• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
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How to import Prime Worldsoul Azeroth

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Prime Worldsoul Azeroth of the bundle Prime Worldsoul Azeroth. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Prime Worldsoul Azeroth (Sponsored by Missing Shadowsong).zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Prime Worldsoul Azeroth
Azeroth.mdx
Azeroth_main_diffuse.dds
Azeroth_main_normal.dds
Azeroth_body_orm.dds
Azeroth_main_emissive.dds
Azeroth_arm_diffuse.dds
Azeroth_leg_diffuse.dds
Azeroth_leg_normal.dds
Azeroth_leg_emissive.dds
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Azeroth_loincloth_diffuse.dds
Azeroth_silverfeather_diffuse.dds
Azeroth_maelstrom_diffuse.dds

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing Azeroth.mdx

Now Click the "Import File" Button:

Next select 'Azeroth.mdx' in the folder which you extracted from the zip archive:

Prime Worldsoul Azeroth
Azeroth.mdx
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds

The file has been properly added to the map archive:

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx

Done, you have imported the file Azeroth.mdx.

Importing Azeroth_arm_diffuse.dds

Now Click the "Import File" Button:

Next select 'Azeroth_arm_diffuse.dds' in the folder which you extracted from the zip archive:

Prime Worldsoul Azeroth
Azeroth.mdx
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
war3mapimported/Azeroth_arm_diffuse.dds

Double-click the file Azeroth_arm_diffuse.dds:

Azeroth_arm_diffuse.dds
Image / Texture
683
war3mapimported/Azeroth_arm_diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds

The file has been properly added to the map archive:

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds

Done, you have imported the file Azeroth_arm_diffuse.dds.

Importing Azeroth_belt_diffuse.dds

Now Click the "Import File" Button:

Next select 'Azeroth_belt_diffuse.dds' in the folder which you extracted from the zip archive:

Prime Worldsoul Azeroth
Azeroth.mdx
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
war3mapimported/Azeroth_belt_diffuse.dds

Double-click the file Azeroth_belt_diffuse.dds:

Azeroth_belt_diffuse.dds
Image / Texture
683
war3mapimported/Azeroth_belt_diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds

The file has been properly added to the map archive:

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds

Done, you have imported the file Azeroth_belt_diffuse.dds.

Importing Azeroth_belt_normal.dds

Now Click the "Import File" Button:

Next select 'Azeroth_belt_normal.dds' in the folder which you extracted from the zip archive:

Prime Worldsoul Azeroth
Azeroth.mdx
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
war3mapimported/Azeroth_belt_normal.dds

Double-click the file Azeroth_belt_normal.dds:

Azeroth_belt_normal.dds
Image / Texture
683
war3mapimported/Azeroth_belt_normal.dds

Tick the box "Use Custom Path" and type in the correct path:

Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds

The file has been properly added to the map archive:

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds

Done, you have imported the file Azeroth_belt_normal.dds.

Importing Azeroth_body_orm.dds

Now Click the "Import File" Button:

Next select 'Azeroth_body_orm.dds' in the folder which you extracted from the zip archive:

Prime Worldsoul Azeroth
Azeroth.mdx
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
war3mapimported/Azeroth_body_orm.dds

Double-click the file Azeroth_body_orm.dds:

Azeroth_body_orm.dds
Image / Texture
2,731
war3mapimported/Azeroth_body_orm.dds

Tick the box "Use Custom Path" and type in the correct path:

Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds

The file has been properly added to the map archive:

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds

Done, you have imported the file Azeroth_body_orm.dds.

Importing Azeroth_chestarmor_diffuse.dds

Now Click the "Import File" Button:

Next select 'Azeroth_chestarmor_diffuse.dds' in the folder which you extracted from the zip archive:

Prime Worldsoul Azeroth
Azeroth.mdx
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
war3mapimported/Azeroth_chestarmor_diffuse.dds

Double-click the file Azeroth_chestarmor_diffuse.dds:

Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
war3mapimported/Azeroth_chestarmor_diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds

The file has been properly added to the map archive:

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds

Done, you have imported the file Azeroth_chestarmor_diffuse.dds.

