Name | Type | is_array | initial_value |
a | real | No | |
Angle_Between_Points_Time_Walk | real | Yes | |
AngleVar05 | real | No | |
Aqua_Burst_Ability_Level | integer | No | |
Aqua_Burst_Area_of_Effect | real | No | |
Aqua_Burst_Base_Damage | real | No | |
Aqua_Burst_Caster | unit | No | |
Aqua_Burst_Damage_Group | group | No | |
Aqua_Burst_Location | location | No | |
Aqua_Burst_Total_Damage | real | No | |
AR_Point | location | No | |
Array_Variable_Time_Walk | integer | No | |
AS | integervar | No | |
AS_Angle | real | Yes | |
AS_Animation | real | No | |
AS_Defense_fake | integer | Yes | |
AS_Distance | real | Yes | |
AS_Equation | real | Yes | |
AS_FLY | real | Yes | |
AS_Formula | real | Yes | |
AS_Group | group | Yes | |
AS_Hero | unit | Yes | |
AS_Max_Height | real | Yes | |
AS_Off | boolean | Yes | |
AS_Point | location | Yes | |
AS_Skip | integer | No | |
AS_Special | effect | Yes | |
AS_Speed | real | Yes | |
AS_Stable_Distance | real | Yes | |
AS_Times | integer | No | |
AS_X_Special | effect | Yes | |
Beast_Attack_Ability_Level | integer | No | |
Beast_Attack_Atribute | integer | No | |
Beast_Attack_Atribute_Damage | real | No | |
Beast_Attack_Caster | unit | No | |
Beast_Attack_Damage_Splitter | integer | No | |
Beast_Attack_Life_Damage | real | No | |
Beast_Attack_Location | location | No | |
Beast_Attack_Location2 | location | No | |
Beast_Attack_Max_Life | real | No | |
Beast_Attack_Target | unit | No | |
Beast_Attack_Total_Damage | real | No | |
BSB | unit | No | |
BZ_Ability_Level | integer | No | |
BZ_Caster | unit | No | |
BZ_Dummy | unit | No | |
BZ_Dummy_Ability | abilcode | No | |
BZ_Facing | real | No | |
BZ_Location | location | No | |
BZ_Location_2 | location | No | |
BZ_Loop_Location | location | No | |
BZ_Loop_Location2 | location | No | |
BZ_Owner | player | No | |
BZ_Total_Filament_Count | integer | No | |
Caster | unit | No | |
Caster_Incerate | unit | No | |
Caster_Time_Walk | unit | Yes | |
Casting_Unit | unit | No | |
CF_Snd | integer | No | |
ChainFrost_Jumps | integer | No | |
Cloud_Angle | real | Yes | |
Cloud_Caster | unit | Yes | |
Cloud_Damage | real | Yes | |
Cloud_Dummy | unit | Yes | |
Cloud_Group | group | No | |
Cloud_Ins | integer | No | |
Cloud_Level | integer | No | |
Cloud_LifeTime | real | Yes | |
Cloud_LocPoint | location | No | |
Cloud_TempInt | integer | No | |
Cloud_TempLoc | location | No | |
Cloud_TempLoc2 | location | No | |
Cloud_TempUnit | unit | No | |
Creep_Point | location | Yes | |
cUnitGroup_elci | group | No | |
Distance_Points_Time_Walk | real | Yes | |
Dummy_Time_Walk | unit | Yes | |
EA_Angle | real | Yes | |
EA_bPoint | location | Yes | |
EA_cPoint | location | Yes | |
EA_cUnit | unit | Yes | |
EA_Distance | real | Yes | |
EA_Dummy | unit | Yes | |
EA_Effect | effect | Yes | |
EA_HitUnit | unit | No | |
EA_Level | integer | Yes | |
EA_MaxDistance | real | Yes | |
EA_mPoint | location | Yes | |
EA_Targets | group | Yes | |
EA_Timer | real | Yes | |
EA_tPoint | location | No | |
EF | integervar | No | |
