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Triggers
Posion Spells by donate_xxx.w3x
Variables
Initialization
Read this
Melee Initialization
Cinemation
Refresh
Quest
Spells
Poison Nova
Poison Nova
Poison Clap
Poison Clap LVL 1
Poison Clap LVL 2
Poison Clap LVL 3
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Caster
unit
No
Portal
destructable
No
If you use something from this map to yours or it helps you with something please give credits.! Thank you i hope you enjoy!
|cFF00FF00TEXT HERE|r - This is the code for the green text
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Cinemation
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Unit - Hide |cFF00FF00Poison Mage|r 0000 <gen>
Unit - Pause |cFF00FF00Poison Mage|r 0000 <gen>
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_001 for Player 2 (Blue) over 1.50 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 1.50 seconds
Unit Group - Pick every unit in (Units in Region_000 <gen>) and do (Actions)
Loop - Actions
Unit - Pause (Picked unit)
Unit - Make (Picked unit) Invulnerable
Unit Group - Pick every unit in (Units in Region_001 <gen>) and do (Actions)
Loop - Actions
Unit - Pause (Picked unit)
Unit - Make (Picked unit) Invulnerable
Wait 1.50 seconds
Game - Display to (All players) for 6.00 seconds the text: Press |cFF00FF00ESC|r to refresh your |cFF00FF00Poison Mage|rMade by |cFF00FF00Donate_Xxx|rThere is a hidden item |cFF00FF00Posion Skin|r find it and use it against the creeps!
Destructible - Create a OTsp (Unexpected type: 'destructablecode') at (Center of Region_002 <gen>) facing (Facing of |cFF00FF00Poison Mage|r 0000 <gen>) with scale 1 and variation 0
Set Variable Set Portal = (Last created destructible)
Animation - Play Portal 's birth animation
Wait 8.00 seconds
Unit - Unpause |cFF00FF00Poison Mage|r 0000 <gen>
Unit - Unhide |cFF00FF00Poison Mage|r 0000 <gen>
Unit - Order |cFF00FF00Poison Mage|r 0000 <gen> to Move To . (Center of Region_003 <gen>)
Wait 4.00 seconds
Animation - Play |cFF00FF00Poison Mage|r 0000 <gen> 's channel animation
Wait 1.50 seconds
Animation - Play |cFF00FF00Poison Mage|r 0000 <gen> 's stand animation
Destructible - Kill Portal
Wait 1.50 seconds
Unit Group - Pick every unit in (Units in Region_000 <gen>) and do (Actions)
Loop - Actions
Unit - Unpause (Picked unit)
Unit - Make (Picked unit) Vulnerable
Unit Group - Pick every unit in (Units in Region_001 <gen>) and do (Actions)
Loop - Actions
Unit - Unpause (Picked unit)
Unit - Make (Picked unit) Vulnerable
Cinematic - Turn cinematic mode Off for (All players)
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 1.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 2 (Blue) over 1.00 seconds
Refresh
Events
Player - Player 1 (Red) skips a cinematic sequence
Conditions
Actions
Unit - Set life of |cFF00FF00Poison Mage|r 0000 <gen> to 100 %
Unit - Set mana of |cFF00FF00Poison Mage|r 0000 <gen> to 100 %
Unit - Reset ability cooldowns for |cFF00FF00Poison Mage|r 0000 <gen> .
