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Triggers
Mines of Moria.w3m
Variables
Initialization
Untitled Trigger 001
Gate
Balins Tomb
Defeat
Watcher of the Water
Cave
Cave2
Cave3
Win
Balrog
Quest Log
items2
Lumber
Store
haldir
gandy die
Theme music
Camera
Goblins
Attack on Elves
Inside Gate
Gate2
Name
Type
is_array
initial_value
Untitled Trigger 001
Events
Map initialization
Conditions
Actions
Visibility - Enable black mask
Game - Set the time of day to 24.00
Game - Turn the day/night cycle Off
Gate
Events
Map initialization
Conditions
Actions
Destructible - Make Dungeon Gate 0180 <gen> Invulnerable
Destructible - Make Iron Gate 0016 <gen> Invulnerable
Destructible - Make Gate 0706 <gen> Invulnerable
Destructible - Make Dungeon Gate 0185 <gen> Invulnerable
Balins Tomb
Events
Unit - Skeleton Warrior 0358 <gen> Dies
Conditions
Actions
Unit - Pause of the Dúnedain 0276 <gen>
Unit - Pause Knight of Gondor 0272 <gen>
Unit - Pause Dwarven Warrior 0260 <gen>
Unit - Pause Hobbit 0273 <gen>
Unit - Pause Hobbit 0274 <gen>
Unit - Pause Hobbit 0277 <gen>
Unit - Pause Prince of Mirkwood 0270 <gen>
Unit - Pause Ring Bearer 0275 <gen>
Unit - Pause The Grey 0271 <gen>
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_009 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_009 for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_Camera_009 for Player 4 (Purple) over 0 seconds
Camera - . Apply . gg_cam_Camera_009 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_009 for Player 6 (Orange) over 0 seconds
Camera - . Apply . gg_cam_Camera_009 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_009 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_009 for Player 9 (Gray) over 0 seconds
Item - Remove gg_item_I003_0346
Unit - Move of the Dúnedain 0276 <gen> instantly to (Center of Aragorn <gen>) , facing 180.00 degrees
Unit - Move Knight of Gondor 0272 <gen> instantly to (Center of Boromir <gen>) , facing 245.00 degrees
Unit - Move Dwarven Warrior 0260 <gen> instantly to (Center of Gimli <gen>) , facing 180.00 degrees
Unit - Move Hobbit 0274 <gen> instantly to (Center of Merry <gen>) , facing 0.00 degrees
Unit - Move Hobbit 0273 <gen> instantly to (Center of Pippin <gen>) , facing 0.00 degrees
Unit - Move The Grey 0271 <gen> instantly to (Center of Gandalf <gen>) , facing 0.00 degrees
Unit - Move Hobbit 0277 <gen> instantly to (Center of Sam <gen>) , facing 0.00 degrees
Unit - Move Prince of Mirkwood 0270 <gen> instantly to (Center of Legolas <gen>) , facing 180.00 degrees
Unit - Move Ring Bearer 0275 <gen> instantly to (Center of Frodo <gen>) , facing 0.00 degrees
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Cinematic - Disable user control for (All players) .
Cinematic - Send transmission to (All players) from Dwarven Warrior 0260 <gen> named Gimli : Play No sound and display [Sobbing] Kilmin malur ni zaram kalil ra narag. Kheled-zâram… Balin tazlifi. . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Prince of Mirkwood 0270 <gen> named Legolas : Play No sound and display We must move on, we cannot linger! . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from The Grey 0271 <gen> named Gandalf : Play No sound and display They have taken the bridge and the second hall. . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from The Grey 0271 <gen> named Gandalf : Play No sound and display We have barred the gates… but cannot hold them for long. The ground shakes. . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from The Grey 0271 <gen> named Gandalf : Play No sound and display Drums… drums… in the deep. . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from The Grey 0271 <gen> named Gandalf : Play No sound and display We cannot get out. A shadow moves in the dark. . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from The Grey 0271 <gen> named Gandalf : Play No sound and display We can not get out... They are Comming! . Modify duration: Add 2.00 seconds and Wait
Wait 3.00 seconds
Game - Display to (All players) the text: Drums Echo in the Darkness...
