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Triggers
Prolouge.w3x
Variables
Initialization
Initialization
Cinematic
Camera
Scene 1
Scene 2
Camp
The Warchief
Vision
Neutrals
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Initialization
Events
Map initialization
Conditions
Actions
Environment - Set sky to Dalaran Sky
Visibility - Enable black mask
Melee Game - Use melee time of day (for all players)
Environment - Create at Rays <gen> the weather effect Rays Of Light
Environment - Turn (Last created weather effect) On
Cinematic
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Sound - Clear the music list
Sound - Play OrcDefeat <gen>
Scene 1
Events
Map initialization
Conditions
Actions
Cinematic - Fade out and back in over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Camera_1 for Player 2 (Blue) over 0 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from BloodHand Warchief 0000 <gen> named |cffff0000Grok'Thar|r : Play No sound and display My People are Slaughtered In Their Own City and Tortured to Death, Still.... . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from BloodHand Warchief 0000 <gen> named |cffff0000Grok'Thar|r : Play No sound and display I'am The Last Man Standing For our Clan . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from BloodHand Warchief 0000 <gen> named |cffff0000Grok'Thar|r : Play No sound and display ....The BloodHand Orcs.... . Modify duration: Add 1.00 seconds and Wait
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 2 (Blue) over 3.00 seconds
Cinematic - Send transmission to (All players) from BloodHand Warchief 0000 <gen> named |cffff0000Grok'Thar|r : Play No sound and display Blood spilled out from every warriors of the Clan Defending Our Hometown Until.... . Modify duration: Add 3.50 seconds and Wait
Cinematic - Send transmission to (All players) from BloodHand Warchief 0000 <gen> named |cffff0000Grok'Thar|r : Play No sound and display 3 Great Warriors of The Humans Have Slaugthered Our Champions and Outnumbered Us.... . Modify duration: Add 3.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 2 (Blue) over 0 seconds
Cinematic - Send transmission to (All players) from a Player 1 (Red) . BloodHand Warchief named |cffff0000Grok'Thar|r at (Center of (Playable map area)) : Play No sound and display I will Avenge Every Fallen Warriors of the Clan and I shall end the Life of their So Called King . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from BloodHand Warchief 0000 <gen> named |cffff0000Grok'Thar|r : Play No sound and display King Valiant . Modify duration: Add 1.00 seconds and Wait
Animation - Play BloodHand Warchief 0000 <gen> 's spell animation
Cinematic - Send transmission to (All players) from BloodHand Warchief 0000 <gen> named |cffff0000Grok'Thar|r : Play No sound and display Before that I Must Find Allies and a New Clan That Will Help Me in My Bloodlust.... . Modify duration: Add 3.00 seconds and Wait
Unit - Order Quillboar 0004 <gen> to Move To . (Center of quilloar_3 <gen>)
Unit - Order Razormane Scout 0006 <gen> to Move To . (Center of the_quillboar_1 <gen>)
Unit - Order Quillboar 0005 <gen> to Move To . (Center of quillboar_2 <gen>)
Unit - Order Quillboar 0003 <gen> to Move To . (Center of quillboar_4 <gen>)
Wait 2 seconds
Sound - Play MetalHeavyBashFlesh3 <gen>
Unit - Make BloodHand Warchief 0000 <gen> face (Center of Region_006 <gen>) over 1.00 seconds
Cinematic - Send transmission to (All players) from BloodHand Warchief 0000 <gen> named |cffff0000Grok'Thar|r : Play No sound and display What's That . Modify duration: Add 1.00 seconds and Wait
Unit - Order BloodHand Warchief 0000 <gen> to Move To . (Center of Region_005 <gen>)
Camera - . Apply . gg_cam_Camera_004 for Player 2 (Blue) over 10.00 seconds
Cinematic - Send transmission to (All players) from BloodHand Warchief 0000 <gen> named |cffff0000Grok'Thar|r : Play No sound and display A battle.... Dont Worry My friend Your not Alone.... . Modify duration: Add 1.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 2 (Blue) over 5.00 seconds
Wait 10.00 seconds
Cinematic - Fade out and back in over 10.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Unit - Kill Razormane Scout 0006 <gen>
Unit - Kill Quillboar 0005 <gen>
Unit - Kill Quillboar 0004 <gen>
Unit - Kill Quillboar 0003 <gen>
Camera - . Apply . gg_cam_Camera_006 for Player 2 (Blue) over 5.00 seconds
Unit - Move BloodHand Warchief 0000 <gen> instantly to (Center of quillboar_4 <gen>)
Unit - Make BloodHand Warchief 0000 <gen> face (Center of Region_007 <gen>) over 0 seconds
Unit - Move Mogmar 0002 <gen> instantly to (Center of quillboar_2 <gen>)
Unit - Make Mogmar 0002 <gen> face BloodHand Warchief 0000 <gen> over 0 seconds
Scene 2
Events
Unit - A unit enters quillboar_4 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to BloodHand Warchief
