• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Model validation: Polish Partisan SMG (PPSZ)

PolishPartisanSMG(PPSZ).mdx

0 errors 2 severe 3 warnings 87 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay Bone" (frame 308000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay Bone" (frame 308000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 3 Model
    • Attachment 4 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 1 Material 0
    • 1 Layer 0
      • 1 Alpha
        • Track 19 at frame 309499 has exactly the same value as tracks 18 and 20
  • 1 GeosetAnimation 0
    • 1 Alpha
      • Track 19 at frame 309499 has exactly the same value as tracks 18 and 20
  • 2 GeosetAnimation 1
    • 2 Alpha
      • Track 3 at frame 146294 has exactly the same value as tracks 2 and 4
      • Track 18 at frame 309499 has exactly the same value as tracks 17 and 19
  • 2 GeosetAnimation 2
    • 2 Alpha
      • Track 15 at frame 295790 has exactly the same value as tracks 14 and 16
      • Track 20 at frame 309499 has exactly the same value as tracks 19 and 21
  • 3 Bone 0 - "gutz00"
    • 1 Translation
      • Track 17 at frame 309499 has exactly the same value as tracks 16 and 18
    • 1 Rotation
      • Track 17 at frame 309499 has exactly the same value as tracks 16 and 18
    • 1 Scaling
      • Track 18 at frame 309499 has exactly the same value as tracks 17 and 19
  • 1 Bone 2 - "Wrench"
    • 1 Scaling
      • Track 19 at frame 309499 has exactly the same value as tracks 18 and 20
  • 4 Bone 3 - "MachineGun"
    • 1 Translation
      • Track 29 at frame 309499 has exactly the same value as tracks 28 and 30
    • 3 Rotation
      • Track 3 at frame 146226 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 146802 has exactly the same value as tracks 3 and 5
      • Track 23 at frame 309499 has exactly the same value as tracks 22 and 24
  • 6 Bone 5 - "Bone_Head"
    • 3 Translation
      • Track 3 at frame 146226 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 146802 has exactly the same value as tracks 3 and 5
      • Track 23 at frame 309499 has exactly the same value as tracks 22 and 24
    • 3 Rotation
      • Track 8 at frame 146226 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 146802 has exactly the same value as tracks 8 and 10
      • Track 41 at frame 309499 has exactly the same value as tracks 40 and 42
  • 1 Bone 6 - "Jaw"
    • 1 Rotation
      • Track 44 at frame 309499 has exactly the same value as tracks 43 and 45
  • 4 Bone 7 - "Bone_Arm1_R"
    • 3 Translation
      • Track 3 at frame 146226 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 146802 has exactly the same value as tracks 3 and 5
      • Track 27 at frame 309499 has exactly the same value as tracks 26 and 28
    • 1 Rotation
      • Track 36 at frame 309499 has exactly the same value as tracks 35 and 37
  • 14 Bone 8 - "Bone_Arm1_L"
    • 3 Translation
      • Track 3 at frame 146226 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 146802 has exactly the same value as tracks 3 and 5
      • Track 27 at frame 309499 has exactly the same value as tracks 26 and 28
    • 11 Rotation
      • Track 3 at frame 146129 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 146226 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 146294 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 146360 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 146424 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 146488 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 146553 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 146618 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 146689 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 146802 has exactly the same value as tracks 11 and 13
      • Track 39 at frame 309499 has exactly the same value as tracks 38 and 40
  • 7 Bone 9 - "Bone_Arm2_L"
    • 6 Translation
      • Track 3 at frame 146226 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 146360 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 146488 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 146618 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 146802 has exactly the same value as tracks 6 and 8
      • Track 30 at frame 309499 has exactly the same value as tracks 29 and 31
