• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

How to import ProgenitorArchmage

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model ProgenitorArchmage of the bundle ProgenitorArchmage. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file ProgenitorArchmage.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

ProgenitorArchmage
HigMager.mdx
collections_leather_raiddruidprogenitor_d_01_4036304.blp
progenitorstagmount_3747582.blp
progenitorstagmount_3747586.blp
progenitorstagmount_blue.blp
progenitorstagmount_saddle_blue.blp
BMA_Body.blp
eyes00_00_3484643.blp
collections_leather_nazmirraidmythic_KK.blp
humanmale_hd_hair_color_3582350.blp
shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp
collections_cloth_warfrontsalliance_KK.blp
staff_2h_progenitorraid_d_01_3751740.blp

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing HigMager.mdx

Now Click the "Import File" Button:

Next select 'HigMager.mdx' in the folder which you extracted from the zip archive:

ProgenitorArchmage
HigMager.mdx
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
humanmale_hd_hair_color_3582350.blp
progenitorstagmount_3747582.blp
progenitorstagmount_3747586.blp
progenitorstagmount_blue.blp
progenitorstagmount_saddle_blue.blp
shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp
staff_2h_progenitorraid_d_01_3751740.blp

The file has been properly added to the map archive:

HigMager.mdx
Model
1,129
war3mapimported/HigMager.mdx

Done, you have imported the file HigMager.mdx.

Importing BMA_Body.blp

Now Click the "Import File" Button:

Next select 'BMA_Body.blp' in the folder which you extracted from the zip archive:

ProgenitorArchmage
HigMager.mdx
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
humanmale_hd_hair_color_3582350.blp
progenitorstagmount_3747582.blp
progenitorstagmount_3747586.blp
progenitorstagmount_blue.blp
progenitorstagmount_saddle_blue.blp
shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp
staff_2h_progenitorraid_d_01_3751740.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

HigMager.mdx
Model
1,129
war3mapimported/HigMager.mdx
BMA_Body.blp
Image / Texture
850
war3mapimported/BMA_Body.blp

Double-click the file BMA_Body.blp:

BMA_Body.blp
Image / Texture
850
war3mapimported/BMA_Body.blp

Tick the box "Use Custom Path" and type in the correct path:

BMA_Body.blp
Image / Texture
850
BMA_Body.blp

The file has been properly added to the map archive:

HigMager.mdx
Model
1,129
war3mapimported/HigMager.mdx
BMA_Body.blp
Image / Texture
850
BMA_Body.blp

Done, you have imported the file BMA_Body.blp.

Importing collections_cloth_warfrontsalliance_KK.blp

Now Click the "Import File" Button:

Next select 'collections_cloth_warfrontsalliance_KK.blp' in the folder which you extracted from the zip archive:

ProgenitorArchmage
HigMager.mdx
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
humanmale_hd_hair_color_3582350.blp
progenitorstagmount_3747582.blp
progenitorstagmount_3747586.blp
progenitorstagmount_blue.blp
progenitorstagmount_saddle_blue.blp
shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp
staff_2h_progenitorraid_d_01_3751740.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

HigMager.mdx
Model
1,129
war3mapimported/HigMager.mdx
BMA_Body.blp
Image / Texture
850
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
Image / Texture
187
war3mapimported/collections_cloth_warfrontsalliance_KK.blp

Double-click the file collections_cloth_warfrontsalliance_KK.blp:

collections_cloth_warfrontsalliance_KK.blp
Image / Texture
187
war3mapimported/collections_cloth_warfrontsalliance_KK.blp

Tick the box "Use Custom Path" and type in the correct path:

collections_cloth_warfrontsalliance_KK.blp
Image / Texture
187
collections_cloth_warfrontsalliance_KK.blp

The file has been properly added to the map archive:

HigMager.mdx
Model
1,129
war3mapimported/HigMager.mdx
BMA_Body.blp
Image / Texture
850
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
Image / Texture
187
collections_cloth_warfrontsalliance_KK.blp

Done, you have imported the file collections_cloth_warfrontsalliance_KK.blp.