Unit - Make of the Dúnedain 0276 <gen> face 0.00 over 0 seconds
Unit - Make Knight of Gondor 0272 <gen> face 0.00 over 0 seconds
Unit - Make Dwarven Warrior 0260 <gen> face 0.00 over 0 seconds
Unit - Make Hobbit 0273 <gen> face 0.00 over 0 seconds
Unit - Make Hobbit 0274 <gen> face 0.00 over 0 seconds
Unit - Make Hobbit 0277 <gen> face Ring Bearer 0275 <gen> over 0 seconds
Unit - Make Prince of Mirkwood 0270 <gen> face 0.00 over 0 seconds
Unit - Make Ring Bearer 0275 <gen> face Hobbit 0277 <gen> over 0 seconds
Unit - Make The Grey 0271 <gen> face 0.00 over 0 seconds
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Hobbit 0277 <gen> named Sam : Play No sound and display Frodo! Your sword! . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Prince of Mirkwood 0270 <gen> named Legolas : Play No sound and display Orcs! . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from of the Dúnedain 0276 <gen> named Aragorn : Play No sound and display Get back you four! Stay close to Gandalf! . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Dwarven Warrior 0260 <gen> named Gimli : Play No sound and display Argh! Let them come! There is one dwarf yet in Moria who still draws breath! . Modify duration: Add 3.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Turn off letterbox mode (show interface) for (All players) : fade in over 2 seconds
Cinematic - Enable user control for (All players) .
Unit - Unpause of the Dúnedain 0276 <gen>
Unit - Unpause Knight of Gondor 0272 <gen>
Unit - Unpause Dwarven Warrior 0260 <gen>
Unit - Unpause Hobbit 0273 <gen>
Unit - Unpause Hobbit 0274 <gen>
Unit - Unpause Hobbit 0277 <gen>
Unit - Unpause Prince of Mirkwood 0270 <gen>
Unit - Unpause Ring Bearer 0275 <gen>
Unit - Unpause The Grey 0271 <gen>
Unit - Create 100 . Goblin for Player 12 (Brown) at (Center of Region_000 <gen>) facing 180.00 degrees
Wait 40.00 seconds
Camera - . Apply . gg_cam_Aragorn for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Boromir for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Frodo for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_Sam for Player 4 (Purple) over 0 seconds
Camera - . Apply . gg_cam_Gandalf for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Gimli for Player 6 (Orange) over 0 seconds
Camera - . Apply . gg_cam_Legolas for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Merry for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Pippin for Player 9 (Gray) over 0 seconds
Game - Display to (All players) the text: Legolas: "Archers!!"
Unit - Create 5 Goblin Archer for Player 12 (Brown) at (Center of Region_004 <gen>) facing (Position of Prince of Mirkwood 0270 <gen>)
Unit - Create 5 Goblin Archer for Player 12 (Brown) at (Center of Region_003 <gen>) facing (Position of Prince of Mirkwood 0270 <gen>)
Unit - Create 5 Goblin Archer for Player 12 (Brown) at (Center of Region_002 <gen>) facing (Position of Prince of Mirkwood 0270 <gen>)
Unit - Create 5 Goblin Archer for Player 12 (Brown) at (Center of Region_001 <gen>) facing (Position of Prince of Mirkwood 0270 <gen>)
Unit - Create 5 Goblin Archer for Player 12 (Brown) at (Center of Region_009 <gen>) facing (Position of Prince of Mirkwood 0270 <gen>)
Unit - Create 5 Goblin Archer for Player 12 (Brown) at (Center of Region_008 <gen>) facing (Position of Prince of Mirkwood 0270 <gen>)
Unit - Create 5 Goblin Archer for Player 12 (Brown) at (Center of Region_007 <gen>) facing (Position of Prince of Mirkwood 0270 <gen>)
Unit - Create 5 Goblin Archer for Player 12 (Brown) at (Center of Region_006 <gen>) facing (Position of Prince of Mirkwood 0270 <gen>)
Unit - Create 5 Goblin Archer for Player 12 (Brown) at (Center of Region_005 <gen>) facing (Position of Prince of Mirkwood 0270 <gen>)
Unit - Move of the Dúnedain 0276 <gen> instantly to (Center of Aragorn1 <gen>)
Unit - Move Ring Bearer 0275 <gen> instantly to (Center of Frodo1 <gen>)
Unit - Move Knight of Gondor 0272 <gen> instantly to (Center of Boromir1 <gen>)
Unit - Move Hobbit 0277 <gen> instantly to (Center of Sam1 <gen>)
Unit - Move Hobbit 0274 <gen> instantly to (Center of Merry1 <gen>)
Unit - Move Prince of Mirkwood 0270 <gen> instantly to (Center of Legolas1 <gen>)
Unit - Move Dwarven Warrior 0260 <gen> instantly to (Center of Gimli1 <gen>)
Unit - Move The Grey 0271 <gen> instantly to (Center of Gandalf1 <gen>)
Unit - Move Hobbit 0273 <gen> instantly to (Center of Pippin1 <gen>)
Wait 30.00 seconds
Game - Display to (All players) the text: Frodo was knocked off of the ledge! Hurry! And get to him!