Actions
Cinematic - Send transmission to (All players) from BloodHand Warchief 0000 <gen> named |cffff0000Grok'Thar|r : Play No sound and display Are You Alrigth??? . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Mogmar 0002 <gen> named Mogmar : Play No sound and display Yes, Arkamagosh Brave Warrior...Im gonna deliver this message To the Warchief of the Warsong Clan Lok'thar O'gar Warrior... . Modify duration: Add 5.00 seconds and Wait
Cinematic - Fade out and back in over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Unit - Move Mogmar 0002 <gen> instantly to (Center of Region_009 <gen>)
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Turn off letterbox mode (show interface) for (All players) : fade in over 2 seconds
Camera - Reset camera for Player 2 (Blue) to standard game-view over 3.00 seconds
The Warchief
Events
Unit - A unit enters Region_012 <gen>
Conditions
((Entering unit) is A Hero) Equal to True
Actions
Cinematic - Turn cinematic mode On for (All players)
Unit - Order BloodHand Warchief 0000 <gen> to Move To . (Center of Region_017 <gen>)
Cinematic - Send transmission to (All players) from Grunt 0012 <gen> named Grunt : Play No sound and display Sorry The Warchief Takes No Guests... . Modify duration: Add 2.00 seconds and Wait
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Camera - . Apply . gg_cam_Camera_007 for Player 2 (Blue) over 3.00 seconds
Cinematic - Send transmission to (All players) from Grunt 0013 <gen> named Grunt : Play No sound and display Who Are You And What Are you Doing Here? . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from BloodHand Warchief 0000 <gen> named |cffff0000Grok'Thar|r : Play No sound and display I Come in Peace Warriors I'am |cffff0000Grok'Thar|r I Want to See Your Warchief.... . Modify duration: Add 3.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_008 for Player 2 (Blue) over 2.00 seconds
Unit - Order Warsong Warchief 0017 <gen> to Move To . (Center of Region_018 <gen>)
Wait 2 seconds
Cinematic - Send transmission to (All players) from Warsong Warchief 0017 <gen> named Durotan : Play No sound and display Wait! Arkamago'sh Stranger I Heard That You Helped Mogmar From Those Quillboars that Attacked Him.... But Who are you Brave One? . Modify duration: Add 9.00 seconds and Wait
Cinematic - Send transmission to (All players) from BloodHand Warchief 0000 <gen> named |cffff0000Grok'Thar|r : Play No sound and display I'am Grok'Thar The Warchief of The BloodHand Clan. I Seek help on Avenging My People..... . Modify duration: Add 9.00 seconds and Wait
Cinematic - Send transmission to (All players) from Warsong Warchief 0017 <gen> named Durotan : Play No sound and display Come Warrior Follow me... . Modify duration: Add 3.00 seconds and Wait
Cinematic - Fade out and back in over 5.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Unit - Move BloodHand Warchief 0000 <gen> instantly to (Center of Region_013 <gen>)
Unit - Move Warsong Warchief 0017 <gen> instantly to (Center of Region_014 <gen>)
Camera - . Apply . gg_cam_Camera_009 for Player 2 (Blue) over 0 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Warsong Warchief 0017 <gen> named Durotan : Play No sound and display Tell me young warchief what happened to your hometown?? . Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from BloodHand Warchief 0000 <gen> named |cffff0000Grok'Thar|r : Play No sound and display A Week Ago Our Clan Have Been Invaded By The Humans Now Only Remnants of My Warriors Remain On The Destroyed Clan... . Modify duration: Add 10.00 seconds and Wait
Cinematic - Send transmission to (All players) from Warsong Warchief 0017 <gen> named Durotan : Play No sound and display I see Perhaps You are Welcome To Our Clan Our Hometown Is Far here we Built a Campsite here For The Security of the Warsong Clan our Hometown....... . Modify duration: Add 11.00 seconds and Wait
Cinematic - Fade out over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Send transmission to (All players) from Brewmaster 0037 <gen> named Credits : Play No sound and display Deolrin For The |cffff0000Grok'Thar|r Model in The HiveworkshopTauer for The Durotan,Mogmar and Grunt Model in HiveworkshopMe For Creating This MapThank You For Playing This is Just the Prolouge For The Campaign I'am Working rigth now... . Modify duration: Add 30.00 seconds and Wait
Vision
Events
Unit - A unit enters Region_010 <gen>
Conditions
((Entering unit) is A Hero) Equal to True
Actions
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Region_011 <gen>
Neutrals
Events
Unit - A unit enters Region_015 <gen>
Conditions
(Owner of (Entering unit)) Equal to Neutral Hostile
Actions
Unit - Move (Entering unit) instantly to (Center of Region_016 <gen>)
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