Importing Azeroth_chestarmor_normal.dds

Now Click the "Import File" Button:

Next select 'Azeroth_chestarmor_normal.dds' in the folder which you extracted from the zip archive:

Prime Worldsoul Azeroth
Azeroth.mdx
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
war3mapimported/Azeroth_chestarmor_normal.dds

Double-click the file Azeroth_chestarmor_normal.dds:

Azeroth_chestarmor_normal.dds
Image / Texture
1,365
war3mapimported/Azeroth_chestarmor_normal.dds

Tick the box "Use Custom Path" and type in the correct path:

Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds

The file has been properly added to the map archive:

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds

Done, you have imported the file Azeroth_chestarmor_normal.dds.

Importing Azeroth_chestarmor_orm.dds

Now Click the "Import File" Button:

Next select 'Azeroth_chestarmor_orm.dds' in the folder which you extracted from the zip archive:

Prime Worldsoul Azeroth
Azeroth.mdx
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
war3mapimported/Azeroth_chestarmor_orm.dds

Double-click the file Azeroth_chestarmor_orm.dds:

Azeroth_chestarmor_orm.dds
Image / Texture
1,365
war3mapimported/Azeroth_chestarmor_orm.dds

Tick the box "Use Custom Path" and type in the correct path:

Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds

The file has been properly added to the map archive:

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds

Done, you have imported the file Azeroth_chestarmor_orm.dds.

Importing Azeroth_feet_diffuse.dds

Now Click the "Import File" Button:

Next select 'Azeroth_feet_diffuse.dds' in the folder which you extracted from the zip archive:

Prime Worldsoul Azeroth
Azeroth.mdx
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
war3mapimported/Azeroth_feet_diffuse.dds

Double-click the file Azeroth_feet_diffuse.dds:

Azeroth_feet_diffuse.dds
Image / Texture
1,365
war3mapimported/Azeroth_feet_diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds

The file has been properly added to the map archive:

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds

Done, you have imported the file Azeroth_feet_diffuse.dds.

Importing Azeroth_feet_normal.dds

Now Click the "Import File" Button:

Next select 'Azeroth_feet_normal.dds' in the folder which you extracted from the zip archive:

Prime Worldsoul Azeroth
Azeroth.mdx
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
war3mapimported/Azeroth_feet_normal.dds

Double-click the file Azeroth_feet_normal.dds:

Azeroth_feet_normal.dds
Image / Texture
2,731
war3mapimported/Azeroth_feet_normal.dds

Tick the box "Use Custom Path" and type in the correct path:

Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds

The file has been properly added to the map archive:

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds

Done, you have imported the file Azeroth_feet_normal.dds.

Importing Azeroth_goldenfeather_diffuse.dds

Now Click the "Import File" Button:

Next select 'Azeroth_goldenfeather_diffuse.dds' in the folder which you extracted from the zip archive:

Prime Worldsoul Azeroth
Azeroth.mdx
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
war3mapimported/Azeroth_goldenfeather_diffuse.dds

Double-click the file Azeroth_goldenfeather_diffuse.dds:

Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
war3mapimported/Azeroth_goldenfeather_diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds

The file has been properly added to the map archive:

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds

Done, you have imported the file Azeroth_goldenfeather_diffuse.dds.

Importing Azeroth_goldenfeather_normal.dds

Now Click the "Import File" Button:

Next select 'Azeroth_goldenfeather_normal.dds' in the folder which you extracted from the zip archive:

Prime Worldsoul Azeroth
Azeroth.mdx
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
war3mapimported/Azeroth_goldenfeather_normal.dds

Double-click the file Azeroth_goldenfeather_normal.dds:

Azeroth_goldenfeather_normal.dds
Image / Texture
341
war3mapimported/Azeroth_goldenfeather_normal.dds

Tick the box "Use Custom Path" and type in the correct path:

Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds

The file has been properly added to the map archive:

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds

Done, you have imported the file Azeroth_goldenfeather_normal.dds.

