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Model validation: Paladan's Temple
PaladansTempleV2.mdx
0errors1severe5warnings1unused
1
Geoset 53
Alpha is 1.000 at end of "Decay" (frame 60000); should be 0 — geoset will remain visible in-game after the unit has decayed.
3
Model
Missing the Origin attachment point
Attachment 0 "Back Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
1
Geoset 8
Referenced by 2 geoset animations: 8, 10
1
Geoset 16
Referenced by 2 geoset animations: 18, 19
1
ParticleEmitter2 0 - "DIRT"
1
Visibility
Track 7 at frame 36800 has exactly the same value as tracks 6 and 8
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