Unit - Move Ring Bearer 0275 <gen> instantly to (Center of Frodo2 <gen>)
Camera - . Apply . gg_cam_Frodo2 for Player 3 (Teal) over 0 seconds
Unit - Create 15 Orc for Player 12 (Brown) at (Center of Region_000 <gen>) facing (Position of of the Dúnedain 0276 <gen>)
Unit - Create 15 Orc for Player 12 (Brown) at (Center of Region_005 <gen>) facing (Position of of the Dúnedain 0276 <gen>)
Wait 20.00 seconds
Game - Display to (All players) the text: Boromir: "They have a Cave Troll."
Wait 10.00 seconds
Unit - Move Cave Troll 0184 <gen> instantly to (Center of Region_000 <gen>)
Wait 70.00 seconds
Unit - Create 25 . Orc for Player 12 (Brown) at (Center of Region_000 <gen>) facing Default building facing degrees
Unit - Create 25 . Goblin for Player 12 (Brown) at (Center of Region_000 <gen>) facing Default building facing degrees
Unit - Create 15 . Goblin Archer for Player 12 (Brown) at (Center of Region_000 <gen>) facing Default building facing degrees
Wait 40.00 seconds
Destructible - Destroy Gate 0706 <gen>
Trigger - Turn off (This trigger)
Defeat
Events
Unit - Caras Galadhon 0360 <gen> Dies
Unit - Ring Bearer 0275 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: All is lost... Sauron Wins!
Game - Defeat Player 2 (Blue) with the message: All is lost... Sauron Wins!
Game - Defeat Player 3 (Teal) with the message: All is lost... Sauron Wins!
Game - Defeat Player 4 (Purple) with the message: All is lost... Sauron Wins!
Game - Defeat Player 5 (Yellow) with the message: All is lost... Sauron Wins!
Game - Defeat Player 6 (Orange) with the message: All is lost... Sauron Wins!
Game - Defeat Player 7 (Green) with the message: All is lost... Sauron Wins!
Game - Defeat Player 8 (Pink) with the message: All is lost... Sauron Wins!
Game - Defeat Player 9 (Gray) with the message: All is lost... Sauron Wins!
Watcher of the Water
Events
Unit - Watcher of the Water 0245 <gen> Dies
Conditions
Actions
Unit - Pause of the Dúnedain 0276 <gen>
Unit - Pause Knight of Gondor 0272 <gen>
Unit - Pause Dwarven Warrior 0260 <gen>
Unit - Pause Hobbit 0273 <gen>
Unit - Pause Hobbit 0274 <gen>
Unit - Pause Hobbit 0277 <gen>
Unit - Pause Prince of Mirkwood 0270 <gen>
Unit - Pause Ring Bearer 0275 <gen>
Unit - Pause The Grey 0271 <gen>
Unit - Move of the Dúnedain 0276 <gen> instantly to (Center of Aragorn4 <gen>) , facing (Position of Iron Gate 0016 <gen>)
Unit - Move Knight of Gondor 0272 <gen> instantly to (Center of Boromir4 <gen>) , facing (Position of Iron Gate 0016 <gen>)
Unit - Move Dwarven Warrior 0260 <gen> instantly to (Center of Gimli4 <gen>) , facing (Position of Iron Gate 0016 <gen>)
Unit - Move Hobbit 0273 <gen> instantly to (Center of Pippin4 <gen>) , facing (Position of Iron Gate 0016 <gen>)
Unit - Move Hobbit 0274 <gen> instantly to (Center of Merry4 <gen>) , facing (Position of Iron Gate 0016 <gen>)
Unit - Move Hobbit 0277 <gen> instantly to (Center of Sam4 <gen>) , facing (Position of Iron Gate 0016 <gen>)
Unit - Move Prince of Mirkwood 0270 <gen> instantly to (Center of Legolas4 <gen>) , facing (Position of Iron Gate 0016 <gen>)
Unit - Move Ring Bearer 0275 <gen> instantly to (Center of Frodo4 <gen>) , facing (Position of Iron Gate 0016 <gen>)
Unit - Move The Grey 0271 <gen> instantly to (Center of Gandalf4 <gen>) , facing (Position of Iron Gate 0016 <gen>)
Camera - . Apply . gg_cam_Camera_023 for Player 6 (Orange) over 0 seconds
Camera - . Apply . gg_cam_Camera_023 for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_Camera_023 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_021 for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_Camera_021 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_021 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_022 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_022 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_022 for Player 4 (Purple) over 0 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Cinematic - Disable user control for (All players) .
