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Model validation: Portrait

Wildone_WoodElf_Unit_Botanist_Portrait.mdx

0 errors 2 severe 41 warnings 22 unused
  • 2 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 11
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 12
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 13
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 14
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 49 - "B_hair_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 50 - "B_hair_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 51 - "B_hair_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 52 - "R_hair_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 53 - "R_hair_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 54 - "R_hair_03_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 8 at frame 2400 has roughly the same value as tracks 7 and 9
  • 1 Bone 55 - "R_hair_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 56 - "L_hair_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 57 - "L_hair_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 58 - "L_hair_03_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 5 at frame 1000 has roughly the same value as tracks 4 and 6
  • 1 Bone 59 - "L_hair_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 60 - "weapon_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 73 - "nose_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 94 - "L_skirt_B_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 95 - "L_skirt_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 96 - "L_skirt_B_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 97 - "R_skirt_B_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 99 - "R_skirt_B_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 100 - "L_skirt_C_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 101 - "L_skirt_C_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 104 - "FA_skirt_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 105 - "FA_skirt_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 106 - "FA_skirt_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 125 - "hd_anim_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 126 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 129 - "Portrait_Background"
    • There are no vertices attached to this bone
  • 1 Bone 10 - "L_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 6 at frame 1400 has roughly the same value as tracks 5 and 7
  • 1 Bone 24 - "R_shoulder_bind_jnt"
    • 1 Rotation
      • Track 6 at frame 1700 has roughly the same value as tracks 5 and 7
  • 1 Bone 76 - "L_cheek_bind_jnt"
    • 1 Translation
      • Track 10 at frame 1500 has roughly the same value as tracks 9 and 11
  • 1 Bone 127 - "L_cheek_02_bind_jnt"
    • 1 Translation
      • Track 13 at frame 1500 has roughly the same value as tracks 12 and 14
  • 16 CollisionShape 3 - "B_KGS_Arm_R"
    • 16 Rotation
      • Track 29 at frame 1733 has roughly the same value as tracks 28 and 30
      • Track 30 at frame 1767 has roughly the same value as tracks 29 and 31
      • Track 31 at frame 1800 has roughly the same value as tracks 30 and 32
      • Track 32 at frame 1833 has roughly the same value as tracks 31 and 33
      • Track 33 at frame 1867 has roughly the same value as tracks 32 and 34
      • Track 34 at frame 1900 has roughly the same value as tracks 33 and 35
      • Track 35 at frame 1933 has roughly the same value as tracks 34 and 36
      • Track 36 at frame 1967 has roughly the same value as tracks 35 and 37
      • Track 37 at frame 2000 has roughly the same value as tracks 36 and 38
      • Track 38 at frame 2033 has roughly the same value as tracks 37 and 39
      • Track 39 at frame 2067 has roughly the same value as tracks 38 and 40
      • Track 40 at frame 2100 has roughly the same value as tracks 39 and 41
      • Track 41 at frame 2133 has roughly the same value as tracks 40 and 42
      • Track 42 at frame 2167 has roughly the same value as tracks 41 and 43
      • Track 43 at frame 2200 has roughly the same value as tracks 42 and 44
      • Track 44 at frame 2233 has roughly the same value as tracks 43 and 45
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