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Triggers
Video.w3x
Variables
Video.w3x
Video.w3x xD
Trigger
Kartenspezifischen eigenen Skript-Code unten eingeben. Dieser Text wird in das Karten-Skript nach der Deklaration der Variablen und vor jeglichem Auslöser-Code eingefügt.
Name
Type
is_array
initial_value
Trigger
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 0 seconds
Cinematic - Fade out over 0.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Cinematic - Fade in over 1.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 2.00 seconds
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 1.00 seconds
Special Effect - Create a special effect attached to the head (Unexpected type: 'attachpoint') of Zergling 0001 <gen> using Objects\Spawnmodels\Critters\Albatross\CritterBloodAlbatross.mdl
Special Effect - Create a special effect attached to the head (Unexpected type: 'attachpoint') of Zergling 0001 <gen> using Objects\Spawnmodels\Critters\Albatross\CritterBloodAlbatross.mdl
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 1.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Marine 0000 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Wait 1.00 seconds
Sound - Play No_ammo__u <gen>
Wait 1.00 seconds
Unit - Order Zergling 0001 <gen> to Move To . (Center of Gebiet_000 <gen>)
Cinematic - Send transmission to (All players) from Marine 0000 <gen> named Marine : Play No sound and display Oh my God! I need a Clip! I need a Clip! . Modify duration: Add 3.00 seconds and Wait
Wait 0.50 seconds
Cinematic - Send transmission to (All players) from Zergling 0001 <gen> named Alien : Play No sound and display For the Overmind! . Modify duration: Add 2.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Marine 0000 <gen> named Marine : Play No sound and display Oh here is a Clip. THANK YOU, GOD! . Modify duration: Add 3.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 0 seconds
Cinematic - Fade out over 0.00 seconds using texture ReplaceableTextures\CameraMasks\Sniper Rifle Scope.blp (Unexpected type: 'cinefiltertexture') and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 2.00 seconds
Wait 2 seconds
Sound - Play Assault <gen>
Special Effect - Create a special effect attached to the head (Unexpected type: 'attachpoint') of Zergling 0001 <gen> using Objects\Spawnmodels\Human\HumanBlood\HumanBloodKnight.mdl
Unit - Kill Zergling 0001 <gen>
Wait 1.00 seconds
Cinematic - Fade in over 0.00 seconds using texture ReplaceableTextures\CameraMasks\Sniper Rifle Scope.blp (Unexpected type: 'cinefiltertexture') and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 1.00 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Marine 0000 <gen> named Marine : Play No sound and display Haha! . Modify duration: Add 2.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
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