Model validation: Paladan's Temple

PaladansTempleV2.mdx

0 errors 1 severe 5 warnings 1 unused
  • 1 Geoset 53
    • Alpha is 1.000 at end of "Decay" (frame 60000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 3 Model
    • Missing the Origin attachment point
    • Attachment 0 "Back Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Geoset 8
    • Referenced by 2 geoset animations: 8, 10
  • 1 Geoset 16
    • Referenced by 2 geoset animations: 18, 19
  • 1 ParticleEmitter2 0 - "DIRT"
    • 1 Visibility
      • Track 7 at frame 36800 has exactly the same value as tracks 6 and 8
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