Importing collections_leather_nazmirraidmythic_KK.blp

Now Click the "Import File" Button:

Next select 'collections_leather_nazmirraidmythic_KK.blp' in the folder which you extracted from the zip archive:

ProgenitorArchmage
HigMager.mdx
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
humanmale_hd_hair_color_3582350.blp
progenitorstagmount_3747582.blp
progenitorstagmount_3747586.blp
progenitorstagmount_blue.blp
progenitorstagmount_saddle_blue.blp
shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp
staff_2h_progenitorraid_d_01_3751740.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

HigMager.mdx
Model
1,129
war3mapimported/HigMager.mdx
BMA_Body.blp
Image / Texture
850
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
Image / Texture
187
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
Image / Texture
231
war3mapimported/collections_leather_nazmirraidmythic_KK.blp

Double-click the file collections_leather_nazmirraidmythic_KK.blp:

collections_leather_nazmirraidmythic_KK.blp
Image / Texture
231
war3mapimported/collections_leather_nazmirraidmythic_KK.blp

Tick the box "Use Custom Path" and type in the correct path:

collections_leather_nazmirraidmythic_KK.blp
Image / Texture
231
collections_leather_nazmirraidmythic_KK.blp

The file has been properly added to the map archive:

HigMager.mdx
Model
1,129
war3mapimported/HigMager.mdx
BMA_Body.blp
Image / Texture
850
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
Image / Texture
187
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
Image / Texture
231
collections_leather_nazmirraidmythic_KK.blp

Done, you have imported the file collections_leather_nazmirraidmythic_KK.blp.

Importing collections_leather_raiddruidprogenitor_d_01_4036304.blp

Now Click the "Import File" Button:

Next select 'collections_leather_raiddruidprogenitor_d_01_4036304.blp' in the folder which you extracted from the zip archive:

ProgenitorArchmage
HigMager.mdx
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
humanmale_hd_hair_color_3582350.blp
progenitorstagmount_3747582.blp
progenitorstagmount_3747586.blp
progenitorstagmount_blue.blp
progenitorstagmount_saddle_blue.blp
shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp
staff_2h_progenitorraid_d_01_3751740.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

HigMager.mdx
Model
1,129
war3mapimported/HigMager.mdx
BMA_Body.blp
Image / Texture
850
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
Image / Texture
187
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
Image / Texture
231
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
Image / Texture
212
war3mapimported/collections_leather_raiddruidprogenitor_d_01_4036304.blp

Double-click the file collections_leather_raiddruidprogenitor_d_01_4036304.blp:

collections_leather_raiddruidprogenitor_d_01_4036304.blp
Image / Texture
212
war3mapimported/collections_leather_raiddruidprogenitor_d_01_4036304.blp

Tick the box "Use Custom Path" and type in the correct path:

collections_leather_raiddruidprogenitor_d_01_4036304.blp
Image / Texture
212
collections_leather_raiddruidprogenitor_d_01_4036304.blp

The file has been properly added to the map archive:

HigMager.mdx
Model
1,129
war3mapimported/HigMager.mdx
BMA_Body.blp
Image / Texture
850
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
Image / Texture
187
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
Image / Texture
231
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
Image / Texture
212
collections_leather_raiddruidprogenitor_d_01_4036304.blp

Done, you have imported the file collections_leather_raiddruidprogenitor_d_01_4036304.blp.

Importing eyes00_00_3484643.blp

Now Click the "Import File" Button:

Next select 'eyes00_00_3484643.blp' in the folder which you extracted from the zip archive:

ProgenitorArchmage
HigMager.mdx
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
humanmale_hd_hair_color_3582350.blp
progenitorstagmount_3747582.blp
progenitorstagmount_3747586.blp
progenitorstagmount_blue.blp
progenitorstagmount_saddle_blue.blp
shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp
staff_2h_progenitorraid_d_01_3751740.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

HigMager.mdx
Model
1,129
war3mapimported/HigMager.mdx
BMA_Body.blp
Image / Texture
850
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
Image / Texture
187
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
Image / Texture
231
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
Image / Texture
212
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
Image / Texture
69
war3mapimported/eyes00_00_3484643.blp

Double-click the file eyes00_00_3484643.blp:

eyes00_00_3484643.blp
Image / Texture
69
war3mapimported/eyes00_00_3484643.blp

Tick the box "Use Custom Path" and type in the correct path:

eyes00_00_3484643.blp
Image / Texture
69
eyes00_00_3484643.blp

The file has been properly added to the map archive:

HigMager.mdx
Model
1,129
war3mapimported/HigMager.mdx
BMA_Body.blp
Image / Texture
850
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
Image / Texture
187
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
Image / Texture
231
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
Image / Texture
212
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
Image / Texture
69
eyes00_00_3484643.blp

Done, you have imported the file eyes00_00_3484643.blp.

