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How to import Palace

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Palace of the bundle Palace. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Foxian Buildings.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Palace
FoxianPalace.mdx
FoxianTHMD.dds
FoxianTHMO.dds
FoxianPalaceMD.dds
FoxianPalaceMO.dds
FoxianPalaceMD1.dds
FoxianPalaceMO1.dds

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing FoxianPalace.mdx

Now Click the "Import File" Button:

Next select 'FoxianPalace.mdx' in the folder which you extracted from the zip archive:

Palace
FoxianPalace.mdx
FoxianPalaceMD.dds
FoxianPalaceMD1.dds
FoxianPalaceMO.dds
FoxianPalaceMO1.dds
FoxianTHMD.dds
FoxianTHMO.dds

The file has been properly added to the map archive:

FoxianPalace.mdx
Model
2,946
war3mapimported/FoxianPalace.mdx

Done, you have imported the file FoxianPalace.mdx.

Importing FoxianPalaceMD.dds

Now Click the "Import File" Button:

Next select 'FoxianPalaceMD.dds' in the folder which you extracted from the zip archive:

Palace
FoxianPalace.mdx
FoxianPalaceMD.dds
FoxianPalaceMD1.dds
FoxianPalaceMO.dds
FoxianPalaceMO1.dds
FoxianTHMD.dds
FoxianTHMO.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

FoxianPalace.mdx
Model
2,946
war3mapimported/FoxianPalace.mdx
FoxianPalaceMD.dds
Image / Texture
5,461
war3mapimported/FoxianPalaceMD.dds

Double-click the file FoxianPalaceMD.dds:

FoxianPalaceMD.dds
Image / Texture
5,461
war3mapimported/FoxianPalaceMD.dds

Tick the box "Use Custom Path" and type in the correct path:

FoxianPalaceMD.dds
Image / Texture
5,461
FoxianPalaceMD.dds

The file has been properly added to the map archive:

FoxianPalace.mdx
Model
2,946
war3mapimported/FoxianPalace.mdx
FoxianPalaceMD.dds
Image / Texture
5,461
FoxianPalaceMD.dds

Done, you have imported the file FoxianPalaceMD.dds.

Importing FoxianPalaceMD1.dds

Now Click the "Import File" Button:

Next select 'FoxianPalaceMD1.dds' in the folder which you extracted from the zip archive:

Palace
FoxianPalace.mdx
FoxianPalaceMD.dds
FoxianPalaceMD1.dds
FoxianPalaceMO.dds
FoxianPalaceMO1.dds
FoxianTHMD.dds
FoxianTHMO.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

FoxianPalace.mdx
Model
2,946
war3mapimported/FoxianPalace.mdx
FoxianPalaceMD.dds
Image / Texture
5,461
FoxianPalaceMD.dds
FoxianPalaceMD1.dds
Image / Texture
2,731
war3mapimported/FoxianPalaceMD1.dds

Double-click the file FoxianPalaceMD1.dds:

FoxianPalaceMD1.dds
Image / Texture
2,731
war3mapimported/FoxianPalaceMD1.dds

Tick the box "Use Custom Path" and type in the correct path:

FoxianPalaceMD1.dds
Image / Texture
2,731
FoxianPalaceMD1.dds

The file has been properly added to the map archive:

FoxianPalace.mdx
Model
2,946
war3mapimported/FoxianPalace.mdx
FoxianPalaceMD.dds
Image / Texture
5,461
FoxianPalaceMD.dds
FoxianPalaceMD1.dds
Image / Texture
2,731
FoxianPalaceMD1.dds

Done, you have imported the file FoxianPalaceMD1.dds.

Importing FoxianPalaceMO.dds

Now Click the "Import File" Button:

Next select 'FoxianPalaceMO.dds' in the folder which you extracted from the zip archive:

Palace
FoxianPalace.mdx
FoxianPalaceMD.dds
FoxianPalaceMD1.dds
FoxianPalaceMO.dds
FoxianPalaceMO1.dds
FoxianTHMD.dds
FoxianTHMO.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

FoxianPalace.mdx
Model
2,946
war3mapimported/FoxianPalace.mdx
FoxianPalaceMD.dds
Image / Texture
5,461
FoxianPalaceMD.dds
FoxianPalaceMD1.dds
Image / Texture
2,731
FoxianPalaceMD1.dds
FoxianPalaceMO.dds
Image / Texture
5,461
war3mapimported/FoxianPalaceMO.dds

Double-click the file FoxianPalaceMO.dds:

FoxianPalaceMO.dds
Image / Texture
5,461
war3mapimported/FoxianPalaceMO.dds

Tick the box "Use Custom Path" and type in the correct path:

FoxianPalaceMO.dds
Image / Texture
5,461
FoxianPalaceMO.dds

The file has been properly added to the map archive:

FoxianPalace.mdx
Model
2,946
war3mapimported/FoxianPalace.mdx
FoxianPalaceMD.dds
Image / Texture
5,461
FoxianPalaceMD.dds
FoxianPalaceMD1.dds
Image / Texture
2,731
FoxianPalaceMD1.dds
FoxianPalaceMO.dds
Image / Texture
5,461
FoxianPalaceMO.dds

Done, you have imported the file FoxianPalaceMO.dds.