Importing Azeroth_goldenfeather_orm.dds

Now Click the "Import File" Button:

Next select 'Azeroth_goldenfeather_orm.dds' in the folder which you extracted from the zip archive:

Prime Worldsoul Azeroth
Azeroth.mdx
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
war3mapimported/Azeroth_goldenfeather_orm.dds

Double-click the file Azeroth_goldenfeather_orm.dds:

Azeroth_goldenfeather_orm.dds
Image / Texture
341
war3mapimported/Azeroth_goldenfeather_orm.dds

Tick the box "Use Custom Path" and type in the correct path:

Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds

The file has been properly added to the map archive:

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds

Done, you have imported the file Azeroth_goldenfeather_orm.dds.

Importing Azeroth_hair_diffuse.dds

Now Click the "Import File" Button:

Next select 'Azeroth_hair_diffuse.dds' in the folder which you extracted from the zip archive:

Prime Worldsoul Azeroth
Azeroth.mdx
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Image / Texture
2,731
war3mapimported/Azeroth_hair_diffuse.dds

Double-click the file Azeroth_hair_diffuse.dds:

Azeroth_hair_diffuse.dds
Image / Texture
2,731
war3mapimported/Azeroth_hair_diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Azeroth_hair_diffuse.dds
Image / Texture
2,731
Azeroth_hair_diffuse.dds

The file has been properly added to the map archive:

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Image / Texture
2,731
Azeroth_hair_diffuse.dds

Done, you have imported the file Azeroth_hair_diffuse.dds.

Importing Azeroth_hair_emissive.dds

Now Click the "Import File" Button:

Next select 'Azeroth_hair_emissive.dds' in the folder which you extracted from the zip archive:

Prime Worldsoul Azeroth
Azeroth.mdx
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Image / Texture
2,731
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Image / Texture
2,731
war3mapimported/Azeroth_hair_emissive.dds

Double-click the file Azeroth_hair_emissive.dds:

Azeroth_hair_emissive.dds
Image / Texture
2,731
war3mapimported/Azeroth_hair_emissive.dds

Tick the box "Use Custom Path" and type in the correct path:

Azeroth_hair_emissive.dds
Image / Texture
2,731
Azeroth_hair_emissive.dds

The file has been properly added to the map archive:

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Image / Texture
2,731
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Image / Texture
2,731
Azeroth_hair_emissive.dds

Done, you have imported the file Azeroth_hair_emissive.dds.

Importing Azeroth_leg_diffuse.dds

Now Click the "Import File" Button:

Next select 'Azeroth_leg_diffuse.dds' in the folder which you extracted from the zip archive:

Prime Worldsoul Azeroth
Azeroth.mdx
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Image / Texture
2,731
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Image / Texture
2,731
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Image / Texture
1,365
war3mapimported/Azeroth_leg_diffuse.dds

Double-click the file Azeroth_leg_diffuse.dds:

Azeroth_leg_diffuse.dds
Image / Texture
1,365
war3mapimported/Azeroth_leg_diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Azeroth_leg_diffuse.dds
Image / Texture
1,365
Azeroth_leg_diffuse.dds

The file has been properly added to the map archive:

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Image / Texture
2,731
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Image / Texture
2,731
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Image / Texture
1,365
Azeroth_leg_diffuse.dds

Done, you have imported the file Azeroth_leg_diffuse.dds.

Importing Azeroth_leg_emissive.dds

Now Click the "Import File" Button:

Next select 'Azeroth_leg_emissive.dds' in the folder which you extracted from the zip archive:

Prime Worldsoul Azeroth
Azeroth.mdx
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Image / Texture
2,731
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Image / Texture
2,731
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Image / Texture
1,365
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Image / Texture
1,365
war3mapimported/Azeroth_leg_emissive.dds

Double-click the file Azeroth_leg_emissive.dds:

Azeroth_leg_emissive.dds
Image / Texture
1,365
war3mapimported/Azeroth_leg_emissive.dds

Tick the box "Use Custom Path" and type in the correct path:

Azeroth_leg_emissive.dds
Image / Texture
1,365
Azeroth_leg_emissive.dds

The file has been properly added to the map archive:

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Image / Texture
2,731
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Image / Texture
2,731
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Image / Texture
1,365
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Image / Texture
1,365
Azeroth_leg_emissive.dds

Done, you have imported the file Azeroth_leg_emissive.dds.

