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Triggers
Prologue.w3x
Variables
Initialization
Melee Initialization
Cinematics
Cinematic
Cinematic1
CinematicEnd
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Set starting resources (for all players)
Cinematic
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for Player Group - Player 1 (Red)
Unit - Order Beastmaster 0001 <gen> to Move To . (Center of Region_000 <gen>)
Cinematic - Fade in over 8.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - Lock camera target for Player 1 (Red) to Beastmaster 0001 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 10.00 seconds
Wait 6.00 seconds
Cinematic1
Events
Unit - A unit enters Region_000 <gen>
Conditions
Actions
Cinematic - Send transmission to Player Group - Player 1 (Red) from Tauren Chieftain 0000 <gen> named Cairne Bloodhoof : Play No sound and display Greetings Warrior, why are you here in my new land Mulgore? . Modify duration: Set to 4.00 seconds and Wait
Cinematic - Send transmission to Player Group - Player 1 (Red) from Beastmaster 0001 <gen> named Rexxar : Play No sound and display I am here from warchief Thrall. He says he wishes for me to help your needs, as I did for him. . Modify duration: Set to 6.00 seconds and Wait
Cinematic - Send transmission to Player Group - Player 1 (Red) from Tauren Chieftain 0000 <gen> named Cairne Bloodhoof : Play No sound and display Ah, a helper from Thrall. Well I could always use some help. Please follow me to my sons camp. We should be able to find shelter there, and also some work if you're ready. . Modify duration: Set to 6.00 seconds and Wait
Cinematic - Send transmission to Player Group - Player 1 (Red) from Beastmaster 0001 <gen> named Rexxar : Play No sound and display Whatever you say. . Modify duration: Set to 3.00 seconds and Wait
Destructible - Kill Summer Tree Wall 0622 <gen>
CinematicEnd
Events
Destructible - Summer Tree Wall 0622 <gen> dies
Conditions
Actions
Wait 1.00 seconds
Cinematic - Fade out over 4.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 4.00 seconds
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
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