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Model validation: Polar Race - Hunters Refuge
0
errors
1
severe
93
warnings
103
unused
1
9
Model
Missing "Death" sequence
Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
Attachment name "Origin Ref" is duplicated by attachments 0, 8, 16, 23, 31, 39; only one will be reachable in-game.
Attachment name "OverHead Ref" is duplicated by attachments 1, 9, 22, 24, 32, 40; only one will be reachable in-game.
Attachment name "Sprite first Ref" is duplicated by attachments 2, 10, 17, 25, 33, 41; only one will be reachable in-game.
Attachment name "Sprite second Ref" is duplicated by attachments 3, 11, 18, 26, 34, 42; only one will be reachable in-game.
Attachment name "Sprite third Ref" is duplicated by attachments 4, 12, 19, 27, 35, 43; only one will be reachable in-game.
Attachment name "Sprite fourth Ref" is duplicated by attachments 5, 13, 28, 36, 44; only one will be reachable in-game.
Attachment name "Sprite RallyPoint Ref" is duplicated by attachments 6, 14, 20, 29, 37, 45; only one will be reachable in-game.
Attachment name "Sprite Medium Ref" is duplicated by attachments 7, 15, 21, 30, 38, 46; only one will be reachable in-game.
2
2
GeosetAnimation 2
2
2
Alpha
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
2
2
GeosetAnimation 3
2
2
Alpha
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
2
2
GeosetAnimation 4
2
2
Alpha
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
2
2
GeosetAnimation 5
2
2
Alpha
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
2
2
GeosetAnimation 6
2
2
Alpha
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
2
2
GeosetAnimation 9
2
2
Alpha
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
2
2
GeosetAnimation 10
2
2
Alpha
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
2
2
GeosetAnimation 12
2
2
Alpha
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
1
Bone 2 - "root_bind_jnt"
There are no vertices attached to this bone
1
Bone 6 - "root_bind_jnt"
There are no vertices attached to this bone
4
4
Bone 7 - "L_gate_01_bind_jnt"
2
2
Translation
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
2
2
Rotation
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
4
4
Bone 8 - "L_gate_02_bind_jnt"
2
2
Translation
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
2
2
Rotation
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
4
4
Bone 9 - "R_gate_01_bind_jnt"
2
2
Translation
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
2
2
Rotation
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
4
4
Bone 10 - "R_gate_02_bind_jnt"
2
2
Translation
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
2
2
Rotation
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
4
4
Bone 12 - "death_wood_01_bind_jnt"
2
2
Translation
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
2
2
Rotation
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
4
4
Bone 13 - "death_wood_02_bind_jnt"
2
2
Translation
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
2
2
Rotation
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
4
4
Bone 14 - "death_wood_03_bind_jnt"
2
2
Translation
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
2
2
Rotation
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
4
4
Bone 15 - "death_bowl_bind_jnt"
2
2
Translation
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
2
2
Rotation
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
10
2
Bone 18 - "M_bad_02_bind_jnt"
2
2
Translation
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
8
Rotation
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 452 as track 2
Track 5 has the same frame 758 as track 4
Track 7 has the same frame 1101 as track 6
Track 9 has the same frame 1292 as track 8
Track 11 has the same frame 1636 as track 10
Track 13 has the same frame 2552 as track 12
Track 15 has the same frame 2934 as track 14
4
4
Attachment 16 - "Origin Ref"
2
2
Rotation
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
2
2
Scaling
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
4
4
Attachment 17 - "Sprite first Ref"
2
2
Rotation
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
2
2
Scaling
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
4
4
Attachment 18 - "Sprite second Ref"
2
2
Rotation
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
2
2
Scaling
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
4
4
Attachment 19 - "Sprite third Ref"
2
2
Rotation
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
2
2
Scaling
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
4
4
Attachment 20 - "Sprite RallyPoint Ref"
2
2
Rotation
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
2
2
Scaling
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
4
4
Attachment 21 - "Sprite Medium Ref"
2
2
Rotation
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
2
2
Scaling
Track 1 has the same frame 300 as track 0
Track 3 has the same frame 2934 as track 2
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 2934 has exactly the same value as tracks 1 and 3
unused
Texture 0 - "Orc_Barracks_Diffuse.tif"
unused
Texture 1 - "Orc_Barracks_Normal.tif"
unused
Texture 2 - "Orc_Barracks_ORM.tif"
unused
Texture 3 - "Black32.blp"
unused
Texture 4 - Team color
unused
Texture 5 - "EnvironmentMap.blp"
unused
Texture 6 - "NR_Structures_Archway_Diffuse.tif"
unused
Texture 7 - "NR_Structures_Archway_Normal.tif"
unused
Texture 8 - "NR_Structures_Archway_ORM.tif"
unused
Texture 9 - "Orc_Burrow_Diffuse.tif"
unused
Texture 10 - "Orc_Burrow_Normal.tif"
unused
Texture 11 - "Orc_Burrow_ORM.tif"
unused
Texture 12 - "Orc_Beastiary_Diffuse.tif"
unused
Texture 13 - "Orc_Beastiary_Normal.tif"
unused
Texture 14 - "Orc_Beastiary_ORM.tif"
unused
Texture 15 - "ICG_Destructibles_IcyGate_Diffuse.tif"
unused
Texture 16 - "ICG_Destructibles_IcyGate_Normal.tif"
unused
Texture 17 - "ICG_Destructibles_IcyGate_ORM.tif"
unused
Texture 18 - "LS_Props_Brazier_Diffuse.tif"
unused
Texture 19 - "LS_Props_Brazier_Normal.tif"
unused
Texture 20 - "LS_Props_Brazier_ORM.tif"
unused
Texture 21 - "LS_Props_Brazier_Emissive.tif"
unused
Texture 22 - "NR_Props_FirePit_Diffuse.tif"
unused
Texture 23 - "NR_Props_FirePit_Normal.tif"
unused
Texture 24 - "NR_Props_FirePit_ORM.tif"
unused
Texture 25 - "NR_Props_FirePit_Emissive.tif"
unused
Texture 26 - "Unit_Tuskar_Trapper_Main_Diffuse.tif"
unused
Texture 27 - "Unit_Tuskar_Trapper_Main_Normal.tif"
unused
Texture 28 - "Unit_Tuskar_Trapper_Main_ORM.tif"