Model validation: Peon-Pong Tank

Peon-Pong Tank-b.mdx

0 errors 0 severe 2 warnings 34 unused
  • 2 Model
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 GeosetAnimation 0
    • 1 Alpha
      • Track 8 at frame 7000 has exactly the same value as tracks 7 and 9
  • 1 GeosetAnimation 1
    • 1 Alpha
      • Track 5 at frame 4500 has exactly the same value as tracks 4 and 6
  • 1 GeosetAnimation 2
    • 1 Alpha
      • Track 5 at frame 4500 has exactly the same value as tracks 4 and 6
  • 1 GeosetAnimation 3
    • 1 Alpha
      • Track 5 at frame 4500 has exactly the same value as tracks 4 and 6
  • 1 GeosetAnimation 4
    • 1 Alpha
      • Track 5 at frame 4500 has exactly the same value as tracks 4 and 6
  • 1 GeosetAnimation 5
    • 1 Alpha
      • Track 5 at frame 4500 has exactly the same value as tracks 4 and 6
  • 1 GeosetAnimation 6
    • 1 Alpha
      • Track 5 at frame 4500 has exactly the same value as tracks 4 and 6
  • 1 GeosetAnimation 7
    • 1 Alpha
      • Track 5 at frame 4500 has exactly the same value as tracks 4 and 6
  • 3 Bone 1 - "BonePaleta"
    • 1 Translation
      • Track 2 at frame 3996 is not in any sequence
    • 1 Rotation
      • Track 2 at frame 3996 is not in any sequence
    • 1 Scaling
      • Track 2 at frame 3996 is not in any sequence
  • 6 Bone 2 - "BonePeon"
    • 2 Translation
      • Track 1 at frame 1896 is not in any sequence
      • Track 5 at frame 3073 is not in any sequence
    • 2 Rotation
      • Track 1 at frame 1896 is not in any sequence
      • Track 4 at frame 3073 is not in any sequence
    • 2 Scaling
      • Track 1 at frame 1896 is not in any sequence
      • Track 4 at frame 3073 is not in any sequence
  • 3 Bone 3 - "BonePilka"
    • 1 Translation
      • Track 1 at frame 3960 is not in any sequence
    • 1 Rotation
      • Track 1 at frame 3960 is not in any sequence
    • 1 Scaling
      • Track 1 at frame 3960 is not in any sequence
  • 1 ParticleEmitter2 0 - "wiatrak"
    • 1 Visibility
      • Track 8 at frame 7000 has exactly the same value as tracks 7 and 9
  • 1 ParticleEmitter2 1 - "boo"
    • 1 Visibility
      • Track 9 at frame 7000 has exactly the same value as tracks 8 and 10
  • 2 ParticleEmitter2 2 - "dead"
    • 2 Visibility
      • Track 5 at frame 4500 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 4700 has exactly the same value as tracks 5 and 7
  • 2 ParticleEmitter2 3 - "deadWelw"
    • 2 Visibility
      • Track 5 at frame 4500 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 4700 has exactly the same value as tracks 5 and 7
  • 2 ParticleEmitter2 4 - "deadWelw"
    • 2 Visibility
      • Track 5 at frame 4500 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 4700 has exactly the same value as tracks 5 and 7
  • unused Texture 1 - "Smoke.blp"
  • unused Texture 3 - "DungeonDoodad0.blp"
  • unused Texture 4 - "LavaLump2.blp"
  • unused Texture 6 - "GenericGlow64.blp"
  • unused Texture 8 - "Shockwave1White.blp"
  • unused Texture 9 - "Star7b.blp"
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