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Destructible - Set height of Elevator 0012 <gen> to 2
Special Effect - Create a special effect at (Center of Effect1 <gen>) using Abilities\Weapons\Bolt\BoltImpact.mdl
Wait 0.10 seconds
Unit - Make Skeletal Mage 0000 <gen> face (Center of Back1 <gen>) over 1.00 seconds
Special Effect - Create a special effect at (Center of Effect2 <gen>) using Abilities\Weapons\Bolt\BoltImpact.mdl
Wait 0.10 seconds
Special Effect - Create a special effect at (Center of Effect3 <gen>) using Abilities\Weapons\Bolt\BoltImpact.mdl
Wait 0.10 seconds
Special Effect - Create a special effect at (Center of Effect4 <gen>) using Abilities\Weapons\Bolt\BoltImpact.mdl
Wait 0.10 seconds
Special Effect - Create a special effect at (Center of Effect5 <gen>) using Abilities\Weapons\Bolt\BoltImpact.mdl
Unit - Make Skeleton Warrior 0001 <gen> face (Center of Lever <gen>) over 0.50 seconds
Wait 2 seconds
Unit - Order Skeleton Warrior 0001 <gen> to Attack . Lever 0745 <gen>
Wait 0.50 seconds
Destructible - Open Icy Gate 0010 <gen>
Sound - Play BattleNetDoorsStereo2 <gen>
Wait 2 seconds
Unit - Make Skeleton Warrior 0001 <gen> face (Center of Back1_Copy <gen>) over 1.00 seconds
Wait 2.00 seconds
Unit - Order Death Knight 0004 <gen> to Move To . (Center of GoHere <gen>)
Cinematic - Fade out over 2.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 0 seconds
Cinematic - Fade in over 2.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Unit - Order Death Knight 0142 <gen> to Move To . (Center of Here <gen>)
Wait 2.00 seconds
Cinematic - Fade out and back in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 0 seconds
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Death Knight 0142 <gen> named ??? : Play No sound and display My lord... . Modify duration: Add 2.00 seconds and Don't wait
Wait 3.00 seconds
Trigger - Turn off Animation1 <gen>
Trigger - Turn off SpecialMagic3 <gen>
Trigger - Turn off SpecialMagic2 <gen>
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Dreadlord 0005 <gen> named ??? : Play No sound and display Ah ... it is you, Sensei... well, any news? . Modify duration: Add 4.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Death Knight 0142 <gen> named Sensei : Play No sound and display Well... there is one, but you won't like it. . Modify duration: Add 4.00 seconds and Don't wait
Wait 5.00 seconds
Unit - Order Dreadlord 0005 <gen> to Move To . (Center of Move_Here <gen>)
Cinematic - Send transmission to (All players) from Dreadlord 0005 <gen> named ??? : Play No sound and display What? Don't you mean that Lightning generator has stopped??? . Modify duration: Add 4.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Death Knight 0142 <gen> named Sensei : Play No sound and display Well... that is too, but there is worser... . Modify duration: Add 4.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Death Knight 0142 <gen> named Sensei : Play No sound and display Naatos is near. . Modify duration: Add 2.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Dreadlord 0005 <gen> named ??? : Play No sound and display Naatos? That stupid wind mage whos wearing ugly pointy hat? . Modify duration: Add 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Dreadlord 0005 <gen> named ??? : Play No sound and display Where is he? . Modify duration: Add 2.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Death Knight 0142 <gen> named Sensei : Play No sound and display He and his army are in the Elven Forest. Ive sent army to stop them. . Modify duration: Add 6.00 seconds and Don't wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 0 seconds
Unit - Order Dreadlord 0005 <gen> to Move To . (Center of GO_hEre_2 <gen>)
Unit - Order Death Knight 0142 <gen> to Move To . (Center of Go_here <gen>)
Cinematic - Send transmission to (All players) from Dreadlord 0005 <gen> named ??? : Play No sound and display Elven Forest? Ill find them. . Modify duration: Add 3.00 seconds and Don't wait
Wait 2 seconds
Unit - Make Dreadlord 0005 <gen> face (Center of Region_015 <gen>) over 1.00 seconds
Wait 2.00 seconds
Unit - Make Skeleton Warrior 0001 <gen> face (Center of Region_015 <gen>) over 1.00 seconds
Animation - Play Dreadlord 0005 <gen> 's Stand Channel animation
