
Wait 1.00 seconds
Destructible - Close City Entrance 0212 <gen>
Wait 3.00 seconds
Unit - Make Hiathe Raisurrin 0001 <gen> face Jaina 0002 <gen> over 0.50 seconds
Unit - Make Jaina 0002 <gen> face Hiathe Raisurrin 0001 <gen> over 0.50 seconds
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 15.00 seconds
Cinematic - Send transmission to (All players) from Jaina 0002 <gen> named Jaina : Play No sound and display So...this is my house. . Modify duration: Add 0 seconds and Don't wait
Animation - Play Jaina 0002 <gen> 's Stand Second animation
Wait 3.00 seconds
Animation - Reset Jaina 0002 <gen> 's animation
Cinematic - Send transmission to (All players) from Hiathe Raisurrin 0001 <gen> named Hiathe Raisurrin : Play No sound and display Quite...erm...decent I have to say. . Modify duration: Add 0 seconds and Don't wait
Animation - Play Hiathe Raisurrin 0001 <gen> 's Stand - 4 animation
Cinematic - Send transmission to (All players) from Demonhunter Ilidan 0003 <gen> named Ilidan : Play No sound and display |c00959697Awkward silence...|r . Modify duration: Set to 1.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Hiathe Raisurrin 0001 <gen> named Hiathe Raisurrin : Play No sound and display Won't you invite me in? . Modify duration: Add 0 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Jaina 0002 <gen> named Jaina : Play No sound and display Oh...OK! . Modify duration: Add 0 seconds and Don't wait
Animation - Play Jaina 0002 <gen> 's Attack -1 animation
Wait 1.40 seconds
Animation - Reset Jaina 0002 <gen> 's animation
Unit - Order Hiathe Raisurrin 0001 <gen> to Move To . (Center of Hiathe4 <gen>)
Unit - Order Jaina 0002 <gen> to Move To . (Center of Jaina3 <gen>)
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 8.00 seconds
Wait 7.50 seconds
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 5.00 seconds
Cinematic - Fade out over 5.00 seconds using texture White Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 5.00 seconds
Sound - Play 10___Blasphemy_2_0__Choir_u <gen>
Unit - Move Jaina 0002 <gen> instantly to (Center of Jaina3 <gen>)
Unit - Move Hiathe Raisurrin 0001 <gen> instantly to (Center of Hiathe4 <gen>)
Cinematic - Fade in over 1.00 seconds using texture White Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Cinematic - Send transmission to (All players) from Invoker Kael 0004 <gen> named Kael : Play No sound and display ...so if I understand correctly this forms a threat to us all. . Modify duration: Add 0 seconds and Don't wait
Camera - . Apply . gg_cam_Camera_014 for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_015 for Player 1 (Red) over 14.00 seconds
Wait 7.00 seconds
Cinematic - Send transmission to (All players) from Knight Sven 0007 <gen> named Knight Sven : Play No sound and display Exactly. That's the reason why we must decide who will be the one... . Modify duration: Add 0 seconds and Don't wait
Wait 7.00 seconds
Camera - . Apply . gg_cam_Camera_016 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Jaina 0002 <gen> named Jaina : Play No sound and display Sorry to disturb you all but Hiathe Raisurrin has just arrived. . Modify duration: Add 0 seconds and Don't wait
Animation - Play Jaina 0002 <gen> 's Stand Victory animation
Unit - Make Knight Arthas 0005 <gen> face Jaina 0002 <gen> over 0.50 seconds
Unit - Make Invoker Kael 0004 <gen> face Jaina 0002 <gen> over 0.50 seconds
Unit - Make Demonhunter Ilidan 0003 <gen> face Jaina 0002 <gen> over 0.50 seconds
Unit - Make Knight Sven 0007 <gen> face Jaina 0002 <gen> over 0.50 seconds
Unit - Make Lord Garithos 0008 <gen> face Jaina 0002 <gen> over 0.50 seconds
Unit - Make Knight Lucypher 0006 <gen> face Jaina 0002 <gen> over 0.50 seconds
Wait 3.00 seconds
Animation - Reset Jaina 0002 <gen> 's animation
Camera - . Apply . gg_cam_Camera_017 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Knight Lucypher 0006 <gen> named Knight Lucypher : Play No sound and display Will he be the chosen one? . Modify duration: Add 0 seconds and Don't wait
Animation - Play Knight Lucypher 0006 <gen> 's Attack Slam animation
Camera - . Apply . gg_cam_Camera_018 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Hiathe Raisurrin 0001 <gen> named Hiathe Raisurrin : Play No sound and display Sorry guys that I have to ask such stupid question but what hapened? . Modify duration: Add 0 seconds and Don't wait