Importing humanmale_hd_hair_color_3582350.blp

Now Click the "Import File" Button:

Next select 'humanmale_hd_hair_color_3582350.blp' in the folder which you extracted from the zip archive:

ProgenitorArchmage
HigMager.mdx
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
humanmale_hd_hair_color_3582350.blp
progenitorstagmount_3747582.blp
progenitorstagmount_3747586.blp
progenitorstagmount_blue.blp
progenitorstagmount_saddle_blue.blp
shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp
staff_2h_progenitorraid_d_01_3751740.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

HigMager.mdx
Model
1,129
war3mapimported/HigMager.mdx
BMA_Body.blp
Image / Texture
850
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
Image / Texture
187
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
Image / Texture
231
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
Image / Texture
212
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
Image / Texture
69
eyes00_00_3484643.blp
humanmale_hd_hair_color_3582350.blp
Image / Texture
280
war3mapimported/humanmale_hd_hair_color_3582350.blp

Double-click the file humanmale_hd_hair_color_3582350.blp:

humanmale_hd_hair_color_3582350.blp
Image / Texture
280
war3mapimported/humanmale_hd_hair_color_3582350.blp

Tick the box "Use Custom Path" and type in the correct path:

humanmale_hd_hair_color_3582350.blp
Image / Texture
280
humanmale_hd_hair_color_3582350.blp

The file has been properly added to the map archive:

HigMager.mdx
Model
1,129
war3mapimported/HigMager.mdx
BMA_Body.blp
Image / Texture
850
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
Image / Texture
187
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
Image / Texture
231
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
Image / Texture
212
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
Image / Texture
69
eyes00_00_3484643.blp
humanmale_hd_hair_color_3582350.blp
Image / Texture
280
humanmale_hd_hair_color_3582350.blp

Done, you have imported the file humanmale_hd_hair_color_3582350.blp.

Importing progenitorstagmount_3747582.blp

Now Click the "Import File" Button:

Next select 'progenitorstagmount_3747582.blp' in the folder which you extracted from the zip archive:

ProgenitorArchmage
HigMager.mdx
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
humanmale_hd_hair_color_3582350.blp
progenitorstagmount_3747582.blp
progenitorstagmount_3747586.blp
progenitorstagmount_blue.blp
progenitorstagmount_saddle_blue.blp
shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp
staff_2h_progenitorraid_d_01_3751740.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

HigMager.mdx
Model
1,129
war3mapimported/HigMager.mdx
BMA_Body.blp
Image / Texture
850
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
Image / Texture
187
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
Image / Texture
231
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
Image / Texture
212
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
Image / Texture
69
eyes00_00_3484643.blp
humanmale_hd_hair_color_3582350.blp
Image / Texture
280
humanmale_hd_hair_color_3582350.blp
progenitorstagmount_3747582.blp
Image / Texture
101
war3mapimported/progenitorstagmount_3747582.blp

Double-click the file progenitorstagmount_3747582.blp:

progenitorstagmount_3747582.blp
Image / Texture
101
war3mapimported/progenitorstagmount_3747582.blp

Tick the box "Use Custom Path" and type in the correct path:

progenitorstagmount_3747582.blp
Image / Texture
101
progenitorstagmount_3747582.blp

The file has been properly added to the map archive:

HigMager.mdx
Model
1,129
war3mapimported/HigMager.mdx
BMA_Body.blp
Image / Texture
850
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
Image / Texture
187
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
Image / Texture
231
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
Image / Texture
212
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
Image / Texture
69
eyes00_00_3484643.blp
humanmale_hd_hair_color_3582350.blp
Image / Texture
280
humanmale_hd_hair_color_3582350.blp
progenitorstagmount_3747582.blp
Image / Texture
101
progenitorstagmount_3747582.blp

Done, you have imported the file progenitorstagmount_3747582.blp.