Importing Azeroth_leg_normal.dds

Now Click the "Import File" Button:

Next select 'Azeroth_leg_normal.dds' in the folder which you extracted from the zip archive:

Prime Worldsoul Azeroth
Azeroth.mdx
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Image / Texture
2,731
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Image / Texture
2,731
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Image / Texture
1,365
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Image / Texture
1,365
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Image / Texture
2,731
war3mapimported/Azeroth_leg_normal.dds

Double-click the file Azeroth_leg_normal.dds:

Azeroth_leg_normal.dds
Image / Texture
2,731
war3mapimported/Azeroth_leg_normal.dds

Tick the box "Use Custom Path" and type in the correct path:

Azeroth_leg_normal.dds
Image / Texture
2,731
Azeroth_leg_normal.dds

The file has been properly added to the map archive:

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Image / Texture
2,731
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Image / Texture
2,731
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Image / Texture
1,365
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Image / Texture
1,365
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Image / Texture
2,731
Azeroth_leg_normal.dds

Done, you have imported the file Azeroth_leg_normal.dds.

Importing Azeroth_loincloth_diffuse.dds

Now Click the "Import File" Button:

Next select 'Azeroth_loincloth_diffuse.dds' in the folder which you extracted from the zip archive:

Prime Worldsoul Azeroth
Azeroth.mdx
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Image / Texture
2,731
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Image / Texture
2,731
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Image / Texture
1,365
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Image / Texture
1,365
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Image / Texture
2,731
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Image / Texture
1,365
war3mapimported/Azeroth_loincloth_diffuse.dds

Double-click the file Azeroth_loincloth_diffuse.dds:

Azeroth_loincloth_diffuse.dds
Image / Texture
1,365
war3mapimported/Azeroth_loincloth_diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Azeroth_loincloth_diffuse.dds
Image / Texture
1,365
Azeroth_loincloth_diffuse.dds

The file has been properly added to the map archive:

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Image / Texture
2,731
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Image / Texture
2,731
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Image / Texture
1,365
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Image / Texture
1,365
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Image / Texture
2,731
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Image / Texture
1,365
Azeroth_loincloth_diffuse.dds

Done, you have imported the file Azeroth_loincloth_diffuse.dds.

Importing Azeroth_maelstrom_diffuse.dds

Now Click the "Import File" Button:

Next select 'Azeroth_maelstrom_diffuse.dds' in the folder which you extracted from the zip archive:

Prime Worldsoul Azeroth
Azeroth.mdx
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Image / Texture
2,731
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Image / Texture
2,731
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Image / Texture
1,365
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Image / Texture
1,365
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Image / Texture
2,731
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Image / Texture
1,365
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Image / Texture
5,461
war3mapimported/Azeroth_maelstrom_diffuse.dds

Double-click the file Azeroth_maelstrom_diffuse.dds:

Azeroth_maelstrom_diffuse.dds
Image / Texture
5,461
war3mapimported/Azeroth_maelstrom_diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Azeroth_maelstrom_diffuse.dds
Image / Texture
5,461
Azeroth_maelstrom_diffuse.dds

The file has been properly added to the map archive:

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Image / Texture
2,731
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Image / Texture
2,731
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Image / Texture
1,365
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Image / Texture
1,365
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Image / Texture
2,731
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Image / Texture
1,365
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Image / Texture
5,461
Azeroth_maelstrom_diffuse.dds

Done, you have imported the file Azeroth_maelstrom_diffuse.dds.

