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Model validation: Psychic Orb
Psychic Target.mdx
0errors0severe7warnings9unused
2
Model
Missing the Origin attachment point
No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
1
Bone 0 - "root_bone"
There are no vertices attached to this bone
1
Bone 2 - "orb_bone"
1
Scaling
Track 1 has the same frame 0 as track 0
1
Bone 3 - "shine_bone"
There are no vertices attached to this bone
1
ParticleEmitter2 0 - "star"
1
Visibility
Interpolation type not set to None
1
3
ParticleEmitter2 3 - "deathcircle"
1
3
Visibility
Interpolation type not set to None
Track 2 at frame 100 has exactly the same value as tracks 1 and 3
Track 3 at frame 600 has exactly the same value as tracks 2 and 4
Track 4 at frame 900 has exactly the same value as tracks 3 and 5
1
ParticleEmitter2 1 - "birthstar"
1
Visibility
Track 3 at frame 900 has exactly the same value as tracks 2 and 4
1
ParticleEmitter2 2 - "birthshine"
1
Visibility
Track 4 at frame 900 has exactly the same value as tracks 3 and 5
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