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Model validation: Polish 20s Medic

Polish20sMedic.mdx

0 errors 1 severe 3 warnings 41 unused
  • 1 Geoset 0
    • Alpha is 0.750 at end of "Decay Bone" (frame 219767); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 3 Model
    • Attachment 0 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 3 Bone 4 - "Bandage"
    • 2 Translation
      • Track 1 at frame 236561 has roughly the same value as tracks 0 and 2
      • Track 4 at frame 238160 has exactly the same value as tracks 3 and 5
    • 1 Rotation
      • Track 4 at frame 238160 has exactly the same value as tracks 3 and 5
  • 1 Bone 5 - "Bandage2"
    • 1 Translation
      • Track 9 at frame 238160 has exactly the same value as tracks 8 and 10
  • 3 Bone 7 - "Bone_Arm1_L"
    • 3 Translation
      • Track 11 at frame 236954 has exactly the same value as tracks 10 and 12
      • Track 14 at frame 238161 has exactly the same value as tracks 13 and 15
      • Track 19 at frame 240780 has exactly the same value as tracks 18 and 20
  • 3 Bone 8 - "Bone_Arm2_L"
    • 3 Translation
      • Track 10 at frame 236954 has exactly the same value as tracks 9 and 11
      • Track 13 at frame 238161 has exactly the same value as tracks 12 and 14
      • Track 18 at frame 240780 has exactly the same value as tracks 17 and 19
  • 3 Bone 9 - "Bone_Chest"
    • 3 Translation
      • Track 15 at frame 236954 has exactly the same value as tracks 14 and 16
      • Track 18 at frame 238242 has exactly the same value as tracks 17 and 19
      • Track 23 at frame 240780 has exactly the same value as tracks 22 and 24
  • 1 Bone 10 - "Bone_Head"
    • 1 Rotation
      • Track 39 at frame 240780 has exactly the same value as tracks 38 and 40
  • 3 Bone 11 - "Bone_Arm1_R"
    • 3 Translation
      • Track 11 at frame 236954 has exactly the same value as tracks 10 and 12
      • Track 14 at frame 238282 has exactly the same value as tracks 13 and 15
      • Track 19 at frame 240780 has exactly the same value as tracks 18 and 20
  • 3 Bone 12 - "Bone_Arm2_R"
    • 3 Translation
      • Track 10 at frame 236954 has exactly the same value as tracks 9 and 11
      • Track 13 at frame 238282 has exactly the same value as tracks 12 and 14
      • Track 18 at frame 240780 has exactly the same value as tracks 17 and 19
  • 3 Bone 18 - "Jaw"
    • 1 Translation
      • Track 12 at frame 238160 has exactly the same value as tracks 11 and 13
    • 2 Rotation
      • Track 30 at frame 238160 has exactly the same value as tracks 29 and 31
      • Track 35 at frame 240780 has exactly the same value as tracks 34 and 36
  • 9 Bone 21 - "Bone_Hand_L"
    • 3 Translation
      • Track 11 at frame 236954 has exactly the same value as tracks 10 and 12
      • Track 14 at frame 238161 has exactly the same value as tracks 13 and 15
      • Track 19 at frame 240780 has exactly the same value as tracks 18 and 20
    • 3 Rotation
      • Track 10 at frame 236954 has exactly the same value as tracks 9 and 11
      • Track 13 at frame 238161 has exactly the same value as tracks 12 and 14
      • Track 18 at frame 240780 has exactly the same value as tracks 17 and 19
    • 3 Scaling
      • Track 2 at frame 236954 has exactly the same value as tracks 1 and 3
      • Track 5 at frame 238161 has exactly the same value as tracks 4 and 6
      • Track 10 at frame 240780 has exactly the same value as tracks 9 and 11
  • 9 Bone 22 - "Bone_Hand_R"
    • 3 Translation
      • Track 8 at frame 236954 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 238160 has exactly the same value as tracks 10 and 12
      • Track 16 at frame 240780 has exactly the same value as tracks 15 and 17
    • 3 Rotation
      • Track 13 at frame 236954 has exactly the same value as tracks 12 and 14
      • Track 16 at frame 238160 has exactly the same value as tracks 15 and 17
      • Track 21 at frame 240780 has exactly the same value as tracks 20 and 22
    • 3 Scaling
      • Track 2 at frame 236954 has exactly the same value as tracks 1 and 3
      • Track 5 at frame 238160 has exactly the same value as tracks 4 and 6
      • Track 10 at frame 240780 has exactly the same value as tracks 9 and 11
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