Importing Azeroth_main_diffuse.dds

Now Click the "Import File" Button:

Next select 'Azeroth_main_diffuse.dds' in the folder which you extracted from the zip archive:

Prime Worldsoul Azeroth
Azeroth.mdx
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Image / Texture
2,731
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Image / Texture
2,731
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Image / Texture
1,365
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Image / Texture
1,365
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Image / Texture
2,731
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Image / Texture
1,365
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Image / Texture
5,461
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Image / Texture
1,365
war3mapimported/Azeroth_main_diffuse.dds

Double-click the file Azeroth_main_diffuse.dds:

Azeroth_main_diffuse.dds
Image / Texture
1,365
war3mapimported/Azeroth_main_diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Azeroth_main_diffuse.dds
Image / Texture
1,365
Azeroth_main_diffuse.dds

The file has been properly added to the map archive:

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Image / Texture
2,731
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Image / Texture
2,731
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Image / Texture
1,365
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Image / Texture
1,365
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Image / Texture
2,731
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Image / Texture
1,365
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Image / Texture
5,461
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Image / Texture
1,365
Azeroth_main_diffuse.dds

Done, you have imported the file Azeroth_main_diffuse.dds.

Importing Azeroth_main_emissive.dds

Now Click the "Import File" Button:

Next select 'Azeroth_main_emissive.dds' in the folder which you extracted from the zip archive:

Prime Worldsoul Azeroth
Azeroth.mdx
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Image / Texture
2,731
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Image / Texture
2,731
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Image / Texture
1,365
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Image / Texture
1,365
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Image / Texture
2,731
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Image / Texture
1,365
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Image / Texture
5,461
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Image / Texture
1,365
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Image / Texture
1,365
war3mapimported/Azeroth_main_emissive.dds

Double-click the file Azeroth_main_emissive.dds:

Azeroth_main_emissive.dds
Image / Texture
1,365
war3mapimported/Azeroth_main_emissive.dds

Tick the box "Use Custom Path" and type in the correct path:

Azeroth_main_emissive.dds
Image / Texture
1,365
Azeroth_main_emissive.dds

The file has been properly added to the map archive:

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Image / Texture
2,731
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Image / Texture
2,731
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Image / Texture
1,365
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Image / Texture
1,365
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Image / Texture
2,731
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Image / Texture
1,365
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Image / Texture
5,461
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Image / Texture
1,365
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Image / Texture
1,365
Azeroth_main_emissive.dds

Done, you have imported the file Azeroth_main_emissive.dds.

Importing Azeroth_main_normal.dds

Now Click the "Import File" Button:

Next select 'Azeroth_main_normal.dds' in the folder which you extracted from the zip archive:

Prime Worldsoul Azeroth
Azeroth.mdx
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Image / Texture
2,731
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Image / Texture
2,731
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Image / Texture
1,365
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Image / Texture
1,365
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Image / Texture
2,731
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Image / Texture
1,365
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Image / Texture
5,461
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Image / Texture
1,365
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Image / Texture
1,365
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Image / Texture
2,731
war3mapimported/Azeroth_main_normal.dds

Double-click the file Azeroth_main_normal.dds:

Azeroth_main_normal.dds
Image / Texture
2,731
war3mapimported/Azeroth_main_normal.dds

Tick the box "Use Custom Path" and type in the correct path:

Azeroth_main_normal.dds
Image / Texture
2,731
Azeroth_main_normal.dds

The file has been properly added to the map archive:

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Image / Texture
2,731
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Image / Texture
2,731
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Image / Texture
1,365
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Image / Texture
1,365
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Image / Texture
2,731
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Image / Texture
1,365
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Image / Texture
5,461
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Image / Texture
1,365
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Image / Texture
1,365
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Image / Texture
2,731
Azeroth_main_normal.dds

Done, you have imported the file Azeroth_main_normal.dds.