EF_Angel | real | No | |
EF_AOE | real | Yes | |
EF_D | group | Yes | |
EF_Group | group | No | |
EF_Off | boolean | Yes | |
EF_Point | location | Yes | |
EF_Spawned | unit | Yes | |
EF_Times | integer | No | |
EF_Waves | integer | No | |
elci_angle | real | No | |
elci_angle_speed | real | No | |
elci_blades | unit | Yes | |
elci_blades_number | integer | No | |
elci_cast | real | No | |
elci_caster | unit | No | |
elci_damage | real | No | |
elci_range | real | No | |
elci_range2 | real | No | |
elci_timer | timer | No | |
Enemies | group | No | |
Enemies_Incerate | group | No | |
Explosion_Angle | real | Yes | |
Explosion_AngleMove | real | Yes | |
Explosion_Boolean | boolean | Yes | |
Explosion_Caster | unit | Yes | |
Explosion_Damage | real | Yes | |
Explosion_Dummy | unit | Yes | |
Explosion_DummyLight | unit | Yes | |
Explosion_GroupDamage | group | Yes | |
Explosion_GroupMove | group | Yes | |
Explosion_Index | integer | Yes | |
Explosion_Level | integer | Yes | |
Explosion_LifeTime | real | Yes | |
Explosion_Point | location | Yes | |
Explosion_Speed | real | Yes | |
Frost_Group | group | No | |
Frost_Move | location | No | |
Frost_Target | group | No | |
FT_Angle | real | No | |
FT_Angle_KB | real | Yes | |
FT_Caster | unit | Yes | |
FT_Caster_Position | location | No | |
FT_Caster_Position_KB | location | Yes | |
FT_Custom_Value | integer | No | |
FT_Flame_Damage | real | Yes | |
FT_Flame_Group | group | No | |
FT_Flame_Point | location | No | |
FT_Group | group | Yes | |
FT_Group_Point | location | No | |
FT_Index | integer | Yes | |
FT_KB_Point | location | Yes | |
FT_Knockback_Speed | real | Yes | |
FT_Level | integer | Yes | |
FT_Order_Point | location | No | |
FT_Picked_Unit | unit | No | |
FT_Run_Trigger | boolean | Yes | |
FT_Time | real | Yes | |
FT_Time_Intervale | real | Yes | |
FT_X | real | No | |
FT_XY_Point | location | Yes | |
FT_Y | real | No | |
GameValue | integer | No | |
Group_Time_Walk | group | Yes | |
GS | integervar | No | |
GS_Clutch | integer | Yes | |
GS_Distance | real | Yes | |
GS_Dummy | unit | Yes | |
GS_Group | group | Yes | |
GS_Hero | unit | Yes | |
GS_Levitation | real | Yes | |
GS_MAX | real | Yes | |
GS_Max_height | real | Yes | |
GS_Next | integer | Yes | |
GS_Off | boolean | Yes | |
GS_Point | location | Yes | |
GS_Skip | integer | No | |
GS_Speed | real | Yes | |
GS_Targ | location | Yes | |
GS_Times | integer | No | |
Hammer | unit | Yes | |
Hashtable | hashtable | No | |
Hashtable_Increate | hashtable | No | |
HellCircle_Caster | unit | Yes | |
HellCircle_Data | real | Yes | |
HellCircle_Dummys | group | Yes | |
HellCircle_Hit | group | Yes | |
HellCircle_Max | integer | No | |
HellCircle_Text | texttag | Yes | |
Holy_Wrath_Group | group | No | |
i | integervar | No | |
i2 | integervar | No | |
IB_ang | real | No | |
IB_ang_add | real | No | |
IB_tmpeff | effect | No | |
IB_tmppoint | location | No | |
IB_tmppoint2 | location | No | |
IB_tmppoint3 | location | No | |
Incinerateds | group | No | |
Incinerateds_Increate | group | No | |