Animation - Play Hiathe Raisurrin 0001 <gen> 's stand Victory animation
Camera - . Apply . gg_cam_Camera_019 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from King 0000 <gen> named The King : Play No sound and display You don't know yet? I must tell you. However, before I begin I must ask you a question. . Modify duration: Add 0 seconds and Don't wait
Wait 4.00 seconds
Camera - . Apply . gg_cam_Camera_018 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Hiathe Raisurrin 0001 <gen> named Hiathe Raisurrin : Play No sound and display What is it? . Modify duration: Add 0 seconds and Don't wait
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_019 for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_020 for Player 1 (Red) over 3.00 seconds
Cinematic - Send transmission to (All players) from King 0000 <gen> named The King : Play No sound and display Have you ever heard of Nerzul? . Modify duration: Add 0 seconds and Don't wait
Animation - Play King 0000 <gen> 's Stand - 3 animation
Wait 4.00 seconds
Camera - . Apply . gg_cam_Camera_018 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Hiathe Raisurrin 0001 <gen> named Hiathe Raisurrin : Play No sound and display Nope...Who is it? . Modify duration: Add 0 seconds and Don't wait
Wait 4.00 seconds
Animation - Play King 0000 <gen> 's Spell animation
Camera - . Apply . gg_cam_Camera_020 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from King 0000 <gen> named The King : Play No sound and display Listen... . Modify duration: Add 0 seconds and Don't wait
Cinematic - Fade out over 3.00 seconds using texture Black Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 2.10 seconds
Animation - Reset King 0000 <gen> 's animation
Wait 0.90 seconds
Unit Group - Pick every unit in (Units in fog <gen>) and do (Actions)
Loop - Actions
Unit - Set (Picked unit) movement speed to 100.00
Unit - Order (Picked unit) to Move To . ((Position of (Picked unit)) offset by (0, -5000.00))
Camera - . Apply . gg_cam_Camera_022 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_023 for Player 1 (Red) over 21.00 seconds
Cinematic - Fade in over 6.00 seconds using texture Black Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Cinematic - Send transmission to (All players) from King 0000 <gen> named The King : Play No sound and display Ner'zul was and still is the lord of the undead who threaten our land. . Modify duration: Add 8.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from King 0000 <gen> named The King : Play No sound and display Not long ago we have discovered, that he is able to rule his minions even from within his frozen throne. He is now driving his fearsome minios through our kingdom killing everything in his way. . Modify duration: Add 10.00 seconds and Don't wait
Wait 9.00 seconds
Cinematic - Fade out over 6.00 seconds using texture Black Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 6.00 seconds
Cinematic - Fade in over 2.00 seconds using texture Black Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Camera - . Apply . gg_cam_Camera_020 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from King 0000 <gen> named The King : Play No sound and display Our only chance is to send a hero into the Icecrown to stop him. . Modify duration: Add 7.00 seconds and Don't wait
Wait 1.00 seconds
Animation - Play King 0000 <gen> 's Attack - 1 animation
Wait 1.00 seconds
Animation - Reset King 0000 <gen> 's animation
Wait 1.00 seconds
Sound - Play 23___Hidden_Fortress__Choir_u <gen>
Camera - . Apply . gg_cam_Camera_018 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Hiathe Raisurrin 0001 <gen> named Hiathe Raisurrin : Play No sound and display That sounds like a job for a Quest Knight! . Modify duration: Add 0 seconds and Don't wait
Animation - Play Hiathe Raisurrin 0001 <gen> 's Stand Defend animation
Unit - Make Hiathe Raisurrin 0001 <gen> face (Center of King <gen>) over 0 seconds
Animation - Lock Hiathe Raisurrin 0001 <gen> 's Head to face King 0000 <gen> , offset by ( 0 , 0 , 90 )
Wait 3.00 seconds
Cinematic - Fade out over 3.00 seconds using texture war3mapImported\QK.tga (Unexpected type: 'cinefiltertexture') and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 5.00 seconds
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
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