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Model validation: Polish Partisan SMG (PPSZ)
PolishPartisanSMG(PPSZ).mdx
0errors2severe3warnings87unused
1
Geoset 0
Alpha is 1.000 at end of "Decay Bone" (frame 308000); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 1
Alpha is 1.000 at end of "Decay Bone" (frame 308000); should be 0 — geoset will remain visible in-game after the unit has decayed.
3
Model
Attachment 4 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
1
Material 0
1
Layer 0
1
Alpha
Track 19 at frame 309499 has exactly the same value as tracks 18 and 20
1
GeosetAnimation 0
1
Alpha
Track 19 at frame 309499 has exactly the same value as tracks 18 and 20
2
GeosetAnimation 1
2
Alpha
Track 3 at frame 146294 has exactly the same value as tracks 2 and 4
Track 18 at frame 309499 has exactly the same value as tracks 17 and 19
2
GeosetAnimation 2
2
Alpha
Track 15 at frame 295790 has exactly the same value as tracks 14 and 16
Track 20 at frame 309499 has exactly the same value as tracks 19 and 21
3
Bone 0 - "gutz00"
1
Translation
Track 17 at frame 309499 has exactly the same value as tracks 16 and 18
1
Rotation
Track 17 at frame 309499 has exactly the same value as tracks 16 and 18
1
Scaling
Track 18 at frame 309499 has exactly the same value as tracks 17 and 19
1
Bone 2 - "Wrench"
1
Scaling
Track 19 at frame 309499 has exactly the same value as tracks 18 and 20
4
Bone 3 - "MachineGun"
1
Translation
Track 29 at frame 309499 has exactly the same value as tracks 28 and 30
3
Rotation
Track 3 at frame 146226 has exactly the same value as tracks 2 and 4
Track 4 at frame 146802 has exactly the same value as tracks 3 and 5
Track 23 at frame 309499 has exactly the same value as tracks 22 and 24
6
Bone 5 - "Bone_Head"
3
Translation
Track 3 at frame 146226 has exactly the same value as tracks 2 and 4
Track 4 at frame 146802 has exactly the same value as tracks 3 and 5
Track 23 at frame 309499 has exactly the same value as tracks 22 and 24
3
Rotation
Track 8 at frame 146226 has exactly the same value as tracks 7 and 9
Track 9 at frame 146802 has exactly the same value as tracks 8 and 10
Track 41 at frame 309499 has exactly the same value as tracks 40 and 42
1
Bone 6 - "Jaw"
1
Rotation
Track 44 at frame 309499 has exactly the same value as tracks 43 and 45
4
Bone 7 - "Bone_Arm1_R"
3
Translation
Track 3 at frame 146226 has exactly the same value as tracks 2 and 4
Track 4 at frame 146802 has exactly the same value as tracks 3 and 5
Track 27 at frame 309499 has exactly the same value as tracks 26 and 28
1
Rotation
Track 36 at frame 309499 has exactly the same value as tracks 35 and 37
14
Bone 8 - "Bone_Arm1_L"
3
Translation
Track 3 at frame 146226 has exactly the same value as tracks 2 and 4
Track 4 at frame 146802 has exactly the same value as tracks 3 and 5
Track 27 at frame 309499 has exactly the same value as tracks 26 and 28
11
Rotation
Track 3 at frame 146129 has exactly the same value as tracks 2 and 4
Track 4 at frame 146226 has exactly the same value as tracks 3 and 5
Track 5 at frame 146294 has exactly the same value as tracks 4 and 6
Track 6 at frame 146360 has exactly the same value as tracks 5 and 7
Track 7 at frame 146424 has exactly the same value as tracks 6 and 8
Track 8 at frame 146488 has exactly the same value as tracks 7 and 9
Track 9 at frame 146553 has exactly the same value as tracks 8 and 10
Track 10 at frame 146618 has exactly the same value as tracks 9 and 11
Track 11 at frame 146689 has exactly the same value as tracks 10 and 12
Track 12 at frame 146802 has exactly the same value as tracks 11 and 13
Track 39 at frame 309499 has exactly the same value as tracks 38 and 40
7
Bone 9 - "Bone_Arm2_L"
6
Translation
Track 3 at frame 146226 has exactly the same value as tracks 2 and 4
Track 4 at frame 146360 has exactly the same value as tracks 3 and 5
Track 5 at frame 146488 has exactly the same value as tracks 4 and 6