Importing Azeroth_Pauldron_diffuse.dds

Now Click the "Import File" Button:

Next select 'Azeroth_Pauldron_diffuse.dds' in the folder which you extracted from the zip archive:

Prime Worldsoul Azeroth
Azeroth.mdx
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Image / Texture
2,731
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Image / Texture
2,731
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Image / Texture
1,365
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Image / Texture
1,365
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Image / Texture
2,731
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Image / Texture
1,365
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Image / Texture
5,461
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Image / Texture
1,365
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Image / Texture
1,365
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Image / Texture
2,731
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Image / Texture
341
war3mapimported/Azeroth_Pauldron_diffuse.dds

Double-click the file Azeroth_Pauldron_diffuse.dds:

Azeroth_Pauldron_diffuse.dds
Image / Texture
341
war3mapimported/Azeroth_Pauldron_diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Azeroth_Pauldron_diffuse.dds
Image / Texture
341
Azeroth_Pauldron_diffuse.dds

The file has been properly added to the map archive:

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Image / Texture
2,731
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Image / Texture
2,731
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Image / Texture
1,365
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Image / Texture
1,365
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Image / Texture
2,731
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Image / Texture
1,365
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Image / Texture
5,461
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Image / Texture
1,365
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Image / Texture
1,365
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Image / Texture
2,731
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Image / Texture
341
Azeroth_Pauldron_diffuse.dds

Done, you have imported the file Azeroth_Pauldron_diffuse.dds.

Importing Azeroth_pauldron_normal.dds

Now Click the "Import File" Button:

Next select 'Azeroth_pauldron_normal.dds' in the folder which you extracted from the zip archive:

Prime Worldsoul Azeroth
Azeroth.mdx
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Image / Texture
2,731
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Image / Texture
2,731
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Image / Texture
1,365
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Image / Texture
1,365
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Image / Texture
2,731
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Image / Texture
1,365
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Image / Texture
5,461
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Image / Texture
1,365
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Image / Texture
1,365
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Image / Texture
2,731
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Image / Texture
341
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Image / Texture
341
war3mapimported/Azeroth_pauldron_normal.dds

Double-click the file Azeroth_pauldron_normal.dds:

Azeroth_pauldron_normal.dds
Image / Texture
341
war3mapimported/Azeroth_pauldron_normal.dds

Tick the box "Use Custom Path" and type in the correct path:

Azeroth_pauldron_normal.dds
Image / Texture
341
Azeroth_pauldron_normal.dds

The file has been properly added to the map archive:

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Image / Texture
2,731
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Image / Texture
2,731
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Image / Texture
1,365
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Image / Texture
1,365
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Image / Texture
2,731
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Image / Texture
1,365
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Image / Texture
5,461
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Image / Texture
1,365
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Image / Texture
1,365
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Image / Texture
2,731
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Image / Texture
341
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Image / Texture
341
Azeroth_pauldron_normal.dds

Done, you have imported the file Azeroth_pauldron_normal.dds.

Importing Azeroth_Pauldron_orm.dds

Now Click the "Import File" Button:

Next select 'Azeroth_Pauldron_orm.dds' in the folder which you extracted from the zip archive:

Prime Worldsoul Azeroth
Azeroth.mdx
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Image / Texture
2,731
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Image / Texture
2,731
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Image / Texture
1,365
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Image / Texture
1,365
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Image / Texture
2,731
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Image / Texture
1,365
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Image / Texture
5,461
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Image / Texture
1,365
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Image / Texture
1,365
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Image / Texture
2,731
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Image / Texture
341
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Image / Texture
341
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Image / Texture
341
war3mapimported/Azeroth_Pauldron_orm.dds

Double-click the file Azeroth_Pauldron_orm.dds:

Azeroth_Pauldron_orm.dds
Image / Texture
341
war3mapimported/Azeroth_Pauldron_orm.dds

Tick the box "Use Custom Path" and type in the correct path:

Azeroth_Pauldron_orm.dds
Image / Texture
341
Azeroth_Pauldron_orm.dds

The file has been properly added to the map archive:

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Image / Texture
2,731
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Image / Texture
2,731
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Image / Texture
1,365
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Image / Texture
1,365
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Image / Texture
2,731
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Image / Texture
1,365
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Image / Texture
5,461
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Image / Texture
1,365
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Image / Texture
1,365
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Image / Texture
2,731
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Image / Texture
341
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Image / Texture
341
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Image / Texture
341
Azeroth_Pauldron_orm.dds

Done, you have imported the file Azeroth_Pauldron_orm.dds.

