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Triggers
Peon Command v1.5.w3x
Variables
Start
Visability
Starting units
Abilities
Speedy
East Shell
East Shell Copy
West Shell
West Shell Copy
Random
Speedy drop
Daytime
Wins and Losses
No Crossing
No Crossing Copy 2
No Crossing Copy
Shell Hit
DG Hit
Brown Hit
Restart
Remove all
Remove all Copy Copy
Remove all Copy
Name
Type
is_array
initial_value
Visability
Events
Map initialization
Conditions
Actions
Player Group - Pick every player in (All players) and do (Create an initially Enabled visibility modifier for (Picked player) emitting Visibility across (Playable map area))
Starting units
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Player Group - Pick every player in (All players) and do (Create 1.Peon for (Picked player) at ((Picked player) start location) facing Default building facing degrees)
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Peon) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 12 (Brown) of type Peon) and do (Remove (Picked unit) from the game)
Speedy
Events
Unit - A unit Uses an item
Conditions
Speedy Shell Equal to (Item-type of (Item being manipulated))
Actions
Unit - Add Summon Speedy Shell - R to (Hero manipulating item)
Unit - Remove Summon Shell - R from (Hero manipulating item)
East Shell
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Summon Shell - R
((Owner of (Casting unit)) is an ally of Player 11 (Dark Green).) Equal to True
Actions
Unit - Create 1 . Shell for Player 11 (Dark Green) at (Position of (Casting unit)) facing Default building facing degrees
Unit - Order (Last created unit) to Move To . (Center of Region_001 <gen>)
East Shell Copy
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Summon Speedy Shell - R
((Owner of (Casting unit)) is an ally of Player 11 (Dark Green).) Equal to True
Actions
Unit - Create 1 . Speedy Shell for Player 11 (Dark Green) at (Position of (Casting unit)) facing Default building facing degrees
Unit - Order (Last created unit) to Move To . (Center of Region_001 <gen>)
West Shell
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Summon Shell - R
((Owner of (Casting unit)) is an ally of Player 12 (Brown).) Equal to True
Actions
Unit - Create 1 . Shell for Player 12 (Brown) at (Position of (Casting unit)) facing Default building facing degrees
Unit - Order (Last created unit) to Move To . (Center of Region_000 <gen>)
West Shell Copy
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Summon Speedy Shell - R
((Owner of (Casting unit)) is an ally of Player 12 (Brown).) Equal to True
Actions
Unit - Create 1 . Speedy Shell for Player 12 (Brown) at (Position of (Casting unit)) facing Default building facing degrees
Unit - Order (Last created unit) to Move To . (Center of Region_000 <gen>)
Speedy drop
Events
Time - Every 35.00 seconds of game time
Conditions
Actions
Item - Create Speedy Shell at (Position of Item Dropper 0012 <gen>)
Daytime
Events
Map initialization
Conditions
Actions
Game - Turn the day/night cycle Off
Game - Set the time of day to 12
Wins and Losses
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Base
Actions
Player Group - Pick every player in (All allies of (Owner of (Killing unit)).) and do (Add 1 to (Picked player).Current gold)
Player Group - Pick every player in (All allies of (Owner of (Dying unit)).) and do (Add 1 to (Picked player).Current lumber)
No Crossing
Events
Unit - A unit enters NIGGA_PLOX_Copy <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Peon
Actions
Region - Center NIGGA_PLZ <gen> on (Position of (Entering unit))
No Crossing Copy 2
Events
Unit - A unit enters NIGGA_PLOX <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Peon
Actions
Region - Center NIGGA_PLZ_Copy <gen> on (Position of (Entering unit))
No Crossing Copy
Events
Unit - A unit enters Region_003 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Peon
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Owner of (Entering unit)) is an ally of Player 11 (Dark Green).) Equal to True
Then - Actions
Unit - Move (Entering unit) instantly to (Center of NIGGA_PLZ <gen>)
Else - Actions
Unit - Move (Entering unit) instantly to (Center of NIGGA_PLZ_Copy <gen>)
DG Hit
Events
Unit - A unit enters Region_000 <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Unit-type of (Entering unit)) Equal to Shell
(Unit-type of (Entering unit)) Equal to Speedy Shell
(Player 12 (Brown) controller) Equal to ((Owner of (Entering unit)) controller)
Actions
Unit - Kill (Entering unit)
Region - Center 0WN3D <gen> on (Position of (Dying unit))
Unit - Cause (Dying unit) to damage circular area after 0 seconds of radius 500 at (Center of 0WN3D <gen>) , dealing 35.00 damage of attack type Spells and damage type Normal
Brown Hit
Events
Unit - A unit enters Region_001 <gen>
Conditions
(Player 11 (Dark Green) controller) Equal to ((Owner of (Entering unit)) controller)
Or - Any (Conditions) are true
Conditions
(Unit-type of (Entering unit)) Equal to Shell
(Unit-type of (Entering unit)) Equal to Speedy Shell
Actions
Unit - Kill (Entering unit)
Region - Center 0WN3D <gen> on (Position of (Dying unit))
Unit - Cause (Dying unit) to damage circular area after 0 seconds of radius 500 at (Center of 0WN3D <gen>) , dealing 35.00 damage of attack type Spells and damage type Normal
Remove all
Events
Unit - A unit Dies
Conditions
And - All (Conditions) are true
Conditions
(Unit-type of (Dying unit)) Equal to Base
(Number of units in (Units of type Base)) Equal to 2
Actions
Visibility - Disable (Last created visibility modifier)
Wait 3.00 seconds
Game - Display to (All players) the text: ***Restarting***
Wait 1.00 seconds
Trigger - Turn off Wins_and_Losses <gen>
Trigger - Turn off (This trigger)
Trigger - Run Remove_all_Copy_Copy <gen> (checking conditions)
Remove all Copy Copy
Events
Conditions
Actions
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Kill (Picked unit))
Wait 1.00 seconds
Trigger - Clear the trigger queue
Trigger - Run Remove_all_Copy <gen> (checking conditions)
Remove all Copy
Events
Conditions
Actions
Unit - Create 1 . Base for Player 11 (Dark Green) at (Center of Region_000 <gen>) facing Default building facing degrees
Unit - Create 1 . Base for Player 12 (Brown) at (Center of Region_001 <gen>) facing Default building facing degrees
Unit - Create 1 . Item Dropper for Player 12 (Brown) at (Center of (Playable map area)) facing Default building facing degrees
Item - Pick every item in (Playable map area) and do (Remove (Picked item))
Wait 1.00 seconds
Player Group - Pick every player in (All players) and do (Create 1.Peon for (Picked player) at ((Picked player) start location) facing Default building facing degrees)
Unit Group - Pick every unit in (Units owned by Player 11 (Dark Green) of type Peon) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 12 (Brown) of type Peon) and do (Remove (Picked unit) from the game)
Visibility - Enable (Last created visibility modifier)
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