Wait 2 seconds
Cinematic - Send transmission to (All players) from The Grey 0271 <gen> named Gandalf : Play No sound and display It reads 'The Doors of Durin — Lord of Moria. Speak, friend, and enter. . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ring Bearer 0275 <gen> named Frodo : Play No sound and display Iits a riddle... . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Ring Bearer 0275 <gen> named Frodo : Play No sound and display Speak 'friend' and enter. What's the Elvish word for friend? . Modify duration: Add 1.00 seconds and Wait
Wait 2 seconds
Cinematic - Send transmission to (All players) from The Grey 0271 <gen> named Gandalf : Play No sound and display Mellon... . Modify duration: Add 0 seconds and Wait
Destructible - Destroy Iron Gate 0016 <gen>
Camera - . Apply . gg_cam_Camera_024 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 4 (Purple) over 0 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 6 (Orange) over 0 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 9 (Gray) over 0 seconds
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Turn off letterbox mode (show interface) for (All players) : fade in over 2 seconds
Cinematic - Enable user control for (All players) .
Unit - Unpause all units
Cave
Events
Destructible - Cliff Cave Gate 0184 <gen> dies
Conditions
Actions
Camera - . Apply . gg_cam_Camera_025 for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_025 for Player 2 (Blue) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_025 for Player 3 (Teal) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_025 for Player 4 (Purple) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_025 for Player 5 (Yellow) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_025 for Player 6 (Orange) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_025 for Player 7 (Green) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_025 for Player 8 (Pink) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_025 for Player 9 (Gray) over 0.00 seconds
Unit - Create 1 . Blood Fountain for Neutral Passive at (Center of Region_058 <gen>) facing Default building facing degrees
Unit - Move (Triggering unit) instantly to (Center of Region_016 <gen>)
Cave2
Events
Destructible - Cliff Cave Gate 0181 <gen> dies
Conditions
Actions
Camera - . Apply . gg_cam_Camera_026 for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_026 for Player 2 (Blue) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_026 for Player 3 (Teal) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_026 for Player 4 (Purple) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_026 for Player 5 (Yellow) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_026 for Player 6 (Orange) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_026 for Player 7 (Green) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_026 for Player 8 (Pink) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_026 for Player 9 (Gray) over 0.00 seconds
Unit - Move (Triggering unit) instantly to (Center of Region_060 <gen>)
Cave3
Events
Destructible - Cliff Cave Gate 0182 <gen> dies
Conditions
Actions
Camera - . Apply . gg_cam_Camera_027 for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_027 for Player 2 (Blue) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_027 for Player 3 (Teal) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_027 for Player 4 (Purple) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_027 for Player 5 (Yellow) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_027 for Player 6 (Orange) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_027 for Player 7 (Green) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_027 for Player 8 (Pink) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_027 for Player 9 (Gray) over 0.00 seconds
Unit - Move (Triggering unit) instantly to (Center of Region_066 <gen>)
Win
Events
Unit - A unit enters Region_017 <gen>
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Balrog
Events
Unit - Goblin 0438 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: All: "What is that noise?!"