Track 6 at frame 146618 has exactly the same value as tracks 5 and 7
Track 7 at frame 146802 has exactly the same value as tracks 6 and 8
Track 30 at frame 309499 has exactly the same value as tracks 29 and 31
1
Rotation
Track 41 at frame 309499 has exactly the same value as tracks 40 and 42
3
Bone 10 - "Bone_Hand_L"
1
Translation
Track 19 at frame 309499 has exactly the same value as tracks 18 and 20
1
Rotation
Track 24 at frame 309499 has exactly the same value as tracks 23 and 25
1
Scaling
Track 19 at frame 309499 has exactly the same value as tracks 18 and 20
4
Bone 11 - "Bone_Arm2_R"
1
Translation
Track 30 at frame 309499 has exactly the same value as tracks 29 and 31
3
Rotation
Track 3 at frame 146226 has exactly the same value as tracks 2 and 4
Track 4 at frame 146802 has exactly the same value as tracks 3 and 5
Track 25 at frame 309499 has exactly the same value as tracks 24 and 26
5
Bone 12 - "Bone_Hand_R"
3
Translation
Track 3 at frame 146226 has exactly the same value as tracks 2 and 4
Track 4 at frame 146802 has exactly the same value as tracks 3 and 5
Track 24 at frame 309499 has exactly the same value as tracks 23 and 25
1
Rotation
Track 33 at frame 309499 has exactly the same value as tracks 32 and 34
1
Scaling
Track 19 at frame 309499 has exactly the same value as tracks 18 and 20
2
Bone 13 - "Bone_Foot_R"
1
Translation
Track 24 at frame 309499 has exactly the same value as tracks 23 and 25
1
Rotation
Track 28 at frame 309499 has exactly the same value as tracks 27 and 29
2
Bone 14 - "Bone_Leg2_R"
1
Translation
Track 16 at frame 309499 has exactly the same value as tracks 15 and 17
1
Rotation
Track 28 at frame 309499 has exactly the same value as tracks 27 and 29
2
Bone 15 - "Bone_Leg1_R"
1
Translation
Track 28 at frame 309499 has exactly the same value as tracks 27 and 29
1
Rotation
Track 29 at frame 309499 has exactly the same value as tracks 28 and 30
2
Bone 16 - "Bone_Leg1_L"
1
Translation
Track 28 at frame 309499 has exactly the same value as tracks 27 and 29
1
Rotation
Track 32 at frame 309499 has exactly the same value as tracks 31 and 33
2
Bone 17 - "Bone_Leg2_L"
1
Translation
Track 22 at frame 309499 has exactly the same value as tracks 21 and 23
1
Rotation
Track 32 at frame 309499 has exactly the same value as tracks 31 and 33
2
Bone 18 - "Bone_Foot_L"
1
Translation
Track 24 at frame 309499 has exactly the same value as tracks 23 and 25
1
Rotation
Track 28 at frame 309499 has exactly the same value as tracks 27 and 29
2
Bone 19 - "Bone_Pelvis"
1
Translation
Track 19 at frame 309499 has exactly the same value as tracks 18 and 20
1
Rotation
Track 24 at frame 309499 has exactly the same value as tracks 23 and 25
1
Light 0 - "omni1"
1
Visibility
Track 21 at frame 309499 has exactly the same value as tracks 20 and 22
3
Helper 0
1
Translation
Track 29 at frame 309499 has exactly the same value as tracks 28 and 30
1
Rotation
Track 23 at frame 309499 has exactly the same value as tracks 22 and 24
1
Scaling
Track 19 at frame 309499 has exactly the same value as tracks 18 and 20
2
Helper 1
1
Translation
Track 19 at frame 309499 has exactly the same value as tracks 18 and 20
1
Rotation
Track 25 at frame 309499 has exactly the same value as tracks 24 and 26
2
Helper 2
1
Translation
Track 21 at frame 309499 has exactly the same value as tracks 20 and 22
1
Rotation
Track 28 at frame 309499 has exactly the same value as tracks 27 and 29
1
Helper 3
1
Translation
Track 26 at frame 309499 has exactly the same value as tracks 25 and 27
4
ParticleEmitter2 0 - "Machinegun Flash"
1
Rotation
Track 24 at frame 309499 has exactly the same value as tracks 23 and 25
3
Visibility
Track 3 at frame 146129 has exactly the same value as tracks 2 and 4
Track 4 at frame 146226 has exactly the same value as tracks 3 and 5
Track 23 at frame 309499 has exactly the same value as tracks 22 and 24
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