Quest
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Credits with the description If you use spell or something else, please give credits.Thank you I hope you enjoy my map. , using icon path ReplaceableTextures\CommandButtons\BTNResStone.blp
Poison Nova
Events
Unit - A unit Begins channeling an ability
Conditions
(Ability being cast) Equal to |cFF00FF00Poison Nova|r [Q]
Actions
Special Effect - Create a special effect at (Random point in (Region centered at (Target point of ability being cast) with size (200.00, 200.00))) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Special Effect - Create a special effect at (Random point in (Region centered at (Target point of ability being cast) with size (200.00, 200.00))) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Special Effect - Create a special effect at (Random point in (Region centered at (Target point of ability being cast) with size (200.00, 200.00))) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Special Effect - Create a special effect at (Random point in (Region centered at (Target point of ability being cast) with size (200.00, 200.00))) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Special Effect - Create a special effect at (Random point in (Region centered at (Target point of ability being cast) with size (200.00, 200.00))) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Special Effect - Create a special effect at (Random point in (Region centered at (Target point of ability being cast) with size (200.00, 200.00))) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Special Effect - Create a special effect at (Random point in (Region centered at (Target point of ability being cast) with size (200.00, 200.00))) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Special Effect - Create a special effect at (Random point in (Region centered at (Target point of ability being cast) with size (200.00, 200.00))) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Special Effect - Create a special effect at (Random point in (Region centered at (Target point of ability being cast) with size (200.00, 200.00))) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Special Effect - Create a special effect at (Random point in (Region centered at (Target point of ability being cast) with size (300.00, 300.00))) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Special Effect - Create a special effect at (Random point in (Region centered at (Target point of ability being cast) with size (300.00, 300.00))) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Special Effect - Create a special effect at (Random point in (Region centered at (Target point of ability being cast) with size (300.00, 300.00))) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Special Effect - Create a special effect at (Random point in (Region centered at (Target point of ability being cast) with size (300.00, 300.00))) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Special Effect - Create a special effect at (Random point in (Region centered at (Target point of ability being cast) with size (300.00, 300.00))) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Special Effect - Create a special effect at (Random point in (Region centered at (Target point of ability being cast) with size (300.00, 300.00))) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Special Effect - Create a special effect at (Random point in (Region centered at (Target point of ability being cast) with size (300.00, 300.00))) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Special Effect - Create a special effect at (Random point in (Region centered at (Target point of ability being cast) with size (300.00, 300.00))) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Unit Group - Pick every unit in (Units within 300.00 of (Target point of ability being cast).) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) belongs to an ally of (Owner of (Casting unit)).) Equal to False
Then - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 100.00)
Else - Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Picked unit) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Poison Clap LVL 1
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to |cFF00FF00Poison Clap|r [E]
(Level of |cFF00FF00Poison Clap|r [E] for (Casting unit)) Equal to 1
Actions
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 50.00 towards 45.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 50.00 towards 90.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 50.00 towards 135.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 50.00 towards 180.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 50.00 towards 225.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 50.00 towards 260.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 50.00 towards 305.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 50.00 towards 350.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Unit Group - Pick every unit in (Units within 50.00 of (Position of (Casting unit)).) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) belongs to an ally of (Owner of (Casting unit)).) Equal to False
Then - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 70.00)
Else - Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Picked unit) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Wait 0.30 seconds
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 100.00 towards 45.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 100.00 towards 90.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 100.00 towards 135.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 100.00 towards 180.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 100.00 towards 225.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 100.00 towards 260.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 100.00 towards 305.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 100.00 towards 350.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Unit Group - Pick every unit in (Units within 100.00 of (Position of (Casting unit)).) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) belongs to an ally of (Owner of (Casting unit)).) Equal to False
Then - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 70.00)
Else - Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Picked unit) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Wait 0.30 seconds
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 150.00 towards 45.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 150.00 towards 90.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 150.00 towards 135.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 150.00 towards 180.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 150.00 towards 225.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 150.00 towards 260.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 150.00 towards 305.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 150.00 towards 350.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Unit Group - Pick every unit in (Units within 150.00 of (Position of (Casting unit)).) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) belongs to an ally of (Owner of (Casting unit)).) Equal to False
Then - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 70.00)
Else - Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Picked unit) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Wait 0.30 seconds
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 45.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 90.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 135.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 180.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 225.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 260.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 305.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 350.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Unit Group - Pick every unit in (Units within 200.00 of (Position of (Casting unit)).) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) belongs to an ally of (Owner of (Casting unit)).) Equal to False
Then - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 70.00)
Else - Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Picked unit) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Wait 0.30 seconds
