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Triggers
Outdoor-Battle.w3x
Variables
Cinematic
Cinematic
Untitled Category
Untitled Trigger 001
Music
Music
24second
secon
Show hide
Hide
Unit enter
Unit enter
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Destroy
effect
Yes
Ht
real
Yes
Setoff
real
Yes
Cinematic
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 0 seconds
Sound - Play IllidanWhat1 <gen>
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_003_Copy for Player 1 (Red) over 2.00 seconds
Sound - Play OgreBeastMasterWhat1 <gen>
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 2.00 seconds
Animation - Play Demon Hunter 0000 <gen> 's channel animation
Sound - Play ArrangedTeamInvitation <gen>
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 5.00 seconds
Sound - Play IllidanYesAttack2 <gen>
Special Effect - Create a special effect at (Center of Region_000 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of Region_001 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Special Effect - Create a special effect at (Center of Region_002 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of Region_003 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Special Effect - Create a special effect at (Center of Region_004 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Special Effect - Create a special effect at (Center of Region_005 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of Region_006 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Special Effect - Create a special effect at (Center of Region_007 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Special Effect - Create a special effect at (Center of Region_008 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Special Effect - Create a special effect at (Center of Region_009 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Special Effect - Create a special effect attached to the left hand (Unexpected type: 'attachpoint') of Beastmaster 0001 <gen> using Objects\Spawnmodels\Other\BeastmasterBlood\BeastmasterBlood.mdl
Sound - Play CentaurYesAttack1 <gen>
Animation - Play Beastmaster 0001 <gen> 's death animation
Wait 2.00 seconds
Animation - Play Beastmaster 0001 <gen> 's stand animation
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_003_Copy_Copy for Player 1 (Red) over 5.00 seconds
Animation - Play Beastmaster 0001 <gen> 's spell animation
Sound - Play OgreBeastMasterYesAttack1 <gen>
Special Effect - Create a special effect at (Center of Region_010 <gen>) using Objects\Spawnmodels\Undead\UDeathMedium\UDeath.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of Region_011 <gen>) using Objects\Spawnmodels\Undead\UDeathMedium\UDeath.mdl
Special Effect - Create a special effect at (Center of Region_012 <gen>) using Objects\Spawnmodels\Undead\UDeathMedium\UDeath.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of Region_013 <gen>) using Objects\Spawnmodels\Undead\UDeathMedium\UDeath.mdl
Special Effect - Create a special effect at (Center of Region_014 <gen>) using Objects\Spawnmodels\Undead\UDeathMedium\UDeath.mdl
Special Effect - Create a special effect at (Center of Region_015 <gen>) using Objects\Spawnmodels\Undead\UDeathMedium\UDeath.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of Region_020 <gen>) using Abilities\Spells\Undead\FrostArmor\FrostArmorDamage.mdl
Unit - Remove Demon Hunter 0000 <gen> from the game
Special Effect - Create a special effect at (Position of Demon Hunter 0000 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Center of Region_016 <gen>) using Objects\Spawnmodels\Undead\UDeathMedium\UDeath.mdl
Special Effect - Create a special effect at (Center of Region_017 <gen>) using Objects\Spawnmodels\Undead\UDeathMedium\UDeath.mdl
Special Effect - Create a special effect at (Center of Region_018 <gen>) using Objects\Spawnmodels\Undead\UDeathMedium\UDeath.mdl
Special Effect - Create a special effect at (Center of Region_019 <gen>) using Objects\Spawnmodels\Undead\UDeathMedium\UDeath.mdl
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 4.00 seconds
Unit - Order Beastmaster 0001 <gen> to Move To . (Center of Region_021 <gen>)
Wait 3.00 seconds
Unit - Make Beastmaster 0001 <gen> face Demon Hunter 0003 <gen> over 0.00 seconds
Wait 5.00 seconds
Special Effect - Create a special effect at (Position of Demon Hunter 0003 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Unit - Move Demon Hunter 0003 <gen> instantly to (Center of Region_023 <gen>) , facing (Position of (Triggering unit))
Unit - Make Demon Hunter 0003 <gen> face Beastmaster 0001 <gen> over 0 seconds
Wait 0.00 seconds
Unit - Order Beastmaster 0001 <gen> to Move To . (Center of Region_030 <gen>)
Wait 2.00 seconds
Special Effect - Create a special effect at (Position of Beastmaster 0001 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Unit - Move Beastmaster 0001 <gen> instantly to (Center of Region_024 <gen>)
Unit - Make Beastmaster 0001 <gen> face Demon Hunter 0003 <gen> over 0 seconds
Camera - . Apply . gg_cam_Camera_006_Copy for Player 1 (Red) over 1.00 seconds
Wait 2.00 seconds
Sound - Play OgreBeastMasterYesAttack3 <gen>
Animation - Play Beastmaster 0001 <gen> 's spell animation
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of Region_023 <gen>) using Abilities\Spells\Undead\FrostArmor\FrostArmorDamage.mdl
Special Effect - Create a special effect at (Center of Region_023 <gen>) using Abilities\Spells\Orc\FeralSpirit\feralspiritdone.mdl
Special Effect - Create a special effect at (Center of Region_023 <gen>) using Abilities\Spells\Orc\FeralSpirit\feralspiritdone.mdl
