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Model validation: Purifier Adept

PurifierAdept.mdx

0 errors 1 severe 4 warnings 32 unused
  • 1 3 Model
    • Missing "Death" sequence
    • Missing the Origin attachment point
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Bone 4 - "FkBone_Arm_R"
    • There are no vertices attached to this bone
  • 4 Bone 2 - "Bone_Torso"
    • 4 Rotation
      • Track 7 at frame 315 has roughly the same value as tracks 6 and 8
      • Track 86 at frame 6808 has roughly the same value as tracks 85 and 87
      • Track 123 at frame 9308 has roughly the same value as tracks 122 and 124
      • Track 138 at frame 10037 has roughly the same value as tracks 137 and 139
  • 2 Bone 6 - "Bone_ArmFore_R"
    • 2 Rotation
      • Track 129 at frame 7815 has roughly the same value as tracks 128 and 130
      • Track 163 at frame 10628 has roughly the same value as tracks 162 and 164
  • 1 Bone 15 - "Bone_Shield"
    • 1 Scaling
      • Track 11 at frame 13058 has roughly the same value as tracks 10 and 12
  • 3 Bone 24 - "Bone_Hip"
    • 3 Rotation
      • Track 16 at frame 1218 has roughly the same value as tracks 15 and 17
      • Track 27 at frame 2156 has roughly the same value as tracks 26 and 28
      • Track 189 at frame 11946 has roughly the same value as tracks 188 and 190
  • 3 Bone 32 - "Bone_LegCalf_R"
    • 3 Rotation
      • Track 181 at frame 11148 has roughly the same value as tracks 180 and 182
      • Track 266 at frame 33961 has roughly the same value as tracks 265 and 267
      • Track 277 at frame 34482 has roughly the same value as tracks 276 and 278
  • 3 Bone 33 - "Bone_LegFoot_R"
    • 3 Rotation
      • Track 200 at frame 10454 has roughly the same value as tracks 199 and 201
      • Track 266 at frame 13128 has roughly the same value as tracks 265 and 267
      • Track 332 at frame 34552 has roughly the same value as tracks 331 and 333
  • 1 Bone 34 - "Bone_LegFoot_R_01"
    • 1 Rotation
      • Track 282 at frame 33927 has roughly the same value as tracks 281 and 283
  • 3 Bone 35 - "Bone_Cloth_Front_R"
    • 3 Scaling
      • Track 1 at frame 8196 has roughly the same value as tracks 0 and 2
      • Track 2 at frame 11148 has roughly the same value as tracks 1 and 3
      • Track 3 at frame 11183 has roughly the same value as tracks 2 and 4
  • 1 Bone 36 - "Bone_LegThigh_L"
    • 1 Rotation
      • Track 54 at frame 3093 has roughly the same value as tracks 53 and 55
  • 6 Bone 37 - "Bone_LegCalf_L"
    • 6 Rotation
      • Track 50 at frame 2607 has roughly the same value as tracks 49 and 51
      • Track 97 at frame 6738 has roughly the same value as tracks 96 and 98
      • Track 143 at frame 9065 has roughly the same value as tracks 142 and 144
      • Track 174 at frame 10558 has roughly the same value as tracks 173 and 175
      • Track 189 at frame 11321 has roughly the same value as tracks 188 and 190
      • Track 268 at frame 33927 has roughly the same value as tracks 267 and 269
  • 5 Bone 38 - "Bone_LegFoot_L"
    • 5 Rotation
      • Track 120 at frame 7433 has roughly the same value as tracks 119 and 121
      • Track 141 at frame 8336 has roughly the same value as tracks 140 and 142
      • Track 261 at frame 13301 has roughly the same value as tracks 260 and 262
      • Track 264 at frame 13440 has roughly the same value as tracks 263 and 265
      • Track 352 at frame 38162 has roughly the same value as tracks 351 and 353
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