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 45.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 90.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 135.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 180.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 225.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 260.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 305.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 350.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Unit Group - Pick every unit in (Units within 200.00 of (Position of (Casting unit)).) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) belongs to an ally of (Owner of (Casting unit)).) Equal to False
Then - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 70.00)
Else - Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Picked unit) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 45.00 degrees.) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 90.00 degrees.) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 135.00 degrees.) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 180.00 degrees.) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 225.00 degrees.) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 260.00 degrees.) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 305.00 degrees.) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 350.00 degrees.) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Unit Group - Pick every unit in (Units within 200.00 of (Position of (Casting unit)).) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) belongs to an ally of (Owner of (Casting unit)).) Equal to False
Then - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 80.00)
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 70.00)
Else - Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Picked unit) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Poison Clap LVL 2
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to |cFF00FF00Poison Clap|r [E]
(Level of |cFF00FF00Poison Clap|r [E] for (Casting unit)) Equal to 2
Actions
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 50.00 towards 45.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 50.00 towards 90.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 50.00 towards 135.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 50.00 towards 180.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 50.00 towards 225.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 50.00 towards 260.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 50.00 towards 305.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 50.00 towards 350.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Unit Group - Pick every unit in (Units within 50.00 of (Position of (Casting unit)).) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) belongs to an ally of (Owner of (Casting unit)).) Equal to False
Then - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 70.00)
Else - Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Picked unit) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Wait 0.30 seconds
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 100.00 towards 45.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 100.00 towards 90.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 100.00 towards 135.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 100.00 towards 180.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 100.00 towards 225.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 100.00 towards 260.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 100.00 towards 305.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 100.00 towards 350.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Unit Group - Pick every unit in (Units within 100.00 of (Position of (Casting unit)).) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) belongs to an ally of (Owner of (Casting unit)).) Equal to False
Then - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 70.00)
Else - Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Picked unit) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Wait 0.30 seconds
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 150.00 towards 45.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 150.00 towards 90.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 150.00 towards 135.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 150.00 towards 180.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 150.00 towards 225.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 150.00 towards 260.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 150.00 towards 305.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 150.00 towards 350.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Unit Group - Pick every unit in (Units within 150.00 of (Position of (Casting unit)).) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) belongs to an ally of (Owner of (Casting unit)).) Equal to False
Then - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 70.00)
Else - Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Picked unit) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Wait 0.30 seconds
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 45.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 90.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 135.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 180.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 225.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 260.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 305.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 350.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Unit Group - Pick every unit in (Units within 200.00 of (Position of (Casting unit)).) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) belongs to an ally of (Owner of (Casting unit)).) Equal to False
Then - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 70.00)
Else - Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Picked unit) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Wait 0.30 seconds
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 45.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 90.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 135.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 180.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 225.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 260.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 305.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 350.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Unit Group - Pick every unit in (Units within 250.00 of (Position of (Casting unit)).) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) belongs to an ally of (Owner of (Casting unit)).) Equal to False
Then - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 70.00)
Else - Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Picked unit) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Wait 0.30 seconds
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 45.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 90.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 135.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 180.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 225.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 260.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 305.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 350.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Unit Group - Pick every unit in (Units within 250.00 of (Position of (Casting unit)).) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) belongs to an ally of (Owner of (Casting unit)).) Equal to False
Then - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 70.00)
Else - Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Picked unit) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 45.00 degrees.) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 90.00 degrees.) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 135.00 degrees.) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 180.00 degrees.) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 225.00 degrees.) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 260.00 degrees.) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 305.00 degrees.) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 350.00 degrees.) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Unit Group - Pick every unit in (Units within 250.00 of (Position of (Casting unit)).) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) belongs to an ally of (Owner of (Casting unit)).) Equal to False
Then - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 80.00)
