Model validation: Polish Partisan SMG (PPS)

PolishPartisanSMG(PPS).mdx

0 errors 2 severe 4 warnings 33 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay Bone" (frame 308000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Attachment 5 - "Chest Ref"
    • 1 Rotation
      • Missing opening track for sequence "Attack" at frame 146033 where it is needed
  • 3 Model
    • Attachment 4 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 1 2 Light 1 - "OmniSpell"
    • Minimum attenuation should probably be bigger than or equal to 80, but is 0
    • 2 Visibility
      • Track 3 at frame 146210 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 146829 has exactly the same value as tracks 3 and 5
  • 26 Bone 6 - "Bone_Arm1_L"
    • 26 Rotation
      • Track 3 at frame 146045 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 146158 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 146164 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 146168 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 146193 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 146210 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 146265 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 146276 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 146341 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 146348 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 146379 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 146400 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 146453 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 146520 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 146522 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 146594 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 146666 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 146668 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 146732 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 146733 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 146780 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 146781 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 146827 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 146829 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 146833 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 146835 has exactly the same value as tracks 27 and 29
  • 5 Bone 7 - "Bone_Arm2_L"
    • 5 Rotation
      • Track 3 at frame 146158 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 146164 has exactly the same value as tracks 3 and 5
      • Track 24 at frame 146829 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 146833 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 146835 has exactly the same value as tracks 25 and 27
Back
Top