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Dreadlord 0005 <gen> using Abilities\Spells\Undead\DeathPact\DeathPactTarget.mdl
Unit - Create 1 Peasant for Player 2 (Blue) at (Center of Region_015 <gen>) facing (Position of Dreadlord 0005 <gen>)
Sound - Play AncestralSpirit <gen>
Animation - Play (Last created unit) 's Birth animation
Wait 1.86 seconds
Animation - Play Dreadlord 0005 <gen> 's Stand Channel animation
Wait 3.14 seconds
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 5.00 seconds
Wait 2 seconds
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 2.00 seconds
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Unit Group - Pick every unit in (Units in Skeletons_Attack <gen>) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Attack-Move To . (Center of Humans_Attack <gen>)
Unit Group - Pick every unit in (Units in Humans_Attack <gen>) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Attack-Move To . (Center of Skeletons_Attack <gen>)
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 10.00 seconds
Wait 4.00 seconds
Animation - Play Blood Mage 0141 <gen> 's Spell animation
Wait 1.00 seconds
Unit Group - Pick every unit in (Units in Effect_Special <gen>) and do (Actions)
Loop - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 1000.00)
Special Effect - Create a special effect at (Center of Effect_Special <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Wait 0.20 seconds
Unit Group - Pick every unit in (Units in Effect_Special_Copy_4 <gen>) and do (Actions)
Loop - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 1000.00)
Special Effect - Create a special effect at (Center of Effect_Special_Copy_4 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Wait 0.20 seconds
Unit Group - Pick every unit in (Units in Effect_Special_Copy <gen>) and do (Actions)
Loop - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 1000.00)
Special Effect - Create a special effect at (Center of Effect_Special_Copy <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Wait 0.20 seconds
Unit Group - Pick every unit in (Units in Effect_Special_Copy_2 <gen>) and do (Actions)
Loop - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 1000.00)
Special Effect - Create a special effect at (Center of Effect_Special_Copy_2 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Wait 0.20 seconds
Unit Group - Pick every unit in (Units in Effect_Special_Copy_3 <gen>) and do (Actions)
Loop - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 1000.00)
Special Effect - Create a special effect at (Center of Effect_Special_Copy_3 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Wait 0.20 seconds
Unit Group - Pick every unit in (Units in Effect_Special_Copy_6 <gen>) and do (Actions)
Loop - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 1000.00)
Special Effect - Create a special effect at (Center of Effect_Special_Copy_6 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 7.00 seconds
Wait 5.00 seconds
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0.00 % transparency
Wait 2.00 seconds
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0.00 % transparency
Unit Group - Pick every unit in (Units in KILL <gen>) and do (Actions)
Loop - Actions
Unit - Remove (Picked unit) from the game
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 4.00 seconds
Wait 4.00 seconds
Unit - Order Dreadlord 0005 <gen> to Move To . (Center of Region_031 <gen>)
Cinematic - Send transmission to (All players) from Dreadlord 0005 <gen> named ??? : Play No sound and display You take care of Lightning Generator, and ill stop Naatos . Modify duration: Add 5.00 seconds and Don't wait
Wait 6.00 seconds
Unit - Kill (Last created unit)
Unit - Order Death Knight 0142 <gen> to Move To . (Center of Region_028 <gen>)
Unit - Order Dreadlord 0005 <gen> to Move To . (Center of Region_029 <gen>)
Cinematic - Fade out over 3.50 seconds using texture Black Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 3.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Animation1
Events
Time - Elapsed game time is 1.80 seconds
Time - Every 2.00 seconds of game time
Conditions
Actions
Animation - Play Dreadlord 0005 <gen> 's SPell animation
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