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 70.00)
Else - Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Picked unit) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Poison Clap LVL 3
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to |cFF00FF00Poison Clap|r [E]
Actions
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 50.00 towards 45.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 50.00 towards 90.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 50.00 towards 135.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 50.00 towards 180.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 50.00 towards 225.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 50.00 towards 260.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 50.00 towards 305.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 50.00 towards 350.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Unit Group - Pick every unit in (Units within 50.00 of (Position of (Casting unit)).) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) belongs to an ally of (Owner of (Casting unit)).) Equal to False
Then - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 70.00)
Else - Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Picked unit) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Wait 0.30 seconds
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 100.00 towards 45.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 100.00 towards 90.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 100.00 towards 135.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 100.00 towards 180.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 100.00 towards 225.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 100.00 towards 260.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 100.00 towards 305.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 100.00 towards 350.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Unit Group - Pick every unit in (Units within 100.00 of (Position of (Casting unit)).) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) belongs to an ally of (Owner of (Casting unit)).) Equal to False
Then - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 70.00)
Else - Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Picked unit) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Wait 0.30 seconds
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 150.00 towards 45.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 150.00 towards 90.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 150.00 towards 135.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 150.00 towards 180.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 150.00 towards 225.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 150.00 towards 260.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 150.00 towards 305.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 150.00 towards 350.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Unit Group - Pick every unit in (Units within 150.00 of (Position of (Casting unit)).) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) belongs to an ally of (Owner of (Casting unit)).) Equal to False
Then - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 70.00)
Else - Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Picked unit) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Wait 0.30 seconds
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 45.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 90.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 135.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 180.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 225.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 260.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 305.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 200.00 towards 350.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Unit Group - Pick every unit in (Units within 200.00 of (Position of (Casting unit)).) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) belongs to an ally of (Owner of (Casting unit)).) Equal to False
Then - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 70.00)
Else - Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Picked unit) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Wait 0.30 seconds
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 45.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 90.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 135.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 180.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 225.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 260.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 305.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 250.00 towards 350.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Unit Group - Pick every unit in (Units within 250.00 of (Position of (Casting unit)).) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) belongs to an ally of (Owner of (Casting unit)).) Equal to False
Then - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 70.00)
Else - Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Picked unit) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Wait 0.30 seconds
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 300.00 towards 45.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 300.00 towards 90.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 300.00 towards 135.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 300.00 towards 180.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 300.00 towards 225.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 300.00 towards 260.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 300.00 towards 305.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 300.00 towards 350.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Unit Group - Pick every unit in (Units within 300.00 of (Position of (Casting unit)).) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) belongs to an ally of (Owner of (Casting unit)).) Equal to False
Then - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 70.00)
Else - Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Picked unit) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Wait 0.30 seconds
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 300.00 towards 45.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 300.00 towards 90.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 300.00 towards 135.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 300.00 towards 180.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 300.00 towards 225.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 300.00 towards 260.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 300.00 towards 305.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 300.00 towards 350.00 degrees.) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Unit Group - Pick every unit in (Units within 300.00 of (Position of (Casting unit)).) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) belongs to an ally of (Owner of (Casting unit)).) Equal to False
Then - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 70.00)
Else - Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Picked unit) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 300.00 towards 45.00 degrees.) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 300.00 towards 90.00 degrees.) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 300.00 towards 135.00 degrees.) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 300.00 towards 180.00 degrees.) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 300.00 towards 225.00 degrees.) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 300.00 towards 260.00 degrees.) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 300.00 towards 305.00 degrees.) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at ((Position of (Casting unit)) offset by 300.00 towards 350.00 degrees.) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Unit Group - Pick every unit in (Units within 300.00 of (Position of (Casting unit)).) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) belongs to an ally of (Owner of (Casting unit)).) Equal to False
Then - Actions
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 80.00)
Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 70.00)
Else - Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Picked unit) using Objects\Spawnmodels\Demon\DemonBlood\DemonBloodPitlord.mdl
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