• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Model validation: Quel'thalas Tree Stump 2

SilvermoonTree2D.mdx

0 errors 1 severe 4 warnings 0 unused
  • 1 1 Model
    • Missing "Death" sequence
    • Expected 8 matrices, got 7
  • 1 Texture 0 - "silvermoontree_diffuse.dds"
    • Texture path "C:/Users/Titan/Downloads/Gargoyle Blackstone Sentinel(Shadowland Exp)/Dragons/DragonLethon/Black Dragon/Experiment Red Reforged/OLD/OLD — копия/Reforged дракон реально/New Folder/New Folder/silvermoontree_diffuse.dds" includes a custom directory prefix "C:/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
  • 1 Texture 1 - "silvermoontree_normal.dds"
    • Texture path "C:/Users/Titan/Downloads/Gargoyle Blackstone Sentinel(Shadowland Exp)/Dragons/DragonLethon/Black Dragon/Experiment Red Reforged/OLD/OLD — копия/Reforged дракон реально/New Folder/New Folder/silvermoontree_normal.dds" includes a custom directory prefix "C:/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
  • 1 Texture 2 - "silvermoontree_orm.dds"
    • Texture path "C:/Users/Titan/Downloads/Gargoyle Blackstone Sentinel(Shadowland Exp)/Dragons/DragonLethon/Black Dragon/Experiment Red Reforged/OLD/OLD — копия/Reforged дракон реально/New Folder/New Folder/silvermoontree_orm.dds" includes a custom directory prefix "C:/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
Back
Top