Name | Type | is_array | initial_value |
Attackers | player | No | Player11 |
Attackers_Bottom_left | group | No | |
Attackers_Bottom_Right | group | No | |
Attackers_Gray | group | No | |
Attackers_LeftSide | group | No | |
Attackers_Light_Blue | group | No | |
Attackers_Middle_LeftSide | group | No | |
Attackers_Middle_RightSide | group | No | |
Attackers_Orange | group | No | |
Attackers_Purple | group | No | |
Attackers_RightSide | group | No | |
BootSysOn | boolean | No | false |
BootSysTimer | timer | No | |
Chances | player | No | |
Clefable | integer | No | 1 |
Defeat | boolean | No | false |
Defenders | force | No | |
DiffDialog | dialog | No | |
Easy | button | No | |
Extreme | button | No | |
Go_back | button | No | |
GodLike | button | No | |
Gold_Amount | integer | No | 10 |
Hard | button | No | |
HP | integer | No | |
Impossable | button | No | |
Info_choose | dialog | No | |
INTRO | camerasetup | No | |
kills | integer | Yes | |
leastKillsPlayer | player | No | |
Level_Number | integer | No | 0 |
Lives | integer | No | 40 |
Lives_Lost | integer | No | 0 |
Monster_Amount | integer | No | |
Monster_Type | unitcode | No | |
Next_Level | timer | No | |
NightShade | boolean | No | |
NoLivesLost | boolean | No | true |
Normal | button | No | |
p1_hl | boolean | No | false |
p2_hl | boolean | No | |
p3_hl | boolean | No | |
p4_hl | boolean | No | |
p5_hl | boolean | No | |
p6_hl | boolean | No | |
p7_hl | boolean | No | |
p8_hl | boolean | No | |
p9_hl | boolean | No | |
Player | player | Yes | |
PlayerKills | integer | Yes | |
Playernumber | integer | No | |
PlayerZones | rect | No | |
Professional | button | No | |
RandomTip | integer | No | 0 |
Sell | unitcode | No | nC57 |
SHADOW | unit | No | |
SpawnPoints | rect | No | |
Special_Monster_Amount | integer | No | 0 |
TestMode | string | No | Duke-Wintermaul |
Tip | string | Yes | |
TopPlayers | force | No | |
Training | button | No | |
UnitsIron | group | No | |
WAS_blue | force | No | |
WAS_gray | force | No | |
WAS_green | force | No | |
WAS_light_blue | force | No | |
WAS_orange | force | No | |
WAS_pink | force | No | |
WAS_purple | force | No | |
WAS_red | force | No | |
WAS_teal | force | No | |
What_do_i_choose | button | No |