Importing progenitorstagmount_3747586.blp

Now Click the "Import File" Button:

Next select 'progenitorstagmount_3747586.blp' in the folder which you extracted from the zip archive:

ProgenitorArchmage
HigMager.mdx
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
humanmale_hd_hair_color_3582350.blp
progenitorstagmount_3747582.blp
progenitorstagmount_3747586.blp
progenitorstagmount_blue.blp
progenitorstagmount_saddle_blue.blp
shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp
staff_2h_progenitorraid_d_01_3751740.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

HigMager.mdx
Model
1,129
war3mapimported/HigMager.mdx
BMA_Body.blp
Image / Texture
850
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
Image / Texture
187
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
Image / Texture
231
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
Image / Texture
212
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
Image / Texture
69
eyes00_00_3484643.blp
humanmale_hd_hair_color_3582350.blp
Image / Texture
280
humanmale_hd_hair_color_3582350.blp
progenitorstagmount_3747582.blp
Image / Texture
101
progenitorstagmount_3747582.blp
progenitorstagmount_3747586.blp
Image / Texture
36
war3mapimported/progenitorstagmount_3747586.blp

Double-click the file progenitorstagmount_3747586.blp:

progenitorstagmount_3747586.blp
Image / Texture
36
war3mapimported/progenitorstagmount_3747586.blp

Tick the box "Use Custom Path" and type in the correct path:

progenitorstagmount_3747586.blp
Image / Texture
36
progenitorstagmount_3747586.blp

The file has been properly added to the map archive:

HigMager.mdx
Model
1,129
war3mapimported/HigMager.mdx
BMA_Body.blp
Image / Texture
850
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
Image / Texture
187
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
Image / Texture
231
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
Image / Texture
212
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
Image / Texture
69
eyes00_00_3484643.blp
humanmale_hd_hair_color_3582350.blp
Image / Texture
280
humanmale_hd_hair_color_3582350.blp
progenitorstagmount_3747582.blp
Image / Texture
101
progenitorstagmount_3747582.blp
progenitorstagmount_3747586.blp
Image / Texture
36
progenitorstagmount_3747586.blp

Done, you have imported the file progenitorstagmount_3747586.blp.

Importing progenitorstagmount_blue.blp

Now Click the "Import File" Button:

Next select 'progenitorstagmount_blue.blp' in the folder which you extracted from the zip archive:

ProgenitorArchmage
HigMager.mdx
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
humanmale_hd_hair_color_3582350.blp
progenitorstagmount_3747582.blp
progenitorstagmount_3747586.blp
progenitorstagmount_blue.blp
progenitorstagmount_saddle_blue.blp
shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp
staff_2h_progenitorraid_d_01_3751740.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

HigMager.mdx
Model
1,129
war3mapimported/HigMager.mdx
BMA_Body.blp
Image / Texture
850
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
Image / Texture
187
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
Image / Texture
231
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
Image / Texture
212
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
Image / Texture
69
eyes00_00_3484643.blp
humanmale_hd_hair_color_3582350.blp
Image / Texture
280
humanmale_hd_hair_color_3582350.blp
progenitorstagmount_3747582.blp
Image / Texture
101
progenitorstagmount_3747582.blp
progenitorstagmount_3747586.blp
Image / Texture
36
progenitorstagmount_3747586.blp
progenitorstagmount_blue.blp
Image / Texture
432
war3mapimported/progenitorstagmount_blue.blp

Double-click the file progenitorstagmount_blue.blp:

progenitorstagmount_blue.blp
Image / Texture
432
war3mapimported/progenitorstagmount_blue.blp

Tick the box "Use Custom Path" and type in the correct path:

progenitorstagmount_blue.blp
Image / Texture
432
progenitorstagmount_blue.blp

The file has been properly added to the map archive:

HigMager.mdx
Model
1,129
war3mapimported/HigMager.mdx
BMA_Body.blp
Image / Texture
850
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
Image / Texture
187
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
Image / Texture
231
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
Image / Texture
212
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
Image / Texture
69
eyes00_00_3484643.blp
humanmale_hd_hair_color_3582350.blp
Image / Texture
280
humanmale_hd_hair_color_3582350.blp
progenitorstagmount_3747582.blp
Image / Texture
101
progenitorstagmount_3747582.blp
progenitorstagmount_3747586.blp
Image / Texture
36
progenitorstagmount_3747586.blp
progenitorstagmount_blue.blp
Image / Texture
432
progenitorstagmount_blue.blp

Done, you have imported the file progenitorstagmount_blue.blp.

