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Model validation: PowerFacility
PowerFacility.mdx
0errors5severe2warnings25unused
2
4
Bone 1 - "crane2_root"
1
2
Translation
Track 2 at frame 0 is lower than the track before it at 2025
Track 1 at frame 2025 has exactly the same value as tracks 0 and 2
Track 2 at frame 0 has exactly the same value as tracks 1 and 3
1
2
Rotation
Track 2 at frame 0 is lower than the track before it at 2025
Track 1 at frame 2025 has roughly the same value as tracks 0 and 2
Track 2 at frame 0 has roughly the same value as tracks 1 and 3
1
2
Bone 5 - "crane2_hand"
1
2
Rotation
Track 2 at frame 0 is lower than the track before it at 2025
Track 1 at frame 2025 has exactly the same value as tracks 0 and 2
Track 2 at frame 0 has exactly the same value as tracks 1 and 3
1
1
ParticleEmitter2 4 - "BlizParticle01fire05"
1
Speed
Missing opening track for sequence "Death" at frame 86667 where it is needed
1
Visibility
Track 3 at frame 76667 is not in any sequence
1
1
ParticleEmitter2 5 - "MushroomCap"
1
Translation
Missing opening track for sequence "Death" at frame 86667 where it is needed
1
Visibility
Track 3 at frame 76667 is not in any sequence
2
Model
Missing the Origin attachment point
Attachment 6 "New Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
1
GeosetAnimation 1
1
Alpha
Track 3 at frame 42136 has exactly the same value as tracks 2 and 4
1
GeosetAnimation 3
1
Alpha
Track 3 at frame 42136 has exactly the same value as tracks 2 and 4
1
Bone 4 - "crane2_upper"
1
Rotation
Track 1 at frame 644 has exactly the same value as tracks 0 and 2
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