Name | Type | is_array | initial_value |
All_Units | group | No | |
AP | integer | No | |
AP_Duration | real | Yes | |
AP_On | boolean | Yes | |
AP_Skip | integer | No | |
AP_Times | integer | No | |
AP_Unit | unit | Yes | |
AP_Value | integer | Yes | |
CT | integer | No | |
CT_Angle | real | Yes | |
CT_Chance | integer | No | |
CT_Colision | real | Yes | |
CT_Damage | real | Yes | |
CT_Distance | real | Yes | |
CT_Effect | effect | Yes | |
CT_Group | group | No | |
CT_Height | real | Yes | |
CT_Hero | unit | Yes | |
CT_Level | integer | Yes | |
CT_MaxDistance | real | Yes | |
CT_Missile | unit | Yes | |
CT_On | boolean | Yes | |
CT_Parabola | real | Yes | |
CT_Point | location | Yes | |
CT_RotateSpeed | real | Yes | |
CT_Skip | integer | No | |
CT_Speed | real | Yes | |
CT_Times | integer | No | |
EQ | integer | No | |
EQ2 | integer | No | |
EQ_DebugGroup | group | No | |
EQ_Duration | real | Yes | |
EQ_Hero | unit | Yes | |
EQ_Level | integer | Yes | |
EQ_MaxDuration | real | Yes | |
EQ_On | boolean | Yes | |
EQ_Point | location | Yes | |
EQ_Skip | integer | No | |
EQ_Spam | integer | Yes | |
EQ_Times | integer | No | |
KB | integer | No | |
KB_Angle | real | Yes | |
KB_Distance | real | Yes | |
KB_Group | group | No | |
KB_Off | boolean | Yes | |
KB_Point | location | Yes | |
KB_Skip | integer | No | |
KB_Spam | integer | Yes | |
KB_Speed | real | Yes | |
KB_Target | unit | Yes | |
KB_Times | integer | No | |
Map_Point | location | Yes | |
PR | integer | No | |
PR_CenterPoint | location | Yes | |
PR_Chance | integer | No | |
PR_Damage | real | Yes | |
PR_DebugGroup | group | Yes | |
PR_Effects | integer | No | |
PR_Group | group | No | |
PR_Hero | unit | Yes | |
PR_Interval | real | Yes | |
PR_IntervalSkip | real | Yes | |
PR_MaxRadius | real | Yes | |
PR_On | boolean | Yes | |
PR_Perimeter | real | Yes | |
PR_Point | location | Yes | |
PR_Radius | real | Yes | |
PR_RingWide | real | Yes | |
PR_Skip | integer | No | |
PR_Times | integer | No | |
PR_Waves | integer | Yes | |
PRE | integer | No | |
RL | integer | No | |
RL2 | integer | No | |
RL_Angle | real | Yes | |
RL_Collision | real | Yes | |
RL_DebugGroup | group | No | |
RL_Distance | real | Yes | |
RL_Dummy | unit | Yes | |
RL_Effect | effect | Yes | |
RL_Group | group | No | |
RL_Hero | unit | Yes | |
RL_Level | integer | Yes | |
RL_On | boolean | Yes | |
RL_Point | location | Yes | |
RL_Skip | integer | No | |
RL_Speed | real | Yes | |
RL_Times | integer | No | |
SS | integer | No | |
SS2 | integer | No | |
SS_Chance | integer | No | |
SS_Group | group | No | |
SS_Hero | unit | Yes | |
SS_HeroGroup | group | No | |
SS_Passed | boolean | Yes | |
SS_Times | integer | No |