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Triggers
Play as Tuskarrs.w3x
Variables
Initialization
Untitled Trigger 001
Untitled Trigger 002
hero liit
Manual
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
KillBadTuskarrs
quest
No
Melee Game
Untitled Trigger 001
Events
Map initialization
Conditions
Actions
Game - Display to (All players) the text: Now Tuskkarrs Seers Will Reveal The Enemine and the enemine will Reveal You
AI - Start melee AI script for Player 9 (Gray) : map.ai (Unexpected type: 'aiscript')
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility from (Center of Region_000 <gen>) to a radius of 1000.00 .
Quest - Display to (All players) the New Unit Acquired message: Tuskarrs Engeeneers-Can build different structures of tuskarrs
Melee Game - Set starting resources (for all players)
Melee Game - Enforce victory/defeat conditions (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Use melee time of day (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Run melee AI scripts (for computer players)
Untitled Trigger 002
Events
Map initialization
Conditions
Actions
Melee Game - Run melee AI scripts (for computer players)
AI - Start melee AI script for Player 1 (Red) : war3mapImported\Tuskarrs.ai (Unexpected type: 'aiscript')
AI - Start melee AI script for Player 2 (Blue) : war3mapImported\Tuskarrs.ai (Unexpected type: 'aiscript')
hero liit
Events
Map initialization
Conditions
Actions
Player - Limit training of Tuskarr Chieftain to 1 for Player 1 (Red)
Player - Limit training of Tuskarr Chieftain to 1 for Player 2 (Blue)
Player - Limit training of Tuskarr Chieftain to 1 for Player 3 (Teal)
Player - Limit training of Tuskarr Voodo Dooer to 1 for Player 1 (Red)
Player - Limit training of Tuskarr Voodo Dooer to 1 for Player 2 (Blue)
Player - Limit training of Tuskarr Voodo Dooer to 1 for Player 3 (Teal)
Player - Limit training of Tuskarr Master Hunter to 1 for Player 1 (Red)
Player - Limit training of Tuskarr Master Hunter to 1 for Player 2 (Blue)
Player - Limit training of Tuskarr Master Hunter to 1 for Player 3 (Teal)
Manual
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Manual with the description Custom Race:TuskarrsThe TUSKARRS ENGENEERS are workers,Youb can build Others Structures,TUSKARRS HALL the first Structure can be upgraded to an TUSKARR STRONGHOLD and upgrade into a TUSKARRS FORTRESS,the TUSKARR TRAINING CAMP Is the first Troop Production of the tuskarrs,The Tuskarrs Is a Powerfull race.But We Have Weakness:Dont Have Air Units,But him have a Strong ranged Power.tuskarrs Engeneers(Workers) have Ranged atack.The tuskarrs have a Good unit,The Tuskarr Hunter they have the shadowmeld abilit,in the future an new update Will make an upgrate that him can be permanent cloacked and can see invisible units.Gameplay:First You will Se An text:The tuskarr will reveal you,so if some time passed you will be revealed and your enemines,The TUSKARR IGLOO Produces Food To train More Tuskarrs,There Have 3 Heros The TUSKARR CHIEFTAIN,Strong hero atem to offensive skills. The TUSKARR VOODOODOER,Support hero Atemp To Support Skills And The TUSKARR MASTER HUNTER,Rapidily Hero,Atemp To Especialist Skills(Skill to Kill).The Tuskarrs Have So Much things. , using icon path ReplaceableTextures\CommandButtons\BTNBansheeMaster.blp
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