Wait 5.00 seconds
Game - Display to (All players) the text: Gandalf: "A Balrog... Demon of the Ancient World..."
Wait 5.00 seconds
Game - Display to (All players) the text: Gandalf: "This foe is beyond any of you... Run!"
Trigger - Turn off (This trigger)
Quest Log
Events
Map initialization
Conditions
Actions
Quest - Flash the quest dialog button
Quest - Create a Required quest titled The Mines of Moria with the description Home of the Dwarfs.Also means "Black Cavern."The dwarven magicks created two guardians.One of the Lake Guardian, to protect the dwarfs and the gate to Moria.And those of the deep mines, the mighty Balrog.Though, of the tragic war, goblins and orcs over-threw Moria, killing all souls inside, and controlling the power of the guardians. , using icon path ReplaceableTextures\CommandButtons\BTNGoldMine.blp
Quest - Create a Optional quest titled Credits with the description I Created This Map wish Creativity and Thought of the movie. Only a little bit has changed, but I worked hard on it, so leave credit for me if you wish to use ideas from my map.Credit to: PinoyBoiThank You for the first testers on this map, - OGREHUNTER - dark_Colosus - N_U_B_C_A_K_E - natster1 - Waffle_Samurai - Xelados - Rulke_The_Evil - SilverD - Zandom - Ezulian - Yoyo4444 - Crazyorcthing - Nummolsk - have1onthehouse - rockfoxAnd Thank You all that played and tested my map.OH! Check out my Battle of Pelennor Fields map , using icon path ReplaceableTextures\CommandButtons\BTNSpy.blp
Quest - Create a Required quest titled Healing Spots with the description Pay attenstion for any forks in the road.If you come across any, go right if you need to heal.Most likely, going left will continue your adventure. , using icon path ReplaceableTextures\CommandButtons\BTNFountainOfLife.tga
items2
Events
Map initialization
Conditions
Actions
Hero - Give gg_item_I005_0349 to Prince of Mirkwood 0270 <gen>
Hero - Give gg_item_I009_0353 to The Grey 0271 <gen>
Hero - Give gg_item_I00B_0355 to of the Dúnedain 0276 <gen>
Hero - Give gg_item_I00F_0573 to Knight of Gondor 0272 <gen>
Hero - Give gg_item_I00A_0354 to Ring Bearer 0275 <gen>
Hero - Give gg_item_I006_0350 to Ring Bearer 0275 <gen>
Hero - Give gg_item_I008_0352 to Dwarven Warrior 0260 <gen>
Hero - Give gg_item_I00C_0356 to Hobbit 0273 <gen>
Hero - Give gg_item_I00C_0356 to Hobbit 0274 <gen>
Hero - Give gg_item_I00C_0356 to Hobbit 0277 <gen>
Hero - Give gg_item_I007_0351 to Knight of Gondor 0272 <gen>
Lumber
Events
Map initialization
Conditions
Actions
Player - Set Player 1 (Red) . Current lumber to 1
Player - Set Player 2 (Blue) . Current lumber to 1
Player - Set Player 3 (Teal) . Current lumber to 1
Player - Set Player 4 (Purple) . Current lumber to 1
Player - Set Player 5 (Yellow) . Current lumber to 1
Player - Set Player 6 (Orange) . Current lumber to 1
Player - Set Player 7 (Green) . Current lumber to 1
Player - Set Player 8 (Pink) . Current lumber to 1
Player - Set Player 9 (Gray) . Current lumber to 1
Store
Events
Time - Elapsed game time is 10.00 seconds
Conditions
Actions
Cinematic - Ping minimap for (All players) at (Center of Region_039 <gen>) for 3.00 seconds
Game - Display to (All players) for 5.00 seconds the text: DON'T FORGET TO TRADE YOUR LUMBER FOR BAGGED GOODS!
Wait 4.00 seconds
Game - Display to (All players) the text: Use your Bagged Goods Wisely, You only get ONE!
Trigger - Turn off (This trigger)
haldir
Events
Unit - Orc 0575 <gen> Dies
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Cinematic - Disable user control for (All players) .
