Model validation: pandarenn

ninja.MDX

0 errors 0 severe 13 warnings 29 unused
  • 2 Model
    • No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 2
    • 1 Extent
      • Negative extents
  • 10 Geoset 3
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 2 Bone 5 - "Bone_Leg1_R02"
    • 2 Rotation
      • Track 25 at frame 7547 has roughly the same value as tracks 24 and 26
      • Track 61 at frame 24700 has exactly the same value as tracks 60 and 62
  • 1 Bone 6 - "Bone_Leg2_R02"
    • 1 Rotation
      • Track 25 at frame 7547 has roughly the same value as tracks 24 and 26
  • 1 Bone 7 - "Bone_Foot_R02"
    • 1 Rotation
      • Track 18 at frame 7547 has roughly the same value as tracks 17 and 19
  • 2 Bone 8 - "Bone_Leg1_L02"
    • 2 Rotation
      • Track 25 at frame 7547 has roughly the same value as tracks 24 and 26
      • Track 64 at frame 24700 has roughly the same value as tracks 63 and 65
  • 1 Bone 9 - "Bone_Leg2_L02"
    • 1 Rotation
      • Track 25 at frame 7547 has roughly the same value as tracks 24 and 26
  • 2 Bone 10 - "Bone_Foot_L02"
    • 2 Rotation
      • Track 25 at frame 7547 has exactly the same value as tracks 24 and 26
      • Track 59 at frame 24700 has roughly the same value as tracks 58 and 60
  • 1 Bone 12 - "Bone_Arm1_L02"
    • 1 Rotation
      • Track 17 at frame 7547 has roughly the same value as tracks 16 and 18
  • 2 Bone 13 - "Bone_Arm2_L02"
    • 2 Rotation
      • Track 18 at frame 7547 has roughly the same value as tracks 17 and 19
      • Track 46 at frame 25100 has exactly the same value as tracks 45 and 47
  • 3 Bone 14 - "Bone_Hand_L02"
    • 3 Rotation
      • Track 16 at frame 6533 has roughly the same value as tracks 15 and 17
      • Track 17 at frame 7547 has roughly the same value as tracks 16 and 18
      • Track 42 at frame 25100 has roughly the same value as tracks 41 and 43
  • 6 Bone 15 - "Bone_Head02"
    • 6 Rotation
      • Track 1 at frame 333 has roughly the same value as tracks 0 and 2
      • Track 2 at frame 467 has roughly the same value as tracks 1 and 3
      • Track 4 at frame 967 has roughly the same value as tracks 3 and 5
      • Track 57 at frame 45167 has roughly the same value as tracks 56 and 58
      • Track 58 at frame 45300 has roughly the same value as tracks 57 and 59
      • Track 60 at frame 45800 has roughly the same value as tracks 59 and 61
  • 5 Helper 0
    • 1 Translation
      • Track 20 at frame 7547 has exactly the same value as tracks 19 and 21
    • 4 Rotation
      • Track 5 at frame 5133 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 5967 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 6533 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 7547 has exactly the same value as tracks 7 and 9
  • 3 Helper 1
    • 1 Translation
      • Track 11 at frame 8633 has exactly the same value as tracks 10 and 12
    • 2 Rotation
      • Track 63 at frame 24700 has roughly the same value as tracks 62 and 64
      • Track 64 at frame 24933 has roughly the same value as tracks 63 and 65
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