JP | integervar | No | |
JP_Angel | real | Yes | |
JP_Distance | real | Yes | |
JP_Fly | real | Yes | |
JP_Fly_Distance | real | Yes | |
JP_Formula | real | Yes | |
JP_Hero | unit | Yes | |
JP_Max_Height | real | Yes | |
JP_Off | boolean | Yes | |
JP_Parabole | real | Yes | |
JP_Point | location | Yes | |
JP_Spam | integer | No | |
JP_Special | effect | Yes | |
JP_Speed | real | Yes | |
JP_Times | integer | No | |
KB | integervar | No | |
KB_Angle | real | Yes | |
KB_Distance | real | Yes | |
KB_Off | boolean | Yes | |
KB_Point | location | Yes | |
KB_Skip | integer | No | |
KB_Spam | integer | Yes | |
KB_Speed | real | Yes | |
KB_Target | unit | Yes | |
KB_Times | integer | No | |
Knockback_Loc1 | location | No | |
Knockback_Loc2 | location | No | |
Knockback_Target | unit | No | |
KnockbackAngle | real | No | |
KnockbackDistance | real | No | |
KnockbackSpeed | real | No | |
KnockbackTable | hashtable | No | |
KnockbackUnits | group | No | |
Leap_Angle | real | Yes | |
Leap_Caster | unit | No | |
Leap_CasterLoc | location | No | |
Leap_CountMaxSize | integer | No | |
Leap_Counts | integer | No | |
Leap_CustomValue | integer | No | |
Leap_Distance | real | Yes | |
Leap_DistanceTravel | real | Yes | |
Leap_MoveGroup | group | No | |
Leap_Movement | location | No | |
Leap_UnitGroup | group | No | |
Lich | unit | No | |
LightningShieldGroup | group | No | |
LightningShieldMiddleGroup | group | No | |
lolz | rect | No | |
MA | integervar | No | |
MA_Group | group | Yes | |
MA_Hero | unit | Yes | |
MA_Next | integer | Yes | |
MA_Off | boolean | Yes | |
MA_Skip | integer | No | |
MA_Spawn | unit | Yes | |
MA_Targ | location | Yes | |
MA_Times | integer | No | |
Max_Jumps | integer | No | |
Max_JumpsCH | integer | No | |
MS_angle | real | No | |
MS_angle_ex | real | Yes | |
MS_arc_core_angle | real | Yes | |
MS_arc_dist | real | No | |
MS_arc_distance_ex | real | Yes | |
MS_arc_type | integer | No | |
MS_arcs | boolean | No | |
MS_arcs_ex | boolean | Yes | |
MS_build_point | location | Yes | |
MS_calc_real | real | Yes | |
MS_create_point | location | No | |
MS_damage | real | No | |
MS_damage_ex | real | Yes | |
MS_distance | real | No | |
MS_distance_current | real | Yes | |
MS_distance_max | real | Yes | |
MS_dmg_source | unit | No | |
MS_dmg_source_ex | unit | Yes | |
MS_dyn_index | integer | No | |
MS_empty_index | boolean | Yes | |
MS_get_X | real | Yes | |
MS_get_Y | real | Yes | |
MS_impact_gfx | string | No | |
MS_impact_gfx_ex | string | Yes | |
MS_index | integer | Yes | |
MS_index_selected | boolean | No | |
MS_missile | unit | Yes | |
MS_missile_eff | effect | Yes | |
MS_missile_gfx | string | No | |
MS_owner | player | No | |
MS_parabola | boolean | No | |
MS_parabola_ex | boolean | Yes | |
MS_parabola_height | real | No | |
MS_parabola_height_ex | real | Yes | |
MS_player_check | player | Yes | |
MS_seconds_to_reach | real | No | |
MS_speed_ex | real | Yes | |
MS_target_point | location | No | |
MS_temp_group | group | Yes | |
MS_temp_point | location | Yes | |
MS_unit_hit_eff | string | No | |