Camera - . Apply . gg_cam_Camera_028 for Player 1 (Red) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_028 for Player 2 (Blue) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_028 for Player 3 (Teal) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_028 for Player 4 (Purple) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_028 for Player 5 (Yellow) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_028 for Player 6 (Orange) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_028 for Player 7 (Green) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_028 for Player 8 (Pink) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_028 for Player 9 (Gray) over 2.00 seconds
Cinematic - Send transmission to (All players) from of the Dúnedain 0276 <gen> named Aragorn : Play No sound and display Orcs?! In the woods of Lothlórien?! . Modify duration: Add 2.00 seconds and Wait
Unit - Create 1 . Guard of Caras Galadhon for Player 5 (Yellow) at (Center of Haldir <gen>) facing 270.00 degrees
Cinematic - Send transmission to (All players) from (Last created unit) named Haldir : Play No sound and display Aragorn! Caras Galadhon needs your help! Quickly! . Modify duration: Add 3.00 seconds and Wait
Wait 2 seconds
Cinematic - Turn off letterbox mode (show interface) for (All players) : fade in over 2 seconds
Cinematic - Enable user control for (All players) .
Cinematic - Turn cinematic mode Off for (All players)
Trigger - Turn off (This trigger)
gandy die
Events
Unit - A unit enters Region_054 <gen>
Conditions
Actions
Unit - Pause all units
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 4 (Purple) over 0 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 6 (Orange) over 0 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 9 (Gray) over 0 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Cinematic - Disable user control for (All players) .
Unit - Make The Grey 0271 <gen> Invulnerable
Unit - Make Balrog 0543 <gen> Invulnerable
Unit - Move of the Dúnedain 0276 <gen> instantly to (Center of aragorn3 <gen>) , facing 90.00 degrees
Unit - Move Balrog 0543 <gen> instantly to (Center of Region_054 <gen>) , facing 270.00 degrees
Unit - Move The Grey 0271 <gen> instantly to (Center of Region_053 <gen>) , facing 90.00 degrees
Unit - Move Knight of Gondor 0272 <gen> instantly to (Center of Boromir3 <gen>) , facing 90.00 degrees
Unit - Move Prince of Mirkwood 0270 <gen> instantly to (Center of Legolas3 <gen>) , facing 120.00 degrees
Unit - Move Hobbit 0274 <gen> instantly to (Center of Merry3 <gen>) , facing 170.00 degrees
Unit - Move Hobbit 0273 <gen> instantly to (Center of Pippin3 <gen>) , facing 180.00 degrees
Unit - Move Hobbit 0277 <gen> instantly to (Center of Sam3 <gen>) , facing 180.00 degrees
Unit - Move Dwarven Warrior 0260 <gen> instantly to (Center of Gimli3 <gen>) , facing 90.00 degrees
Unit - Move Ring Bearer 0275 <gen> instantly to (Center of Frodo3 <gen>) , facing 90.00 degrees
Cinematic - Send transmission to (All players) from The Grey 0271 <gen> named Gandalf : Play No sound and display You Cannot Pass! . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ring Bearer 0275 <gen> named Frodo : Play No sound and display Gandalf! . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from The Grey 0271 <gen> named Gandalf : Play No sound and display I am the servant of the Secret Fire, wielder of the Flame of Anor… . Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from The Grey 0271 <gen> named Gandalf : Play No sound and display The dark fire will not avail you! Flame of Udûn! . Modify duration: Add 6.00 seconds and Wait
Cinematic - Send transmission to (All players) from The Grey 0271 <gen> named Gandalf : Play No sound and display You - Shall Not - Pass! . Modify duration: Add 4.00 seconds and Wait
Special Effect - Create a special effect at (Center of Region_054 <gen>) using Abilities\Spells\Items\ResourceItems\ResourceEffectTarget.mdl
Unit - Kill Balrog 0543 <gen>
Cinematic - Send transmission to (All players) from Knight of Gondor 0272 <gen> named Boromir : Play No sound and display Frodo No! Its too Late! . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ring Bearer 0275 <gen> named Frodo : Play No sound and display Gandalf! . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from The Grey 0271 <gen> named Gandalf : Play No sound and display Fly, You Fools! . Modify duration: Add 4.00 seconds and Wait
Unit - Kill The Grey 0271 <gen>
Cinematic - Send transmission to (All players) from Ring Bearer 0275 <gen> named Frodo : Play No sound and display Nooo! . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Knight of Gondor 0272 <gen> named Boromir : Play No sound and display Aragorn! Lets go! . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ring Bearer 0275 <gen> named Frodo : Play No sound and display No! . Modify duration: Add 2.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 4 (Purple) over 0 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 6 (Orange) over 0 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 9 (Gray) over 0 seconds
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Turn off letterbox mode (show interface) for (All players) : fade in over 2 seconds
Cinematic - Enable user control for (All players) .
