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Model validation: Portrait

DominatedInfernal_portrait.mdx

0 errors 2 severe 29 warnings 13 unused
  • 2 1 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 1 - "pelvis_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "L_leg_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "L_leg_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "L_leg_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "L_leg_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 6 - "R_leg_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 7 - "R_leg_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 8 - "R_leg_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 9 - "R_leg_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 15 - "L_tmb_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 16 - "L_tmb_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 17 - "L_ind_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 18 - "L_ind_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 19 - "L_mid_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 20 - "L_mid_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 21 - "L_rng_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 22 - "L_rng_finger_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 5 at frame 1100 has roughly the same value as tracks 4 and 6
  • 1 Bone 25 - "R_tmb_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 26 - "R_tmb_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 27 - "R_ind_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 28 - "R_ind_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 29 - "R_mid_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 30 - "R_mid_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 31 - "R_rng_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 32 - "R_rng_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 33 - "Portrait_Background"
    • There are no vertices attached to this bone
  • 1 Bone 12 - "jaw_bind_jnt"
    • 1 Rotation
      • Track 4 at frame 1100 has roughly the same value as tracks 3 and 5
  • 1 CollisionShape 3 - "B_KGS_Arm_R"
    • 1 Rotation
      • Track 6 at frame 1333 has roughly the same value as tracks 5 and 7
  • unused Texture 0 - "Infernal_dominado_Main_Diffuse.tif"
  • unused Texture 1 - "Infernal_Main_Normal.tif"
  • unused Texture 2 - "Infernal_Main_ORM.tif"
  • unused Texture 3 - "Infernal_dominado_Main_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Portrait_BG_Diffuse.tif"
  • unused Texture 7 - "normal.blp"
  • unused Texture 8 - "Portrait_BG_ORM.tif"
  • unused Texture 9 - "Black32.blp"
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