MS_unit_hit_eff_ex | string | Yes | |
MUI1 | integer | No | |
MUI2 | integer | No | |
MUI3 | integer | No | |
Multi_Shot_Ability_Level | integer | No | |
Multi_Shot_Base_Arrow_Count | integer | No | |
Multi_Shot_Caster | unit | No | |
Multi_Shot_Dummy_Ability | abilcode | No | |
Multi_Shot_Facing | real | No | |
Multi_Shot_Location | location | No | |
Multi_Shot_Location_2 | location | No | |
Multi_Shot_Loop_Location | location | No | |
Multi_Shot_Loop_Location2 | location | No | |
Multi_Shot_Owner | player | No | |
Multi_Shot_Total_Arrow_Count | integer | No | |
NetherPosition | location | Yes | |
NetherUnit1 | unit | Yes | |
NetherUnit2 | unit | Yes | |
Nova_Damage | abilcode | No | |
Nova_DamageCH | abilcode | No | |
Nova_Point | location | No | |
Nova_PointCH | location | No | |
Nova_Target | unit | No | |
Nova_TargetCH | unit | No | |
Nova_TempInt | location | No | |
Nova_TempInt2 | location | No | |
OB_Aoe | real | No | |
OB_BombNumber | integer | No | |
OB_Counter | integer | No | |
OB_Damage | real | No | |
OB_DInt | integervar | No | |
OB_FlareDur | real | No | |
OB_FSMax | real | No | |
OB_FSMin | real | No | |
OB_Hash | hashtable | No | |
OB_HMax | real | No | |
OB_HMin | real | No | |
OB_Light | lightning | Yes | |
OB_LightAoe | real | No | |
OB_LightDamage | real | No | |
OB_LightEff | lightningtype | No | |
OB_LightSpeed | real | No | |
OB_Missiles | group | No | |
OB_Point | location | Yes | |
OB_Real | real | No | |
OB_SRMax | real | No | |
OB_StartFall | real | No | |
OB_Targets | group | No | |
OB_Unit | unit | Yes | |
PB | integervar | No | |
PB_Damage | real | Yes | |
PB_DebugGroup | group | Yes | |
PB_Group | group | Yes | |
PB_Hero | unit | Yes | |
PB_Level | integer | Yes | |
PB_Point | location | Yes | |
PB_Skip | integer | No | |
PB_Times | integer | No | |
PH_Cast_Point | location | No | |
PH_Caster | unit | Yes | |
PH_Counter | integer | Yes | |
PH_Damage | integer | No | |
PH_Distance | integer | No | |
PH_Dummy | unit | Yes | |
PH_Dummy_Point | location | Yes | |
PH_Effect | unit | No | |
PH_Hook_Angle | real | Yes | |
PH_Hook_Point | location | Yes | |
PH_Hooked_Is | boolean | Yes | |
PH_Hooked_Unit | unit | Yes | |
PH_Index | integer | Yes | |
PH_Near_Point | location | No | |
PH_Table | hashtable | No | |
PH_Target_Point | location | No | |
Picked_Unit_Time_Walk | unit | Yes | |
Point | location | Yes | |
Point_Caster_Time_Walk | location | Yes | |
Point_Elci | location | No | |
Point_Target_Time_Walk | location | Yes | |
Points | location | Yes | |
Points_Increated | location | Yes | |
Preload_Point | location | No | |
r | real | No | |
RandomNumberCreep | group | No | |
Real | real | No | |
Real_Damage | real | No | |
Real_Heal | real | No | |
Real_Increate | real | Yes | |
Realno | real | No | |
Reflect_Users | group | No | |
Region_Moving_Enemy_Time_Walk | rect | Yes | |
Res_Loc | location | No | |
RespawnTime_Creeps | real | No | |
RevivePoint | location | No | |
Rot_Fx | effect | Yes | |
Rot_Fx2 | effect | Yes | |
Rot_U | unit | No | |
