Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
Peon Command v1.6.w3x
Variables
Start
Visability
Camera
Starting units
Abilities
Speedy
Speedy Copy
East Shell
East Shell Copy
East Shell Copy Copy
West Shell
West Shell Copy
West Shell Copy Copy
Random
Stop Kill
Speedy Slow drop
Speedy Slow drop Copy
FUCK
Item Dropper Move
Item Dropper Move initial
Camera Reset
Daytime
Wins and Losses
No Crossing
No Crossing Copy 2
No Crossing Copy
Shell Hit
DG Hit
Brown Hit
Restart
Remove all
Remove all Copy Copy
Remove all Copy
Name
Type
is_array
initial_value
Number
integer
No
1
Visability
Events
Map initialization
Conditions
Actions
Player Group - Pick every player in (All players) and do (Create an initially Enabled visibility modifier for (Picked player) emitting Visibility across (Playable map area))
Camera
Events
Map initialization
Conditions
Actions
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Camera_001 for (Picked player) over 0 seconds)
Starting units
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Player Group - Pick every player in (All players) and do (Create 1.Peon for (Picked player) at ((Picked player) start location) facing Default building facing degrees)
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Peon) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 12 (Brown) of type Peon) and do (Remove (Picked unit) from the game)
Speedy
Events
Unit - A unit Uses an item
Conditions
Speedy Shell Equal to (Item-type of (Item being manipulated))
Actions
Unit - Add Summon Speedy Shell - R to (Hero manipulating item)
Unit - Remove Summon Shell - R from (Hero manipulating item)
Unit - Remove Summon Slow Shell - R from (Hero manipulating item)
Speedy Copy
Events
Unit - A unit Uses an item
Conditions
Slow Shell Equal to (Item-type of (Item being manipulated))
Actions
Unit - Add Summon Slow Shell - R to (Hero manipulating item)
Unit - Remove Summon Shell - R from (Hero manipulating item)
Unit - Remove Summon Speedy Shell - R from (Hero manipulating item)
East Shell
Events
Unit - A unit Starts the effect of an ability
Conditions
((Owner of (Casting unit)) is an ally of Player 11 (Dark Green).) Equal to True
(Ability being cast) Equal to Summon Speedy Shell - R
Actions
Unit - Create 1 . Speedy Shell for Player 11 (Dark Green) at (Position of (Casting unit)) facing Default building facing degrees
Unit - Order (Last created unit) to Move To . ((Target point of ability being cast) offset by 99999.00 towards (Facing of (Casting unit)) degrees.)
East Shell Copy
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Summon Shell - R
((Owner of (Casting unit)) is an ally of Player 11 (Dark Green).) Equal to True
Actions
Unit - Create 1 . Speedy Shell for Player 11 (Dark Green) at (Position of (Casting unit)) facing Default building facing degrees
Unit - Order (Last created unit) to Move To . ((Target point of ability being cast) offset by 99999.00 towards (Facing of (Casting unit)) degrees.)
East Shell Copy Copy
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Summon Slow Shell - R
((Owner of (Casting unit)) is an ally of Player 11 (Dark Green).) Equal to True
Actions
Unit - Create 1 . Slow Shell for Player 11 (Dark Green) at (Position of (Casting unit)) facing Default building facing degrees
Unit - Order (Last created unit) to Move To . ((Target point of ability being cast) offset by 99999.00 towards (Facing of (Casting unit)) degrees.)
West Shell
Events
Unit - A unit Starts the effect of an ability
Conditions
((Owner of (Casting unit)) is an ally of Player 12 (Brown).) Equal to True
(Ability being cast) Equal to Summon Speedy Shell - R
Actions
Unit - Create 1 . Speedy Shell for Player 12 (Brown) at (Position of (Casting unit)) facing Default building facing degrees
Unit - Order (Last created unit) to Move To . ((Target point of ability being cast) offset by 99999.00 towards (Facing of (Casting unit)) degrees.)
West Shell Copy
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Summon Shell - R
((Owner of (Casting unit)) is an ally of Player 12 (Brown).) Equal to True
Actions
Unit - Create 1 . Speedy Shell for Player 12 (Brown) at (Position of (Casting unit)) facing Default building facing degrees
Unit - Order (Last created unit) to Move To . ((Target point of ability being cast) offset by 99999.00 towards (Facing of (Casting unit)) degrees.)
West Shell Copy Copy
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Summon Slow Shell - R
((Owner of (Casting unit)) is an ally of Player 12 (Brown).) Equal to True
Actions
Unit - Create 1 . Slow Shell for Player 12 (Brown) at (Position of (Casting unit)) facing Default building facing degrees
Unit - Order (Last created unit) to Move To . ((Target point of ability being cast) offset by 99999.00 towards (Facing of (Casting unit)) degrees.)
Stop Kill
Events
Unit - A unit enters Region_008 <gen>
Unit - A unit enters Region_012 <gen>
Unit - A unit enters Region_011 <gen>
Unit - A unit enters Region_010 <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Unit-type of (Entering unit)) Equal to Shell
(Unit-type of (Entering unit)) Equal to Speedy Shell
(Unit-type of (Entering unit)) Equal to Slow Shell
Actions
Unit - Explode (Entering unit) .
