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Model validation: Pirate Shark
SharkPirate.mdx
0errors11severe2warnings67unused
1
Geoset 0
Alpha is 1.000 at end of "Decay Swim" (frame 196500); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 1
Alpha is 1.000 at end of "Decay Swim" (frame 196500); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 2
Alpha is 1.000 at end of "Decay Swim" (frame 196500); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 3
Alpha is 1.000 at end of "Decay Swim" (frame 196500); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 4
Alpha is 1.000 at end of "Decay Swim" (frame 196500); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 5
Alpha is 1.000 at end of "Decay Swim" (frame 196500); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 6
Alpha is 1.000 at end of "Decay Swim" (frame 196500); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 7
Alpha is 1.000 at end of "Decay Swim" (frame 196500); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 8
Alpha is 1.000 at end of "Decay Swim" (frame 196500); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 9
Alpha is 1.000 at end of "Decay Swim" (frame 196500); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 12
Alpha is 1.000 at end of "Decay Swim" (frame 196500); should be 0 — geoset will remain visible in-game after the unit has decayed.
2
Model
No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
4
Bone 0 - "Root"
4
Rotation
Track 6 at frame 4494 has exactly the same value as tracks 5 and 7
Track 21 at frame 8229 has exactly the same value as tracks 20 and 22
Track 22 at frame 8277 has exactly the same value as tracks 21 and 23
Track 25 at frame 9737 has exactly the same value as tracks 24 and 26
6
Bone 1 - "Head"
6
Translation
Track 4 at frame 1519 has exactly the same value as tracks 3 and 5
Track 5 at frame 1792 has exactly the same value as tracks 4 and 6
Track 10 at frame 3994 has exactly the same value as tracks 9 and 11
Track 15 at frame 6465 has exactly the same value as tracks 14 and 16
Track 24 at frame 10694 has exactly the same value as tracks 23 and 25
Track 33 at frame 250511 has exactly the same value as tracks 32 and 34
2
Bone 2 - "Chest"
2
Translation
Track 35 at frame 134626 has exactly the same value as tracks 34 and 36
Track 36 at frame 135815 has exactly the same value as tracks 35 and 37
1
Bone 3 - "Arm1_L"
1
Translation
Track 12 at frame 6200 has exactly the same value as tracks 11 and 13
8
Bone 4 - "Arm1_R"
8
Translation
Track 6 at frame 2668 has exactly the same value as tracks 5 and 7
Track 9 at frame 3865 has exactly the same value as tracks 8 and 10
Track 10 at frame 3994 has exactly the same value as tracks 9 and 11
Track 11 at frame 4328 has exactly the same value as tracks 10 and 12
Track 14 at frame 5216 has exactly the same value as tracks 13 and 15
Track 17 at frame 6200 has exactly the same value as tracks 16 and 18
Track 18 at frame 6465 has exactly the same value as tracks 17 and 19
Track 21 at frame 8226 has exactly the same value as tracks 20 and 22
3
Bone 5 - "Arm2_L"
3
Translation
Track 3 at frame 1338 has exactly the same value as tracks 2 and 4
Track 12 at frame 6200 has exactly the same value as tracks 11 and 13
Track 15 at frame 7644 has exactly the same value as tracks 14 and 16
4
Bone 6 - "Arm2_R"
4
Translation
Track 4 at frame 2668 has exactly the same value as tracks 3 and 5
Track 7 at frame 4328 has exactly the same value as tracks 6 and 8
Track 12 at frame 6200 has exactly the same value as tracks 11 and 13
Track 13 at frame 6465 has exactly the same value as tracks 12 and 14
2
Bone 7 - "HandL"
2
Translation
Track 11 at frame 6200 has exactly the same value as tracks 10 and 12
Track 14 at frame 7612 has exactly the same value as tracks 13 and 15
4
Bone 8 - "HandR"
4
Translation
Track 3 at frame 1835 has exactly the same value as tracks 2 and 4
Track 6 at frame 2668 has exactly the same value as tracks 5 and 7
Track 13 at frame 6200 has exactly the same value as tracks 12 and 14
Track 14 at frame 6465 has exactly the same value as tracks 13 and 15
9
Bone 9 - "LowerJaw"
9
Translation
Track 1 at frame 628 has exactly the same value as tracks 0 and 2
Track 4 at frame 1519 has exactly the same value as tracks 3 and 5
Track 9 at frame 3994 has exactly the same value as tracks 8 and 10
Track 10 at frame 4131 has exactly the same value as tracks 9 and 11
Track 11 at frame 4335 has exactly the same value as tracks 10 and 12
Track 16 at frame 6611 has exactly the same value as tracks 15 and 17
Track 21 at frame 7598 has exactly the same value as tracks 20 and 22
Track 22 at frame 8194 has exactly the same value as tracks 21 and 23
Track 23 at frame 8270 has exactly the same value as tracks 22 and 24
1
Bone 10 - "Pelvis_Presley"
1
Translation
Track 11 at frame 8178 has exactly the same value as tracks 10 and 12
2
Bone 11 - "Leg1_L"
2
Translation
Track 8 at frame 4494 has exactly the same value as tracks 7 and 9
Track 13 at frame 6749 has exactly the same value as tracks 12 and 14
2
Bone 12 - "Leg1_R"
2
Translation
Track 6 at frame 4494 has exactly the same value as tracks 5 and 7
Track 11 at frame 6749 has exactly the same value as tracks 10 and 12
3
Bone 13 - "Leg2_L"
3
Translation
Track 6 at frame 4494 has exactly the same value as tracks 5 and 7
Track 9 at frame 5588 has exactly the same value as tracks 8 and 10
Track 12 at frame 6749 has exactly the same value as tracks 11 and 13
3
Bone 14 - "Leg2_R"
3
Translation
Track 6 at frame 3865 has exactly the same value as tracks 5 and 7
Track 7 at frame 4494 has exactly the same value as tracks 6 and 8
Track 12 at frame 6749 has exactly the same value as tracks 11 and 13
2
Bone 15 - "FootL"
2
Translation
Track 8 at frame 4494 has exactly the same value as tracks 7 and 9
Track 14 at frame 6749 has exactly the same value as tracks 13 and 15
2
Bone 16 - "Foot_R"
2
Translation
Track 6 at frame 4494 has exactly the same value as tracks 5 and 7
Track 11 at frame 6749 has exactly the same value as tracks 10 and 12
9
Bone 17 - "Dorsal"
9
Translation
Track 1 at frame 500 has exactly the same value as tracks 0 and 2
Track 6 at frame 2663 has exactly the same value as tracks 5 and 7
Track 9 at frame 3816 has exactly the same value as tracks 8 and 10
Track 10 at frame 3982 has exactly the same value as tracks 9 and 11
Track 11 at frame 4378 has exactly the same value as tracks 10 and 12
Track 19 at frame 6231 has exactly the same value as tracks 18 and 20
Track 20 at frame 6545 has exactly the same value as tracks 19 and 21
Track 21 at frame 6642 has exactly the same value as tracks 20 and 22
Track 22 at frame 6741 has exactly the same value as tracks 21 and 23
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