Rot_X | integer | No | |
SB | integervar | No | |
SB_Angle | real | Yes | |
SB_Colision | real | Yes | |
SB_Damage | real | Yes | |
SB_Distance | real | Yes | |
SB_Group | group | No | |
SB_Height | real | Yes | |
SB_Hero | unit | Yes | |
SB_Level | integer | Yes | |
SB_MaxDistance | real | Yes | |
SB_Missile | unit | Yes | |
SB_On | boolean | Yes | |
SB_Parabola | real | Yes | |
SB_Point | location | Yes | |
SB_Skip | integer | No | |
SB_Speed | real | Yes | |
SB_Sticked | boolean | Yes | |
SB_Target | unit | Yes | |
SB_Timer | real | Yes | |
SB_Times | integer | No | |
SD | integervar | No | |
SD_Angle | real | Yes | |
SD_Distance | real | Yes | |
SD_Equation | real | Yes | |
SD_FLY | real | Yes | |
SD_Fly_Distance | real | Yes | |
SD_Formula | real | Yes | |
SD_HERO | location | Yes | |
SD_Hero | unit | Yes | |
SD_Max_Height | real | Yes | |
SD_NexT | integer | Yes | |
SD_Off | boolean | Yes | |
SD_Point | location | Yes | |
SD_Realistic_Air_Resistance | real | Yes | |
SD_Skip | integer | No | |
SD_Speed | real | Yes | |
SD_Times | integer | No | |
SD_Unit_Spear | unit | Yes | |
Shadowstep_Ability_Level | integer | No | |
Shadowstep_Base_Damage | real | No | |
Shadowstep_Calculation | real | No | |
Shadowstep_Caster | unit | No | |
Shadowstep_Damage_Multiplier | real | No | |
Shadowstep_Location | location | No | |
Shadowstep_Location_2 | location | No | |
Shadowstep_Loop_Location | location | No | |
Shadowstep_Loop_Number | integer | No | |
Shadowstep_Target | unit | No | |
Shadowstep_Total_Damage | real | No | |
Shock_Heal_Store | real | No | |
SparkyUnit | unit | No | |
SpellBook | integer | No | |
Spheres | group | No | |
SR_Angle | real | Yes | |
SR_Boolean | boolean | Yes | |
SR_Caster | unit | Yes | |
SR_Duration | real | Yes | |
SR_Group | group | Yes | |
SR_Index | integervar | Yes | |
SR_Loc | location | Yes | |
SR_Projectile | unit | Yes | |
SR_WaitCounter | real | Yes | |
ST_Chance | integer | No | |
Target | unit | No | |
Target_Increate | unit | No | |
Target_Location | location | No | |
TDS | integervar | No | |
TDS_Damage | real | Yes | |
TDS_Hero | unit | Yes | |
TDS_On | boolean | Yes | |
TDS_Skip | integer | No | |
TDS_Target | unit | Yes | |
TDS_Time | real | Yes | |
TDS_Times | integer | No | |
Temp_Caster | unit | No | |
Temp_Integer | integer | No | |
Temp_Point | location | No | |
Temp_Point_Time_Walk | location | Yes | |
Temp_Target | unit | No | |
TempGroup1 | group | No | |
TempLoc38 | location | No | |
TempLoc39 | location | No | |
TempLoc40 | location | No | |
TempPoint1 | location | No | |
TempPoint2 | location | No | |
TempPoint3 | location | No | |
TempUnit1 | unit | No | |
TextKillME | texttag | Yes | |
Timer | timer | Yes | |
TK_AttackType | attacktype | No | |
TK_DamageType | damagetype | No | |
TK_FlyingUnits | group | No | |
TK_FSpeed | real | Yes | |
TK_HDmgInPercIncreasement | real | No | |
TK_HDmgInPercStart | real | No | |
TK_Hero | unit | Yes | |
TK_ImpactDmgIncreasement | real | No | |
TK_ImpactDmgStart | real | No | |