Speedy Slow drop
Events
Time - Every (Random real number between 10.00 and 25.00) seconds of game time
Conditions
Actions
Trigger - Run Speedy_Slow_drop_Copy <gen> (checking conditions)
Speedy Slow drop Copy
Events
Conditions
Actions
Set Variable Set Number = (Random integer number between 1 and 2)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Number Less than or equal to 1
Then - Actions
Item - Create Speedy Shell at (Position of Item Dropper 0012 <gen>)
Else - Actions
Item - Create Slow Shell at (Position of Item Dropper 0012 <gen>)
FUCK
Events
Player - Player 1 (Red) types a chat message containing FUCK (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to (All players) the text: (String((Random integer number between 1 and 10)))
Item Dropper Move
Events
Time - Every 5.00 seconds of game time
Conditions
Actions
Unit - Order Item Dropper 0012 <gen> to Move To . (Random point in (Playable map area))
Item Dropper Move initial
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Unit - Order Item Dropper 0012 <gen> to Move To . (Random point in (Playable map area))
Camera Reset
Events
Player - (Player(1)) types a chat message containing -camera (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Camera_001 for (Picked player) over 0 seconds)
Daytime
Events
Map initialization
Conditions
Actions
Game - Turn the day/night cycle Off
Game - Set the time of day to 12
Wins and Losses
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Base
Actions
Player Group - Pick every player in (All allies of (Owner of (Killing unit)).) and do (Add 1 to (Picked player).Current gold)
Player Group - Pick every player in (All allies of (Owner of (Dying unit)).) and do (Add 1 to (Picked player).Current lumber)
No Crossing
Events
Unit - A unit enters NIGGA_PLOX_Copy <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Peon
Actions
Region - Center NIGGA_PLZ <gen> on (Position of (Entering unit))
No Crossing Copy 2
Events
Unit - A unit enters NIGGA_PLOX <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Peon
Actions
Region - Center NIGGA_PLZ_Copy <gen> on (Position of (Entering unit))
No Crossing Copy
Events
Unit - A unit enters Region_003 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Peon
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Owner of (Entering unit)) is an ally of Player 11 (Dark Green).) Equal to True
Then - Actions
Unit - Move (Entering unit) instantly to (Center of NIGGA_PLZ <gen>)
Else - Actions
Unit - Move (Entering unit) instantly to (Center of NIGGA_PLZ_Copy <gen>)
DG Hit
Events
Unit - A unit enters Region_000 <gen>
Conditions
And - All (Conditions) are true
Conditions
(Player 12 (Brown) controller) Equal to ((Owner of (Entering unit)) controller)
Or - Any (Conditions) are true
Conditions
(Unit-type of (Entering unit)) Equal to Shell
(Unit-type of (Entering unit)) Equal to Slow Shell
(Unit-type of (Entering unit)) Equal to Speedy Shell
Actions
Unit - Kill (Entering unit)
Region - Center 0WN3D <gen> on (Position of (Dying unit))
Unit - Cause (Dying unit) to damage circular area after 0 seconds of radius 500 at (Center of 0WN3D <gen>) , dealing 35.00 damage of attack type Spells and damage type Normal
Brown Hit
Events
Unit - A unit enters Region_001 <gen>
Conditions
And - All (Conditions) are true
Conditions
(Player 11 (Dark Green) controller) Equal to ((Owner of (Entering unit)) controller)
Or - Any (Conditions) are true
Conditions
(Unit-type of (Entering unit)) Equal to Shell
(Unit-type of (Entering unit)) Equal to Slow Shell
(Unit-type of (Entering unit)) Equal to Speedy Shell
Actions
Unit - Kill (Entering unit)
Region - Center 0WN3D_Copy <gen> on (Position of (Dying unit))
Unit - Cause (Dying unit) to damage circular area after 0 seconds of radius 500 at (Center of 0WN3D <gen>) , dealing 35.00 damage of attack type Spells and damage type Normal
Remove all
Events
Unit - A unit Dies
Conditions
And - All (Conditions) are true
Conditions
(Unit-type of (Dying unit)) Equal to Base
(Number of units in (Units of type Base)) Equal to 2
Actions
Visibility - Disable (Last created visibility modifier)
Wait 3.00 seconds
Game - Display to (All players) the text: ***Restarting***
Wait 1.00 seconds
Trigger - Turn off Wins_and_Losses <gen>
Trigger - Turn off (This trigger)
Trigger - Run Remove_all_Copy_Copy <gen> (checking conditions)
Remove all Copy Copy
Events
Conditions
Actions
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Kill (Picked unit))
Wait 1.00 seconds
Trigger - Clear the trigger queue
Trigger - Run Remove_all_Copy <gen> (checking conditions)
Remove all Copy
Events
Conditions
Actions
Unit - Create 1 . Base for Player 11 (Dark Green) at (Center of Region_000 <gen>) facing Default building facing degrees
Unit - Create 1 . Base for Player 12 (Brown) at (Center of Region_001 <gen>) facing Default building facing degrees
Unit - Create 1 . Item Dropper for Player 12 (Brown) at (Center of (Playable map area)) facing Default building facing degrees
Item - Pick every item in (Playable map area) and do (Remove (Picked item))
Wait 1.00 seconds
Player Group - Pick every player in (All players) and do (Create 1.Peon for (Picked player) at ((Picked player) start location) facing Default building facing degrees)
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Peon) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 12 (Brown) of type Peon) and do (Remove (Picked unit) from the game)
Visibility - Enable (Last created visibility modifier)
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.