Importing Azeroth_silverfeather_diffuse.dds

Now Click the "Import File" Button:

Next select 'Azeroth_silverfeather_diffuse.dds' in the folder which you extracted from the zip archive:

Prime Worldsoul Azeroth
Azeroth.mdx
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Image / Texture
2,731
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Image / Texture
2,731
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Image / Texture
1,365
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Image / Texture
1,365
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Image / Texture
2,731
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Image / Texture
1,365
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Image / Texture
5,461
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Image / Texture
1,365
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Image / Texture
1,365
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Image / Texture
2,731
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Image / Texture
341
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Image / Texture
341
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Image / Texture
341
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds
Image / Texture
341
war3mapimported/Azeroth_silverfeather_diffuse.dds

Double-click the file Azeroth_silverfeather_diffuse.dds:

Azeroth_silverfeather_diffuse.dds
Image / Texture
341
war3mapimported/Azeroth_silverfeather_diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Azeroth_silverfeather_diffuse.dds
Image / Texture
341
Azeroth_silverfeather_diffuse.dds

The file has been properly added to the map archive:

Azeroth.mdx
Model
2,314
war3mapimported/Azeroth.mdx
Azeroth_arm_diffuse.dds
Image / Texture
683
Azeroth_arm_diffuse.dds
Azeroth_belt_diffuse.dds
Image / Texture
683
Azeroth_belt_diffuse.dds
Azeroth_belt_normal.dds
Image / Texture
683
Azeroth_belt_normal.dds
Azeroth_body_orm.dds
Image / Texture
2,731
Azeroth_body_orm.dds
Azeroth_chestarmor_diffuse.dds
Image / Texture
1,365
Azeroth_chestarmor_diffuse.dds
Azeroth_chestarmor_normal.dds
Image / Texture
1,365
Azeroth_chestarmor_normal.dds
Azeroth_chestarmor_orm.dds
Image / Texture
1,365
Azeroth_chestarmor_orm.dds
Azeroth_feet_diffuse.dds
Image / Texture
1,365
Azeroth_feet_diffuse.dds
Azeroth_feet_normal.dds
Image / Texture
2,731
Azeroth_feet_normal.dds
Azeroth_goldenfeather_diffuse.dds
Image / Texture
341
Azeroth_goldenfeather_diffuse.dds
Azeroth_goldenfeather_normal.dds
Image / Texture
341
Azeroth_goldenfeather_normal.dds
Azeroth_goldenfeather_orm.dds
Image / Texture
341
Azeroth_goldenfeather_orm.dds
Azeroth_hair_diffuse.dds
Image / Texture
2,731
Azeroth_hair_diffuse.dds
Azeroth_hair_emissive.dds
Image / Texture
2,731
Azeroth_hair_emissive.dds
Azeroth_leg_diffuse.dds
Image / Texture
1,365
Azeroth_leg_diffuse.dds
Azeroth_leg_emissive.dds
Image / Texture
1,365
Azeroth_leg_emissive.dds
Azeroth_leg_normal.dds
Image / Texture
2,731
Azeroth_leg_normal.dds
Azeroth_loincloth_diffuse.dds
Image / Texture
1,365
Azeroth_loincloth_diffuse.dds
Azeroth_maelstrom_diffuse.dds
Image / Texture
5,461
Azeroth_maelstrom_diffuse.dds
Azeroth_main_diffuse.dds
Image / Texture
1,365
Azeroth_main_diffuse.dds
Azeroth_main_emissive.dds
Image / Texture
1,365
Azeroth_main_emissive.dds
Azeroth_main_normal.dds
Image / Texture
2,731
Azeroth_main_normal.dds
Azeroth_Pauldron_diffuse.dds
Image / Texture
341
Azeroth_Pauldron_diffuse.dds
Azeroth_pauldron_normal.dds
Image / Texture
341
Azeroth_pauldron_normal.dds
Azeroth_Pauldron_orm.dds
Image / Texture
341
Azeroth_Pauldron_orm.dds
Azeroth_silverfeather_diffuse.dds
Image / Texture
341
Azeroth_silverfeather_diffuse.dds

Done, you have imported the file Azeroth_silverfeather_diffuse.dds.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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