TK_ImpactSFX | string | No | |
TK_Integers | integer | Yes | |
TK_Interval | real | Yes | |
TK_Level | integer | Yes | |
TK_LiftSFX | string | No | |
TK_LiftSFXTimer | real | No | |
TK_LsfxT | real | Yes | |
TK_MaxHeight | real | Yes | |
TK_MaxHeightIncreasement | real | No | |
TK_MaxHeightStart | real | No | |
TK_MinHeightIncreasement | real | No | |
TK_MinHeightStart | real | No | |
TK_Pause | boolean | No | |
TK_Speed | real | No | |
TK_SpeedVariationPerc | real | No | |
TK_SpellAoEIncreasement | real | No | |
TK_SpellAoEStart | real | No | |
TK_StartSFX | string | No | |
TK_TempPoint | location | Yes | |
TK_Unit | unit | Yes | |
TK_UnitGroup | group | No | |
u | unit | No | |
Unit_Location | location | No | |
UnitGroup | group | No | |
VO_Angle | real | Yes | |
VO_Boolean | boolean | Yes | |
VO_Caster | unit | Yes | |
VO_Damage | real | Yes | |
VO_Duration | real | Yes | |
VO_index | integervar | Yes | |
VO_Point | location | Yes | |
VO_Speed | real | Yes | |
VO_Victom | unit | Yes | |
VP_Caster_Point | location | No | |
VP_Distance | real | No | |
VP_Puppet | unit | No | |
VP_Puppet_Point | location | No | |
VP_String | lightning | No | |
VP_UnitGroup | group | No | |
x | real | No | |
x2 | real | No | |
y | real | No | |
y2 | real | No | |
zLoc | location | No |
function Trig_Exp_Decay_And_Bounty_Actions takes nothing returns nothing
call SetTimeOfDay( 24.00 )
call UseTimeOfDayBJ( true )
call SetTimeOfDayScalePercentBJ( 50.00 )
call SetSkyModel( "Environment\\Sky\\FoggedSky\\FoggedSky.mdl" )
call SetPlayerHandicapXPBJ( Player(1), 100.00 )
call SetPlayerHandicapXPBJ( Player(2), 100.00 )
call SetPlayerHandicapXPBJ( Player(3), 100.00 )
call SetPlayerHandicapXPBJ( Player(4), 100.00 )
call SetPlayerHandicapXPBJ( Player(5), 100.00 )
call SetPlayerHandicapXPBJ( Player(7), 100.00 )
call SetPlayerHandicapXPBJ( Player(8), 100.00 )
call SetPlayerHandicapXPBJ( Player(9), 100.00 )
call SetPlayerHandicapXPBJ( Player(10), 100.00 )
call SetPlayerHandicapXPBJ( Player(11), 100.00 )
call SetPlayerFlagBJ( PLAYER_STATE_GIVES_BOUNTY, true, Player(0) )
call SetPlayerFlagBJ( PLAYER_STATE_GIVES_BOUNTY, true, Player(1) )
call SetPlayerFlagBJ( PLAYER_STATE_GIVES_BOUNTY, true, Player(2) )
call SetPlayerFlagBJ( PLAYER_STATE_GIVES_BOUNTY, true, Player(3) )
call SetPlayerFlagBJ( PLAYER_STATE_GIVES_BOUNTY, true, Player(4) )
call SetPlayerFlagBJ( PLAYER_STATE_GIVES_BOUNTY, true, Player(5) )
call SetPlayerFlagBJ( PLAYER_STATE_GIVES_BOUNTY, true, Player(6) )
call SetPlayerFlagBJ( PLAYER_STATE_GIVES_BOUNTY, true, Player(7) )
call SetPlayerFlagBJ( PLAYER_STATE_GIVES_BOUNTY, true, Player(8) )
call SetPlayerFlagBJ( PLAYER_STATE_GIVES_BOUNTY, true, Player(9) )
call SetPlayerFlagBJ( PLAYER_STATE_GIVES_BOUNTY, true, Player(10) )
call SetPlayerFlagBJ( PLAYER_STATE_GIVES_BOUNTY, true, Player(11) )
endfunction
function InitTrig_Exp_Decay_And_Bounty takes nothing returns nothing
set gg_trg_Exp_Decay_And_Bounty = CreateTrigger( )
call TriggerAddAction( gg_trg_Exp_Decay_And_Bounty, function Trig_Exp_Decay_And_Bounty_Actions )
endfunction