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Triggers
Panda Clap.w3x
Variables
Panda Clap
Ability
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Panda_Clap_Ability_Level
real
Yes
Ability
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Panda Clap
Actions
Unit - Add Panda Clap Animation to (Casting unit)
Unit - Remove Panda Clap Animation from (Casting unit)
Unit - Turn collision for (Casting unit) Off .
Animation - Change (Casting unit) flying height to 500.00 at 500.00
Wait 0.90 seconds
Animation - Change (Casting unit) flying height to 0.00 at 1000.00
Wait 0.35 seconds
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Casting unit) using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Animation - Change (Casting unit) flying height to 500.00 at 500.00
Wait 0.90 seconds
Animation - Change (Casting unit) flying height to 0.00 at 1000.00
Wait 0.35 seconds
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Casting unit) using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Unit - Turn collision for (Casting unit) On .
For each (Integer A) from 1 to 6 , do (Actions)
Loop - Actions
Unit - Create 1 . Panda Clap Dummy for (Owner of (Triggering unit)) at ((Position of (Triggering unit)) offset by 250.00 towards (60.00 x (Real((Integer A)))) degrees.) facing Default building facing degrees
Unit - Order (Last created unit) to Human Blood Mage - Flame Strike . (Position of (Last created unit))
Unit - Add a 0.50 second Generic expiration timer to (Last created unit)
Wait 0.40 seconds
For each (Integer A) from 1 to 12 , do (Actions)
Loop - Actions
Unit - Create 1 . Panda Clap Dummy for (Owner of (Triggering unit)) at ((Position of (Triggering unit)) offset by 400.00 towards (30.00 x (Real((Integer A)))) degrees.) facing Default building facing degrees
Unit - Order (Last created unit) to Human Blood Mage - Flame Strike . (Position of (Last created unit))
Unit - Add a 0.50 second Generic expiration timer to (Last created unit)
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