Importing progenitorstagmount_saddle_blue.blp

Now Click the "Import File" Button:

Next select 'progenitorstagmount_saddle_blue.blp' in the folder which you extracted from the zip archive:

ProgenitorArchmage
HigMager.mdx
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
humanmale_hd_hair_color_3582350.blp
progenitorstagmount_3747582.blp
progenitorstagmount_3747586.blp
progenitorstagmount_blue.blp
progenitorstagmount_saddle_blue.blp
shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp
staff_2h_progenitorraid_d_01_3751740.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

HigMager.mdx
Model
1,129
war3mapimported/HigMager.mdx
BMA_Body.blp
Image / Texture
850
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
Image / Texture
187
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
Image / Texture
231
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
Image / Texture
212
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
Image / Texture
69
eyes00_00_3484643.blp
humanmale_hd_hair_color_3582350.blp
Image / Texture
280
humanmale_hd_hair_color_3582350.blp
progenitorstagmount_3747582.blp
Image / Texture
101
progenitorstagmount_3747582.blp
progenitorstagmount_3747586.blp
Image / Texture
36
progenitorstagmount_3747586.blp
progenitorstagmount_blue.blp
Image / Texture
432
progenitorstagmount_blue.blp
progenitorstagmount_saddle_blue.blp
Image / Texture
274
war3mapimported/progenitorstagmount_saddle_blue.blp

Double-click the file progenitorstagmount_saddle_blue.blp:

progenitorstagmount_saddle_blue.blp
Image / Texture
274
war3mapimported/progenitorstagmount_saddle_blue.blp

Tick the box "Use Custom Path" and type in the correct path:

progenitorstagmount_saddle_blue.blp
Image / Texture
274
progenitorstagmount_saddle_blue.blp

The file has been properly added to the map archive:

HigMager.mdx
Model
1,129
war3mapimported/HigMager.mdx
BMA_Body.blp
Image / Texture
850
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
Image / Texture
187
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
Image / Texture
231
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
Image / Texture
212
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
Image / Texture
69
eyes00_00_3484643.blp
humanmale_hd_hair_color_3582350.blp
Image / Texture
280
humanmale_hd_hair_color_3582350.blp
progenitorstagmount_3747582.blp
Image / Texture
101
progenitorstagmount_3747582.blp
progenitorstagmount_3747586.blp
Image / Texture
36
progenitorstagmount_3747586.blp
progenitorstagmount_blue.blp
Image / Texture
432
progenitorstagmount_blue.blp
progenitorstagmount_saddle_blue.blp
Image / Texture
274
progenitorstagmount_saddle_blue.blp

Done, you have imported the file progenitorstagmount_saddle_blue.blp.

Importing shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp

Now Click the "Import File" Button:

Next select 'shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp' in the folder which you extracted from the zip archive:

ProgenitorArchmage
HigMager.mdx
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
humanmale_hd_hair_color_3582350.blp
progenitorstagmount_3747582.blp
progenitorstagmount_3747586.blp
progenitorstagmount_blue.blp
progenitorstagmount_saddle_blue.blp
shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp
staff_2h_progenitorraid_d_01_3751740.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

HigMager.mdx
Model
1,129
war3mapimported/HigMager.mdx
BMA_Body.blp
Image / Texture
850
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
Image / Texture
187
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
Image / Texture
231
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
Image / Texture
212
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
Image / Texture
69
eyes00_00_3484643.blp
humanmale_hd_hair_color_3582350.blp
Image / Texture
280
humanmale_hd_hair_color_3582350.blp
progenitorstagmount_3747582.blp
Image / Texture
101
progenitorstagmount_3747582.blp
progenitorstagmount_3747586.blp
Image / Texture
36
progenitorstagmount_3747586.blp
progenitorstagmount_blue.blp
Image / Texture
432
progenitorstagmount_blue.blp
progenitorstagmount_saddle_blue.blp
Image / Texture
274
progenitorstagmount_saddle_blue.blp
shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp
Image / Texture
228
war3mapimported/shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp

Double-click the file shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp:

shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp
Image / Texture
228
war3mapimported/shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp

Tick the box "Use Custom Path" and type in the correct path:

shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp
Image / Texture
228
shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp

The file has been properly added to the map archive:

HigMager.mdx
Model
1,129
war3mapimported/HigMager.mdx
BMA_Body.blp
Image / Texture
850
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
Image / Texture
187
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
Image / Texture
231
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
Image / Texture
212
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
Image / Texture
69
eyes00_00_3484643.blp
humanmale_hd_hair_color_3582350.blp
Image / Texture
280
humanmale_hd_hair_color_3582350.blp
progenitorstagmount_3747582.blp
Image / Texture
101
progenitorstagmount_3747582.blp
progenitorstagmount_3747586.blp
Image / Texture
36
progenitorstagmount_3747586.blp
progenitorstagmount_blue.blp
Image / Texture
432
progenitorstagmount_blue.blp
progenitorstagmount_saddle_blue.blp
Image / Texture
274
progenitorstagmount_saddle_blue.blp
shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp
Image / Texture
228
shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp

Done, you have imported the file shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp.

Importing staff_2h_progenitorraid_d_01_3751740.blp

Now Click the "Import File" Button:

Next select 'staff_2h_progenitorraid_d_01_3751740.blp' in the folder which you extracted from the zip archive:

ProgenitorArchmage
HigMager.mdx
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
humanmale_hd_hair_color_3582350.blp
progenitorstagmount_3747582.blp
progenitorstagmount_3747586.blp
progenitorstagmount_blue.blp
progenitorstagmount_saddle_blue.blp
shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp
staff_2h_progenitorraid_d_01_3751740.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

HigMager.mdx
Model
1,129
war3mapimported/HigMager.mdx
BMA_Body.blp
Image / Texture
850
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
Image / Texture
187
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
Image / Texture
231
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
Image / Texture
212
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
Image / Texture
69
eyes00_00_3484643.blp
humanmale_hd_hair_color_3582350.blp
Image / Texture
280
humanmale_hd_hair_color_3582350.blp
progenitorstagmount_3747582.blp
Image / Texture
101
progenitorstagmount_3747582.blp
progenitorstagmount_3747586.blp
Image / Texture
36
progenitorstagmount_3747586.blp
progenitorstagmount_blue.blp
Image / Texture
432
progenitorstagmount_blue.blp
progenitorstagmount_saddle_blue.blp
Image / Texture
274
progenitorstagmount_saddle_blue.blp
shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp
Image / Texture
228
shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp
staff_2h_progenitorraid_d_01_3751740.blp
Image / Texture
301
war3mapimported/staff_2h_progenitorraid_d_01_3751740.blp

Double-click the file staff_2h_progenitorraid_d_01_3751740.blp:

staff_2h_progenitorraid_d_01_3751740.blp
Image / Texture
301
war3mapimported/staff_2h_progenitorraid_d_01_3751740.blp

Tick the box "Use Custom Path" and type in the correct path:

staff_2h_progenitorraid_d_01_3751740.blp
Image / Texture
301
staff_2h_progenitorraid_d_01_3751740.blp

The file has been properly added to the map archive:

HigMager.mdx
Model
1,129
war3mapimported/HigMager.mdx
BMA_Body.blp
Image / Texture
850
BMA_Body.blp
collections_cloth_warfrontsalliance_KK.blp
Image / Texture
187
collections_cloth_warfrontsalliance_KK.blp
collections_leather_nazmirraidmythic_KK.blp
Image / Texture
231
collections_leather_nazmirraidmythic_KK.blp
collections_leather_raiddruidprogenitor_d_01_4036304.blp
Image / Texture
212
collections_leather_raiddruidprogenitor_d_01_4036304.blp
eyes00_00_3484643.blp
Image / Texture
69
eyes00_00_3484643.blp
humanmale_hd_hair_color_3582350.blp
Image / Texture
280
humanmale_hd_hair_color_3582350.blp
progenitorstagmount_3747582.blp
Image / Texture
101
progenitorstagmount_3747582.blp
progenitorstagmount_3747586.blp
Image / Texture
36
progenitorstagmount_3747586.blp
progenitorstagmount_blue.blp
Image / Texture
432
progenitorstagmount_blue.blp
progenitorstagmount_saddle_blue.blp
Image / Texture
274
progenitorstagmount_saddle_blue.blp
shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp
Image / Texture
228
shoulder_leather_raiddruidprogenitor_d_01_l_4036277.blp
staff_2h_progenitorraid_d_01_3751740.blp
Image / Texture
301
staff_2h_progenitorraid_d_01_3751740.blp

Done, you have imported the file staff_2h_progenitorraid_d_01_3751740.blp.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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