Special Effect - Create a special effect at (Center of Region_023 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Center of Region_023 <gen>) using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Special Effect - Create a special effect at (Center of Region_023 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of Region_023 <gen>) using Abilities\Spells\Undead\FrostArmor\FrostArmorDamage.mdl
Special Effect - Create a special effect at (Center of Region_023 <gen>) using Abilities\Spells\Orc\FeralSpirit\feralspiritdone.mdl
Special Effect - Create a special effect at (Center of Region_023 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Center of Region_023 <gen>) using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Special Effect - Create a special effect at (Center of Region_023 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of Region_023 <gen>) using Abilities\Spells\Undead\FrostArmor\FrostArmorDamage.mdl
Special Effect - Create a special effect at (Center of Region_023 <gen>) using Abilities\Spells\Orc\FeralSpirit\feralspiritdone.mdl
Special Effect - Create a special effect at (Center of Region_023 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Center of Region_023 <gen>) using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Special Effect - Create a special effect at (Center of Region_023 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Special Effect - Create a special effect attached to the left hand (Unexpected type: 'attachpoint') of Demon Hunter 0003 <gen> using Objects\Spawnmodels\NightElf\NightElfBlood\NightElfBloodHeroKeeperoftheGrove.mdl
Animation - Play Demon Hunter 0003 <gen> 's death animation
Wait 0.50 seconds
Animation - Play Demon Hunter 0003 <gen> 's stand animation
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 1.00 seconds
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect attached to the left hand (Unexpected type: 'attachpoint') of Demon Hunter 0003 <gen> using Objects\Spawnmodels\NightElf\NightElfBlood\NightElfBloodHeroKeeperoftheGrove.mdl
Wait 1.00 seconds
Unit - Set life of Beastmaster 0001 <gen> to 10000.00
Unit - Set life of Demon Hunter 0003 <gen> to 10000.00
Special Effect - Create a special effect at (Position of Demon Hunter 0003 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Position of Demon Hunter 0003 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Unit - Move Demon Hunter 0003 <gen> instantly to (Center of Region_003 <gen>) , facing (Position of (Triggering unit))
Unit - Make Demon Hunter 0003 <gen> face Beastmaster 0001 <gen> over 2.00 seconds
Unit - Make Beastmaster 0001 <gen> face Demon Hunter 0003 <gen> over 2.00 seconds
Wait 1.00 seconds
Animation - Play Beastmaster 0001 <gen> 's spell slam animation
Sound - Play WoodHeavyBashMetal1 <gen>
Wait 1.00 seconds
Sound - Play WoodHeavyBashMetal2 <gen>
Wait 1.00 seconds
Sound - Play WoodHeavyBashMetal3 <gen>
Wait 1.00 seconds
Sound - Play WoodLightBashMetal2 <gen>
Wait 1.00 seconds
Sound - Play WoodLightBashMetal3 <gen>
Wait 1.00 seconds
Sound - Play MetalHeavyBashFlesh2 <gen>
Unit - Order Demon Hunter 0003 <gen> to Move To . (Center of Region_021 <gen>)
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_016 for Player 1 (Red) over 0 seconds
Wait 2.00 seconds
Unit - Order Beastmaster 0001 <gen> to Move To . (Center of Region_019 <gen>)
Wait 2.00 seconds
Sound - Play WoodHeavyBashMetal1 <gen>
Wait 1.00 seconds
Sound - Play WoodHeavyBashMetal2 <gen>
Wait 1.00 seconds
Sound - Play WoodHeavyBashMetal3 <gen>
Wait 1.00 seconds
Sound - Play WoodLightBashMetal2 <gen>
Wait 1.00 seconds
Sound - Play WoodLightBashMetal3 <gen>
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 2.00 seconds
Special Effect - Create a special effect at (Position of Demon Hunter 0003 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Unit - Move Demon Hunter 0003 <gen> instantly to (Center of Region_031 <gen>) , facing (Position of (Triggering unit))
Wait 1.00 seconds
Unit - Order Beastmaster 0001 <gen> to Move To . (Center of Region_032 <gen>)
Wait 1.00 seconds
Unit - Make Beastmaster 0001 <gen> face Demon Hunter 0003 <gen> over 0 seconds
Animation - Play Beastmaster 0001 <gen> 's ready animation
Animation - Play Demon Hunter 0003 <gen> 's ready animation
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of Region_033 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_034 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Position of Demon Hunter 0003 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Beastmaster 0001 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Center of Region_004 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Unit - Move Demon Hunter 0003 <gen> instantly to (Center of Region_037 <gen>) , facing (Position of (Triggering unit))
Unit - Move Beastmaster 0001 <gen> instantly to (Center of Region_036 <gen>) , facing (Position of (Triggering unit))
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 4.00 seconds
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_002 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_018 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_004 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_033 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_034 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Camera - . Apply . gg_cam_Camera_014 for Player 1 (Red) over 3.00 seconds