    • 1 Rotation
      • Track 41 at frame 309499 has exactly the same value as tracks 40 and 42
  • 3 Bone 10 - "Bone_Hand_L"
    • 1 Translation
      • Track 19 at frame 309499 has exactly the same value as tracks 18 and 20
    • 1 Rotation
      • Track 24 at frame 309499 has exactly the same value as tracks 23 and 25
    • 1 Scaling
      • Track 19 at frame 309499 has exactly the same value as tracks 18 and 20
  • 4 Bone 11 - "Bone_Arm2_R"
    • 1 Translation
      • Track 30 at frame 309499 has exactly the same value as tracks 29 and 31
    • 3 Rotation
      • Track 3 at frame 146226 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 146802 has exactly the same value as tracks 3 and 5
      • Track 25 at frame 309499 has exactly the same value as tracks 24 and 26
  • 5 Bone 12 - "Bone_Hand_R"
    • 3 Translation
      • Track 3 at frame 146226 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 146802 has exactly the same value as tracks 3 and 5
      • Track 24 at frame 309499 has exactly the same value as tracks 23 and 25
    • 1 Rotation
      • Track 33 at frame 309499 has exactly the same value as tracks 32 and 34
    • 1 Scaling
      • Track 19 at frame 309499 has exactly the same value as tracks 18 and 20
  • 2 Bone 13 - "Bone_Foot_R"
    • 1 Translation
      • Track 24 at frame 309499 has exactly the same value as tracks 23 and 25
    • 1 Rotation
      • Track 28 at frame 309499 has exactly the same value as tracks 27 and 29
  • 2 Bone 14 - "Bone_Leg2_R"
    • 1 Translation
      • Track 16 at frame 309499 has exactly the same value as tracks 15 and 17
    • 1 Rotation
      • Track 28 at frame 309499 has exactly the same value as tracks 27 and 29
  • 2 Bone 15 - "Bone_Leg1_R"
    • 1 Translation
      • Track 28 at frame 309499 has exactly the same value as tracks 27 and 29
    • 1 Rotation
      • Track 29 at frame 309499 has exactly the same value as tracks 28 and 30
  • 2 Bone 16 - "Bone_Leg1_L"
    • 1 Translation
      • Track 28 at frame 309499 has exactly the same value as tracks 27 and 29
    • 1 Rotation
      • Track 32 at frame 309499 has exactly the same value as tracks 31 and 33
  • 2 Bone 17 - "Bone_Leg2_L"
    • 1 Translation
      • Track 22 at frame 309499 has exactly the same value as tracks 21 and 23
    • 1 Rotation
      • Track 32 at frame 309499 has exactly the same value as tracks 31 and 33
  • 2 Bone 18 - "Bone_Foot_L"
    • 1 Translation
      • Track 24 at frame 309499 has exactly the same value as tracks 23 and 25
    • 1 Rotation
      • Track 28 at frame 309499 has exactly the same value as tracks 27 and 29
  • 2 Bone 19 - "Bone_Pelvis"
    • 1 Translation
      • Track 19 at frame 309499 has exactly the same value as tracks 18 and 20
    • 1 Rotation
      • Track 24 at frame 309499 has exactly the same value as tracks 23 and 25
  • 1 Light 0 - "omni1"
    • 1 Visibility
      • Track 21 at frame 309499 has exactly the same value as tracks 20 and 22
  • 3 Helper 0
    • 1 Translation
      • Track 29 at frame 309499 has exactly the same value as tracks 28 and 30
    • 1 Rotation
      • Track 23 at frame 309499 has exactly the same value as tracks 22 and 24
    • 1 Scaling
      • Track 19 at frame 309499 has exactly the same value as tracks 18 and 20
  • 2 Helper 1
    • 1 Translation
      • Track 19 at frame 309499 has exactly the same value as tracks 18 and 20
    • 1 Rotation
      • Track 25 at frame 309499 has exactly the same value as tracks 24 and 26
  • 2 Helper 2
    • 1 Translation
      • Track 21 at frame 309499 has exactly the same value as tracks 20 and 22
    • 1 Rotation
      • Track 28 at frame 309499 has exactly the same value as tracks 27 and 29
  • 1 Helper 3
    • 1 Translation
      • Track 26 at frame 309499 has exactly the same value as tracks 25 and 27
  • 4 ParticleEmitter2 0 - "Machinegun Flash"
    • 1 Rotation
      • Track 24 at frame 309499 has exactly the same value as tracks 23 and 25
    • 3 Visibility
      • Track 3 at frame 146129 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 146226 has exactly the same value as tracks 3 and 5
      • Track 23 at frame 309499 has exactly the same value as tracks 22 and 24
  • unused Material 4
  • unused Material 6
Back
Top