Unit - Unpause all units
Trigger - Turn off (This trigger)
Theme music
Events
Unit - Goblin 0438 <gen> Dies
Conditions
Actions
Sound - Play 13___The_Bridge_Of_Khazad_Dum_u <gen>
Sound - Set volume of 13___The_Bridge_Of_Khazad_Dum_u <gen> to 100 %
Camera
Events
Map initialization
Conditions
Actions
Camera - . Apply . gg_cam_Camera_019 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_019 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_019 for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_Camera_019 for Player 4 (Purple) over 0 seconds
Camera - . Apply . gg_cam_Camera_019 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_019 for Player 6 (Orange) over 0 seconds
Camera - . Apply . gg_cam_Camera_019 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_019 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_019 for Player 9 (Gray) over 0 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Cinematic - Disable user control for (All players) .
Wait 2 seconds
Cinematic - Send transmission to (All players) from Dwarven Warrior 0260 <gen> named Gimli : Play No sound and display The walls... of Moria... . Modify duration: Add 0 seconds and Wait
Camera - . Apply . gg_cam_Camera_020 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_020 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_020 for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_Camera_020 for Player 4 (Purple) over 0 seconds
Camera - . Apply . gg_cam_Camera_020 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_020 for Player 6 (Orange) over 0 seconds
Camera - . Apply . gg_cam_Camera_020 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_020 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_020 for Player 9 (Gray) over 0 seconds
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Turn off letterbox mode (show interface) for (All players) : fade in over 2 seconds
Cinematic - Enable user control for (All players) .
Goblins
Events
Unit - Big Goblin 0004 <gen> Dies
Conditions
Actions
Unit - Create 25 . Goblin for Player 12 (Brown) at (Center of Region_061 <gen>) facing 180.00 degrees
Unit - Create 25 . Goblin for Player 12 (Brown) at (Center of Region_062 <gen>) facing 180.00 degrees
Unit - Create 25 . Orc for Player 12 (Brown) at (Center of Region_063 <gen>) facing 180.00 degrees
Unit - Create 25 . Orc for Player 12 (Brown) at (Center of Region_064 <gen>) facing 180.00 degrees
Game - Display to (All players) the text: Legolas: Looks like we have to fight our way through.
Wait 15.00 seconds
Game - Display to (All players) the text: Argh! Let them come!
Trigger - Turn off (This trigger)
Attack on Elves
Events
Unit - Goblin Archer 0571 <gen> Dies
Conditions
Actions
Destructible - Destroy Elven Gate 1237 <gen>
Unit - Create 25 . Soldier of Caras Galadhon for Player 10 (Light Blue) at (Center of Region_012 <gen>) facing 90.00 degrees
Unit - Create 10 . Archer of Caras Galadhon for Player 10 (Light Blue) at (Center of Region_014 <gen>) facing 90.00 degrees
Unit - Create 25 . Orc for Player 12 (Brown) at (Center of Region_013 <gen>) facing 270.00 degrees
Unit - Create 25 . Goblin for Player 12 (Brown) at (Center of Region_013 <gen>) facing 270.00 degrees
Unit - Create 15 . Goblin Archer for Player 12 (Brown) at (Center of Region_013 <gen>) facing 270.00 degrees
Game - Display to (All players) the text: Caras Galadhon Soldier: "Attack! Do not let these monsters take our city!"
Wait 2 seconds
Game - Display to (All players) the text: Caras Galadhon Archer: "Lord Haldir, what took you so long?"
Wait 2 seconds
Game - Display to (All players) the text: Haldir: "Nevermind that, ATTACK!"
Inside Gate
Events
Unit - Orc 0185 <gen> Dies
Conditions
Actions
Destructible - Destroy Dungeon Gate 0180 <gen>
Game - Display to (All players) the text: Pippin: I Heard Something Just Now...
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