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_035 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_002 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_018 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_004 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Special Effect - Create a special effect at (Center of Region_033 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_034 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 0.50 seconds
Camera - . Apply . gg_cam_Camera_015 for Player 1 (Red) over 2.00 seconds
Wait 5.00 seconds
Special Effect - Create a special effect at (Position of Demon Hunter 0003 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Beastmaster 0001 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Unit - Move Demon Hunter 0003 <gen> instantly to (Center of Region_048 <gen>) , facing (Position of (Triggering unit))
Unit - Move Beastmaster 0001 <gen> instantly to (Center of Region_059 <gen>) , facing (Position of (Triggering unit))
Unit - Make Demon Hunter 0003 <gen> face Beastmaster 0001 <gen> over 0.00 seconds
Unit - Make Beastmaster 0001 <gen> face Demon Hunter 0003 <gen> over 0.00 seconds
Animation - Play Demon Hunter 0003 <gen> 's channel animation
Wait 4.00 seconds
Animation - Play Beastmaster 0001 <gen> 's spell animation
Special Effect - Create a special effect at (Center of Region_044 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Special Effect - Create a special effect at (Center of Region_058 <gen>) using Abilities\Spells\Human\ManaFlare\ManaFlareBoltImpact.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of Region_046 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Special Effect - Create a special effect at (Center of Region_045 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Special Effect - Create a special effect at (Center of Region_047 <gen>) using Abilities\Spells\Human\ManaFlare\ManaFlareBoltImpact.mdl
Special Effect - Create a special effect at (Center of Region_049 <gen>) using Abilities\Spells\Human\ManaFlare\ManaFlareBoltImpact.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of Region_053 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Special Effect - Create a special effect at (Center of Region_052 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Special Effect - Create a special effect at (Center of Region_050 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Special Effect - Create a special effect at (Center of Region_051 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Special Effect - Create a special effect at (Center of Region_055 <gen>) using Abilities\Spells\Human\ManaFlare\ManaFlareBoltImpact.mdl
Special Effect - Create a special effect at (Center of Region_056 <gen>) using Abilities\Spells\Human\ManaFlare\ManaFlareBoltImpact.mdl
Special Effect - Create a special effect at (Center of Region_054 <gen>) using Abilities\Spells\Human\ManaFlare\ManaFlareBoltImpact.mdl
Special Effect - Create a special effect at (Center of Region_057 <gen>) using Abilities\Spells\Human\ManaFlare\ManaFlareBoltImpact.mdl
Animation - Play Beastmaster 0001 <gen> 's death animation
Animation - Play Demon Hunter 0003 <gen> 's death animation
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Demon Hunter 0005 <gen> named THE : Play No sound and display THE . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Beastmaster 0004 <gen> named END : Play No sound and display END . Modify duration: Add 0 seconds and Wait
Floating Text - Create floating text that reads Made by Louie94.Music: We Are The SpaceballsFirst MapPlease comment on hive, i really want to know. Hope you enjoyed. at (Center of (Playable map area)) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Camera - . Apply . gg_cam_Camera_017 for Player 1 (Red) over 0 seconds
Wait 7.00 seconds
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
Untitled Trigger 001
Events
Conditions
Actions
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 5.00 seconds
Sound - Play Credits <gen>
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Demon Hunter 0005 <gen> named THE : Play No sound and display THE . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Beastmaster 0004 <gen> named END : Play No sound and display END . Modify duration: Add 0 seconds and Wait
Special Effect - Create a special effect at (Center of Region_029 <gen>) using Abilities\Spells\Human\Flare\FlareTarget.mdl
Special Effect - Create a special effect at (Center of Region_029 <gen>) using Abilities\Spells\Human\Flare\FlareTarget.mdl
Special Effect - Create a special effect at (Center of Region_029 <gen>) using Abilities\Spells\Human\Flare\FlareTarget.mdl
Special Effect - Create a special effect at (Center of Region_029 <gen>) using Abilities\Spells\Human\Flare\FlareTarget.mdl
Special Effect - Create a special effect at (Center of Region_029 <gen>) using Abilities\Spells\Human\Flare\FlareTarget.mdl
Special Effect - Create a special effect at (Center of Region_029 <gen>) using Abilities\Spells\Human\Flare\FlareTarget.mdl
Wait 6.00 seconds
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
Music
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Sound - Play Spaceballs___We_re_the_SpaceBalls_u <gen>
secon
Events
Time - Elapsed game time is 25.00 seconds
Conditions
Actions
Unit - Move Beastmaster 0001 <gen> instantly to (Center of Region_022 <gen>) , facing (Position of (Triggering unit))
Special Effect - Create a special effect at (Center of Region_021 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Center of Region_022 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
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