function GetHost takes nothing returns nothing
local gamecache g = InitGameCache("Map.w3v")
call StoreInteger ( g, "Map", "Host", GetPlayerId(GetLocalPlayer ())+1)
call TriggerSyncStart ()
call SyncStoredInteger ( g, "Map", "Host" )
call TriggerSyncReady ()
set udg_Host = Player( GetStoredInteger ( g, "Map", "Host" )-1)
call FlushGameCache( g )
set g = null
endfunction
Name | Type | is_array | initial_value |
Action_mode | boolean | No | |
Addridelin_Rush_Level | integer | Yes | |
AI_Players | force | Yes | |
AI_Players_Team1 | force | Yes | |
AI_Players_Team2 | force | Yes | |
CountxStats | integer | No | |
Creep_Team1 | integer | No | 5 |
Creep_Team2 | integer | No | 5 |
Host | player | No | |
IncinierateDMG_temp | integer | No | |
Invisibilty | integer | Yes | 1 |
Legendary_night | real | No | |
Legendary_Night_Caster | player | No | |
Legendary_Night_On_Off | boolean | No | |
Mod_dialog | dialog | No | |
Mod_dialog_Buttons | button | Yes | |
Mod_dialog_Showed | boolean | No | true |
Number_of_NPCs | integer | No | |
Reincarnation_Special | effect | Yes | |
Sword_of_Moonglade_Level | integer | Yes | |
Temp_FireStrike | location | No | |
Time_Shift | gamecache | No |