Importing FoxianPalaceMO1.dds

Now Click the "Import File" Button:

Next select 'FoxianPalaceMO1.dds' in the folder which you extracted from the zip archive:

Palace
FoxianPalace.mdx
FoxianPalaceMD.dds
FoxianPalaceMD1.dds
FoxianPalaceMO.dds
FoxianPalaceMO1.dds
FoxianTHMD.dds
FoxianTHMO.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

FoxianPalace.mdx
Model
2,946
war3mapimported/FoxianPalace.mdx
FoxianPalaceMD.dds
Image / Texture
5,461
FoxianPalaceMD.dds
FoxianPalaceMD1.dds
Image / Texture
2,731
FoxianPalaceMD1.dds
FoxianPalaceMO.dds
Image / Texture
5,461
FoxianPalaceMO.dds
FoxianPalaceMO1.dds
Image / Texture
2,731
war3mapimported/FoxianPalaceMO1.dds

Double-click the file FoxianPalaceMO1.dds:

FoxianPalaceMO1.dds
Image / Texture
2,731
war3mapimported/FoxianPalaceMO1.dds

Tick the box "Use Custom Path" and type in the correct path:

FoxianPalaceMO1.dds
Image / Texture
2,731
FoxianPalaceMO1.dds

The file has been properly added to the map archive:

FoxianPalace.mdx
Model
2,946
war3mapimported/FoxianPalace.mdx
FoxianPalaceMD.dds
Image / Texture
5,461
FoxianPalaceMD.dds
FoxianPalaceMD1.dds
Image / Texture
2,731
FoxianPalaceMD1.dds
FoxianPalaceMO.dds
Image / Texture
5,461
FoxianPalaceMO.dds
FoxianPalaceMO1.dds
Image / Texture
2,731
FoxianPalaceMO1.dds

Done, you have imported the file FoxianPalaceMO1.dds.

Importing FoxianTHMD.dds

Now Click the "Import File" Button:

Next select 'FoxianTHMD.dds' in the folder which you extracted from the zip archive:

Palace
FoxianPalace.mdx
FoxianPalaceMD.dds
FoxianPalaceMD1.dds
FoxianPalaceMO.dds
FoxianPalaceMO1.dds
FoxianTHMD.dds
FoxianTHMO.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

FoxianPalace.mdx
Model
2,946
war3mapimported/FoxianPalace.mdx
FoxianPalaceMD.dds
Image / Texture
5,461
FoxianPalaceMD.dds
FoxianPalaceMD1.dds
Image / Texture
2,731
FoxianPalaceMD1.dds
FoxianPalaceMO.dds
Image / Texture
5,461
FoxianPalaceMO.dds
FoxianPalaceMO1.dds
Image / Texture
2,731
FoxianPalaceMO1.dds
FoxianTHMD.dds
Image / Texture
5,461
war3mapimported/FoxianTHMD.dds

Double-click the file FoxianTHMD.dds:

FoxianTHMD.dds
Image / Texture
5,461
war3mapimported/FoxianTHMD.dds

Tick the box "Use Custom Path" and type in the correct path:

FoxianTHMD.dds
Image / Texture
5,461
FoxianTHMD.dds

The file has been properly added to the map archive:

FoxianPalace.mdx
Model
2,946
war3mapimported/FoxianPalace.mdx
FoxianPalaceMD.dds
Image / Texture
5,461
FoxianPalaceMD.dds
FoxianPalaceMD1.dds
Image / Texture
2,731
FoxianPalaceMD1.dds
FoxianPalaceMO.dds
Image / Texture
5,461
FoxianPalaceMO.dds
FoxianPalaceMO1.dds
Image / Texture
2,731
FoxianPalaceMO1.dds
FoxianTHMD.dds
Image / Texture
5,461
FoxianTHMD.dds

Done, you have imported the file FoxianTHMD.dds.

Importing FoxianTHMO.dds

Now Click the "Import File" Button:

Next select 'FoxianTHMO.dds' in the folder which you extracted from the zip archive:

Palace
FoxianPalace.mdx
FoxianPalaceMD.dds
FoxianPalaceMD1.dds
FoxianPalaceMO.dds
FoxianPalaceMO1.dds
FoxianTHMD.dds
FoxianTHMO.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

FoxianPalace.mdx
Model
2,946
war3mapimported/FoxianPalace.mdx
FoxianPalaceMD.dds
Image / Texture
5,461
FoxianPalaceMD.dds
FoxianPalaceMD1.dds
Image / Texture
2,731
FoxianPalaceMD1.dds
FoxianPalaceMO.dds
Image / Texture
5,461
FoxianPalaceMO.dds
FoxianPalaceMO1.dds
Image / Texture
2,731
FoxianPalaceMO1.dds
FoxianTHMD.dds
Image / Texture
5,461
FoxianTHMD.dds
FoxianTHMO.dds
Image / Texture
5,461
war3mapimported/FoxianTHMO.dds

Double-click the file FoxianTHMO.dds:

FoxianTHMO.dds
Image / Texture
5,461
war3mapimported/FoxianTHMO.dds

Tick the box "Use Custom Path" and type in the correct path:

FoxianTHMO.dds
Image / Texture
5,461
FoxianTHMO.dds

The file has been properly added to the map archive:

FoxianPalace.mdx
Model
2,946
war3mapimported/FoxianPalace.mdx
FoxianPalaceMD.dds
Image / Texture
5,461
FoxianPalaceMD.dds
FoxianPalaceMD1.dds
Image / Texture
2,731
FoxianPalaceMD1.dds
FoxianPalaceMO.dds
Image / Texture
5,461
FoxianPalaceMO.dds
FoxianPalaceMO1.dds
Image / Texture
2,731
FoxianPalaceMO1.dds
FoxianTHMD.dds
Image / Texture
5,461
FoxianTHMD.dds
FoxianTHMO.dds
Image / Texture
5,461
FoxianTHMO.dds

Done, you have imported the file FoxianTHMO.dds.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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