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Model validation: PowerGenerators
PowerGeneratorV2.mdx
0errors9severe2warnings22unused
1
Geoset 0
Alpha is 1.000 at end of "Decay" (frame 62500); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 1
Alpha is 1.000 at end of "Decay" (frame 62500); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 2
Alpha is 1.000 at end of "Decay" (frame 62500); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 3
Alpha is 1.000 at end of "Decay" (frame 62500); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 4
Alpha is 1.000 at end of "Decay" (frame 62500); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 5
Alpha is 1.000 at end of "Decay" (frame 62500); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 6
Alpha is 1.000 at end of "Decay" (frame 62500); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 7
Alpha is 1.000 at end of "Decay" (frame 62500); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 8
Alpha is 1.000 at end of "Decay" (frame 62500); should be 0 — geoset will remain visible in-game after the unit has decayed.
2
Model
Missing the Origin attachment point
No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
3
Bone 1 - "B"
3
Rotation
Track 3 at frame 2430 has exactly the same value as tracks 2 and 4
Track 4 at frame 3818 has exactly the same value as tracks 3 and 5
Track 9 at frame 35416 has exactly the same value as tracks 8 and 10
3
Bone 2 - "A"
3
Rotation
Track 3 at frame 2430 has exactly the same value as tracks 2 and 4
Track 4 at frame 3818 has exactly the same value as tracks 3 and 5
Track 9 at frame 35416 has exactly the same value as tracks 8 and 10
8
Bone 3 - "1"
8
Rotation
Track 3 at frame 1562 has exactly the same value as tracks 2 and 4
Track 4 at frame 2083 has exactly the same value as tracks 3 and 5
Track 5 at frame 2604 has exactly the same value as tracks 4 and 6
Track 6 at frame 3125 has exactly the same value as tracks 5 and 7
Track 7 at frame 3645 has exactly the same value as tracks 6 and 8
Track 8 at frame 4166 has exactly the same value as tracks 7 and 9
Track 9 at frame 4687 has exactly the same value as tracks 8 and 10
Track 14 at frame 35416 has exactly the same value as tracks 13 and 15
8
Bone 4 - "2"
8
Rotation
Track 3 at frame 1562 has exactly the same value as tracks 2 and 4
Track 4 at frame 2083 has exactly the same value as tracks 3 and 5
Track 5 at frame 2604 has exactly the same value as tracks 4 and 6
Track 6 at frame 3125 has exactly the same value as tracks 5 and 7
Track 7 at frame 3645 has exactly the same value as tracks 6 and 8
Track 8 at frame 4166 has exactly the same value as tracks 7 and 9
Track 9 at frame 4687 has exactly the same value as tracks 8 and 10
Track 14 at frame 35416 has exactly the same value as tracks 13 and 15
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