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Model validation: Panzer VI -Tiger
Tiger.mdx
0errors1severe2warnings64unused
1
Sequence 1 - "Walk"
This sequence starts before sequence 0 "Stand" ends
2
Model
No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
GeosetAnimation 0
1
Alpha
Track 6 at frame 2000 is not in any sequence
1
GeosetAnimation 1
1
Alpha
Track 6 at frame 2000 is not in any sequence
1
GeosetAnimation 2
1
Alpha
Track 6 at frame 2000 is not in any sequence
1
GeosetAnimation 3
1
Alpha
Track 6 at frame 2000 is not in any sequence
1
GeosetAnimation 4
1
Alpha
Track 6 at frame 2000 is not in any sequence
1
GeosetAnimation 5
1
Alpha
Track 6 at frame 2000 is not in any sequence
1
GeosetAnimation 6
1
Alpha
Track 6 at frame 2000 is not in any sequence
1
GeosetAnimation 7
1
Alpha
Track 6 at frame 2000 is not in any sequence
1
GeosetAnimation 8
1
Alpha
Track 6 at frame 2000 is not in any sequence
1
GeosetAnimation 9
1
Alpha
Track 6 at frame 2000 is not in any sequence
1
GeosetAnimation 10
1
Alpha
Track 6 at frame 2000 is not in any sequence
1
GeosetAnimation 11
1
Alpha
Track 6 at frame 2000 is not in any sequence
1
GeosetAnimation 12
1
Alpha
Track 6 at frame 2000 is not in any sequence
1
GeosetAnimation 13
1
Alpha
Track 6 at frame 2000 is not in any sequence
1
GeosetAnimation 14
1
Alpha
Track 6 at frame 2000 is not in any sequence
1
GeosetAnimation 15
1
Alpha
Track 6 at frame 2000 is not in any sequence
1
GeosetAnimation 16
1
Alpha
Track 6 at frame 2000 is not in any sequence
5
Bone 0 - "Bone10"
1
Translation
Track 9 at frame 2000 is not in any sequence
1
Rotation
Track 7 at frame 2000 is not in any sequence
3
Scaling
Track 5 at frame 2000 is not in any sequence
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 500 has exactly the same value as tracks 1 and 3
3
Bone 1 - "Bone_Body"
1
Translation
Track 3 at frame 2000 is not in any sequence
1
Rotation
Track 2 at frame 2000 is not in any sequence
1
Scaling
Track 2 at frame 2000 is not in any sequence
3
Bone 2 - "Bone_gun"
1
Translation
Track 4 at frame 2000 is not in any sequence
1
Rotation
Track 2 at frame 2000 is not in any sequence
1
Scaling
Track 2 at frame 2000 is not in any sequence
5
Bone 3 - "Bone01"
1
Translation
Track 9 at frame 2000 is not in any sequence
1
Rotation
Track 7 at frame 2000 is not in any sequence
3
Scaling
Track 5 at frame 2000 is not in any sequence
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 500 has exactly the same value as tracks 1 and 3
5
Bone 4 - "Bone02"
1
Translation
Track 9 at frame 2000 is not in any sequence
1
Rotation
Track 7 at frame 2000 is not in any sequence
3
Scaling
Track 5 at frame 2000 is not in any sequence
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 500 has exactly the same value as tracks 1 and 3
5
Bone 5 - "Bone11"
1
Translation
Track 9 at frame 2000 is not in any sequence
1
Rotation
Track 7 at frame 2000 is not in any sequence
3
Scaling
Track 5 at frame 2000 is not in any sequence
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 500 has exactly the same value as tracks 1 and 3
5
Bone 6 - "Bone03"
1
Translation
Track 9 at frame 2000 is not in any sequence
1
Rotation
Track 7 at frame 2000 is not in any sequence
3
Scaling
Track 5 at frame 2000 is not in any sequence
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 500 has exactly the same value as tracks 1 and 3
5
Bone 7 - "Bone12"
1
Translation
Track 9 at frame 2000 is not in any sequence
1
Rotation
Track 7 at frame 2000 is not in any sequence
3
Scaling
Track 5 at frame 2000 is not in any sequence
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
Track 2 at frame 500 has exactly the same value as tracks 1 and 3
2
ParticleEmitter2 0 - "AttackFire"
1
Visibility
Track 6 at frame 2000 is not in any sequence
1
Emission Rate
Track 8 at frame 2000 is not in any sequence
3
ParticleEmitter2 1 - "AttackSmoke"
1
Visibility
Track 6 at frame 2000 is not in any sequence
2
Emission Rate
Track 9 at frame 2000 is not in any sequence
Track 5 at frame 1200 has exactly the same value as tracks 4 and 6
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