Name | Type | is_array | initial_value |
Boolean_EnableAI | boolean | Yes | |
Boolean_EnableWeather | boolean | Yes | |
Boolean_UnitDecay | boolean | No | |
Camera_VictoryCam | camerasetup | No | |
FloatingText_TempText | texttag | Yes | |
Integer_GameDays | integer | No | |
Integer_GameTime | integer | Yes | |
Integer_MaxEvil | integer | No | |
Integer_MaxTraped | integer | No | |
Integer_NumberItems | integer | No | |
Integer_NumberTrapable | integer | No | |
Integer_PlayerScores | integer | Yes | |
Integer_RandomWeather | integer | No | |
Integer_UnitDecay | integer | No | |
Integer_UnitWorth | integer | Yes | |
ItemType_DropItem | itemcode | Yes | |
Multiboard_StatsMB | multiboard | No | |
Point_TempPoint | location | No | |
SpecialEffect_TempEffect | effect | Yes | |
String_StartingMessages | string | Yes | |
Unit_VictoryUnit | unit | No | |
UnitType_EvilUnits | unitcode | No | |
UnitType_Target | unitcode | Yes | |
UnitType_Trapper | unitcode | No |
===========================================================================
Trapper Code By: Jukebox42
Contact me AIM: Jukeb0x42
Clan TDG: http://www.jx3.net/tdg
===========================================================================
function Trig_Display_Text_Welcome_Actions takes nothing returns nothing
local integer i = StringLength(udg_String_StartingMessages[0])+11
local string s = ""
loop
exitwhen i<=0
set s = s + "="
set i = i - 1
endloop
call TriggerSleepAction( 2 )
call DisplayTextToForce( GetPlayersAll(), udg_String_StartingMessages[3] + s )
call DisplayTextToForce( GetPlayersAll(), udg_String_StartingMessages[3] + "Welcome To " + udg_String_StartingMessages[0] )
call DisplayTextToForce( GetPlayersAll(), udg_String_StartingMessages[3] + "Created By: " + udg_String_StartingMessages[1] )
call DisplayTextToForce( GetPlayersAll(), udg_String_StartingMessages[3] + udg_String_StartingMessages[2] )
call DisplayTextToForce( GetPlayersAll(), udg_String_StartingMessages[3] + s )
call DisplayTextToForce( GetPlayersAll(), "" )
call DisplayTextToForce( GetPlayersAll(), "" )
call TriggerSleepAction( 2 )
call DisplayTextToForce( GetPlayersAll(), "" )
call DisplayTextToForce( GetPlayersAll(), udg_String_StartingMessages[3] + "Get Trapping!" )
call DisplayTextToForce( GetPlayersAll(), udg_String_StartingMessages[3] + "Check |r(F9)How To Play" + udg_String_StartingMessages[3] + " for game rules and tips!" )
endfunction
//===========================================================================
function InitTrig_Display_Text_Welcome takes nothing returns nothing
set gg_trg_Display_Text_Welcome = CreateTrigger( )
call TriggerAddAction( gg_trg_Display_Text_Welcome, function Trig_Display_Text_Welcome_Actions )
endfunction