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Model validation: Pandaren Honorguard
Pandaren_Honorguard.mdx
0errors0severe1warnings44unused
1
Model
Attachment 5 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
4
Bone 1 - "Bone_Foot_R"
2
Translation
Track 28 at frame 23533 has exactly the same value as tracks 27 and 29
Track 29 at frame 23567 has exactly the same value as tracks 28 and 30
2
Rotation
Track 32 at frame 23533 has exactly the same value as tracks 31 and 33
Track 33 at frame 23567 has exactly the same value as tracks 32 and 34
4
Bone 2 - "Bone_Foot_L"
2
Translation
Track 28 at frame 23533 has exactly the same value as tracks 27 and 29
Track 29 at frame 23567 has exactly the same value as tracks 28 and 30
2
Rotation
Track 33 at frame 23533 has exactly the same value as tracks 32 and 34
Track 34 at frame 23567 has exactly the same value as tracks 33 and 35
2
Bone 4 - "Bone_Leg1_L"
2
Rotation
Track 24 at frame 23533 has exactly the same value as tracks 23 and 25
Track 25 at frame 23567 has exactly the same value as tracks 24 and 26
2
Bone 5 - "Bone_Leg1_R"
2
Rotation
Track 24 at frame 23533 has exactly the same value as tracks 23 and 25
Track 25 at frame 23567 has exactly the same value as tracks 24 and 26
2
Bone 6 - "Bone_Leg2_R"
2
Rotation
Track 27 at frame 23533 has exactly the same value as tracks 26 and 28
Track 28 at frame 23567 has exactly the same value as tracks 27 and 29
2
Bone 7 - "Bone_Leg2_L"
2
Rotation
Track 29 at frame 23533 has exactly the same value as tracks 28 and 30
Track 30 at frame 23567 has exactly the same value as tracks 29 and 31
2
Bone 9 - "Bone_Head"
2
Translation
Track 1 at frame 2267 has exactly the same value as tracks 0 and 2
Track 6 at frame 3833 has exactly the same value as tracks 5 and 7
5
Bone 10 - "Bone_Arm1_L"
2
Translation
Track 7 at frame 23533 has exactly the same value as tracks 6 and 8
Track 8 at frame 23567 has exactly the same value as tracks 7 and 9
3
Rotation
Track 36 at frame 23533 has exactly the same value as tracks 35 and 37
Track 37 at frame 23567 has exactly the same value as tracks 36 and 38
Track 54 at frame 149966 has exactly the same value as tracks 53 and 55
5
Bone 11 - "Bone_Arm1_R"
2
Translation
Track 7 at frame 23533 has exactly the same value as tracks 6 and 8
Track 8 at frame 23567 has exactly the same value as tracks 7 and 9
3
Rotation
Track 2 at frame 3100 has exactly the same value as tracks 1 and 3
Track 32 at frame 23533 has exactly the same value as tracks 31 and 33
Track 33 at frame 23567 has exactly the same value as tracks 32 and 34
2
Bone 12 - "Bone_Arm2_R"
2
Rotation
Track 27 at frame 23533 has exactly the same value as tracks 26 and 28
Track 28 at frame 23567 has exactly the same value as tracks 27 and 29
2
Bone 13 - "Bone_Arm2_L"
2
Rotation
Track 31 at frame 23533 has exactly the same value as tracks 30 and 32
Track 32 at frame 23567 has exactly the same value as tracks 31 and 33
1
Bone 14 - "Bone_Hand_R"
1
Rotation
Track 19 at frame 23567 has exactly the same value as tracks 18 and 20
2
Bone 15 - "Bone_Hand_L"
2
Rotation
Track 24 at frame 23533 has exactly the same value as tracks 23 and 25
Track 25 at frame 23567 has exactly the same value as tracks 24 and 26
7
Helper 0
3
Translation
Track 37 at frame 23533 has exactly the same value as tracks 36 and 38
Track 38 at frame 23567 has exactly the same value as tracks 37 and 39
Track 53 at frame 148500 has exactly the same value as tracks 52 and 54
4
Rotation
Track 4 at frame 22733 has roughly the same value as tracks 3 and 5
Track 5 at frame 23533 has exactly the same value as tracks 4 and 6
Track 6 at frame 23567 has exactly the same value as tracks 5 and 7
Track 15 at frame 148500 has exactly the same value as tracks 14 and 16
2
Helper 2
2
Rotation
Track 32 at frame 23533 has exactly the same value as tracks 31 and 33
Track 33 at frame 23567 has exactly the same value as tracks 32 and 34
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