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Model validation: PenguinWorker_ByEpsilon

PenguinWorker_ByEpsilon.mdx

0 errors 0 severe 6 warnings 5 unused
  • 3 Model
    • Attachment 8 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • Referenced by 2 geoset animations: 0, 6
  • 1 Geoset 1
    • Referenced by 2 geoset animations: 1, 7
  • 1 Helper 8
    • 1 Rotation
      • Track 6 has the same frame 18300 as track 5
  • 2 Helper 9
    • 2 Translation
      • Track 2 at frame 1800 is not in any sequence
      • Track 8 at frame 27667 is not in any sequence
  • 2 Helper 12
    • 2 Translation
      • Track 2 at frame 1800 is not in any sequence
      • Track 8 at frame 27667 is not in any sequence
  • 1 EventObject 3 - "SPLxHBL2"
    • Track 0 at frame 15333 is not in any sequence
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