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Model validation: Quel'thalas Tree 8

SilvermoonTree8.mdx

0 errors 0 severe 5 warnings 0 unused
  • 2 Model
    • Expected 9 matrices, got 8
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Texture 0 - "silvermoontree_diffuse.dds"
    • Texture path "C:/Users/Titan/Downloads/Gargoyle Blackstone Sentinel(Shadowland Exp)/Dragons/DragonLethon/Black Dragon/Experiment Red Reforged/OLD/OLD — копия/Reforged дракон реально/New Folder/New Folder/silvermoontree_diffuse.dds" includes a custom directory prefix "C:/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
  • 1 Texture 1 - "silvermoontree_normal.dds"
    • Texture path "C:/Users/Titan/Downloads/Gargoyle Blackstone Sentinel(Shadowland Exp)/Dragons/DragonLethon/Black Dragon/Experiment Red Reforged/OLD/OLD — копия/Reforged дракон реально/New Folder/New Folder/silvermoontree_normal.dds" includes a custom directory prefix "C:/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
  • 1 Texture 2 - "silvermoontree_orm.dds"
    • Texture path "C:/Users/Titan/Downloads/Gargoyle Blackstone Sentinel(Shadowland Exp)/Dragons/DragonLethon/Black Dragon/Experiment Red Reforged/OLD/OLD — копия/Reforged дракон реально/New Folder/New Folder/silvermoontree_orm.dds" includes a custom directory prefix "C:/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
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