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Model validation: Peon-Pong Tank
Peon-Pong Tank-b.mdx
0errors0severe2warnings34unused
2
Model
No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
GeosetAnimation 0
1
Alpha
Track 8 at frame 7000 has exactly the same value as tracks 7 and 9
1
GeosetAnimation 1
1
Alpha
Track 5 at frame 4500 has exactly the same value as tracks 4 and 6
1
GeosetAnimation 2
1
Alpha
Track 5 at frame 4500 has exactly the same value as tracks 4 and 6
1
GeosetAnimation 3
1
Alpha
Track 5 at frame 4500 has exactly the same value as tracks 4 and 6
1
GeosetAnimation 4
1
Alpha
Track 5 at frame 4500 has exactly the same value as tracks 4 and 6
1
GeosetAnimation 5
1
Alpha
Track 5 at frame 4500 has exactly the same value as tracks 4 and 6
1
GeosetAnimation 6
1
Alpha
Track 5 at frame 4500 has exactly the same value as tracks 4 and 6
1
GeosetAnimation 7
1
Alpha
Track 5 at frame 4500 has exactly the same value as tracks 4 and 6
3
Bone 1 - "BonePaleta"
1
Translation
Track 2 at frame 3996 is not in any sequence
1
Rotation
Track 2 at frame 3996 is not in any sequence
1
Scaling
Track 2 at frame 3996 is not in any sequence
6
Bone 2 - "BonePeon"
2
Translation
Track 1 at frame 1896 is not in any sequence
Track 5 at frame 3073 is not in any sequence
2
Rotation
Track 1 at frame 1896 is not in any sequence
Track 4 at frame 3073 is not in any sequence
2
Scaling
Track 1 at frame 1896 is not in any sequence
Track 4 at frame 3073 is not in any sequence
3
Bone 3 - "BonePilka"
1
Translation
Track 1 at frame 3960 is not in any sequence
1
Rotation
Track 1 at frame 3960 is not in any sequence
1
Scaling
Track 1 at frame 3960 is not in any sequence
1
ParticleEmitter2 0 - "wiatrak"
1
Visibility
Track 8 at frame 7000 has exactly the same value as tracks 7 and 9
1
ParticleEmitter2 1 - "boo"
1
Visibility
Track 9 at frame 7000 has exactly the same value as tracks 8 and 10
2
ParticleEmitter2 2 - "dead"
2
Visibility
Track 5 at frame 4500 has exactly the same value as tracks 4 and 6
Track 6 at frame 4700 has exactly the same value as tracks 5 and 7
2
ParticleEmitter2 3 - "deadWelw"
2
Visibility
Track 5 at frame 4500 has exactly the same value as tracks 4 and 6
Track 6 at frame 4700 has exactly the same value as tracks 5 and 7
2
ParticleEmitter2 4 - "deadWelw"
2
Visibility
Track 5 at frame 4500 has exactly the same value as tracks 4 and 6
Track 6 at frame 4700 has exactly the same value as tracks 5 and 7
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