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Triggers
Dont cross stret.w3m
Variables
Inicialización
Inicialización de refriega
Detonador sin nombre 001
Name
Type
is_array
initial_value
Inicialización predeterminada de partida de refriega para todos los jugadores
Inicialización de refriega
Events
Map initialization
Conditions
Actions
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Ally
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Ally
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Ally
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Special Effect - Create a special effect at (Center of Regi__n_000 <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Wait 0.15 seconds
Special Effect - Create a special effect at (Center of Regi__n_000 <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Wait 0.15 seconds
Special Effect - Create a special effect at (Center of Regi__n_000 <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Wait 0.15 seconds
Special Effect - Create a special effect at (Center of Regi__n_000 <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Wait 0.15 seconds
Special Effect - Create a special effect at (Center of Regi__n_000 <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Wait 0.15 seconds
Special Effect - Create a special effect at (Center of Regi__n_000 <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Wait 0.15 seconds
Special Effect - Create a special effect at (Center of Regi__n_000 <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Wait 0.15 seconds
Unit - Move Cenarius soul 0018 <gen> instantly to (Center of Regi__n_000 <gen>)
Wait 0.15 seconds
Special Effect - Create a special effect at (Center of Regi__n_000 <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Wait 0.15 seconds
Special Effect - Create a special effect at (Center of Regi__n_000 <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Wait 0.15 seconds
Special Effect - Create a special effect at (Center of Regi__n_000 <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Wait 0.15 seconds
Special Effect - Create a special effect at (Center of Regi__n_000 <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Wait 0.15 seconds
Cinematic - Send transmission to (All players) from Cenarius soul 0018 <gen> named Cenarius soul : Play No sound and display Where I'am? . Modify duration: Add 0 seconds and Wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Lord Of Hell 0004 <gen> named Lord of Hell : Play No sound and display You are in the hell . Modify duration: Add 0 seconds and Wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Cenarius soul 0018 <gen> named Cenarius soul : Play No sound and display But I'am a half-god. . Modify duration: Add 0 seconds and Wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Cenarius soul 0018 <gen> named Cenarius soul : Play No sound and display Wait, I was killed by Grom Hellscrim?? . Modify duration: Add 0 seconds and Wait
Wait 4.00 seconds
Unit - Order Lord Of Hell 0004 <gen> to Move To . (Center of Regi__n_004 <gen>)
Cinematic - Send transmission to (All players) from Lord Of Hell 0004 <gen> named Lord of Hell : Play No sound and display This book will show your destine... . Modify duration: Add 0 seconds and Wait
Wait 4.00 seconds
Unit - Order Cenarius soul 0018 <gen> to Attack . Lord Of Hell 0004 <gen>
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Enemy
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Enemy
Cinematic - Send transmission to (All players) from Cenarius soul 0018 <gen> named Cenarius soul : Play No sound and display I decide my destiny. Die, fetcher. . Modify duration: Add 0 seconds and Wait
Wait 4.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Wait 2.00 seconds
Unit - Create 5 . Minion of Hell for Player 2 (Blue) at (Center of Regi__n_001 <gen>) facing Default building facing degrees
Wait 2.00 seconds
Unit - Create 5 . Minion of Hell for Player 2 (Blue) at (Center of Regi__n_001 <gen>) facing Default building facing degrees
Detonador sin nombre 001
Events
Unit - A unit enters Regi__n_005 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 2 seconds
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 0 seconds
Unit - Move Cenarius soul 0018 <gen> instantly to (Center of Regi__n_006 <gen>)
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Wait 1.00 seconds
Unit - Order Cenarius soul 0018 <gen> to Move To . (Center of Regi__n_007 <gen>)
Unit - Order Hell Wirm 0008 <gen> to Move To . (Center of Regi__n_008 <gen>)
Unit - Order Hell Wirm 0009 <gen> to Move To . (Center of Regi__n_008 <gen>)
Unit - Order Hell Wirm 0010 <gen> to Move To . (Center of Regi__n_008 <gen>)
Unit - Order Hell Wirm 0011 <gen> to Move To . (Center of Regi__n_008 <gen>)
Do nothing
Unit - Order Hell Wirm 0012 <gen> to Move To . (Center of Regi__n_008 <gen>)
Unit - Order Hell Wirm 0013 <gen> to Move To . (Center of Regi__n_008 <gen>)
Unit - Order Hell Wirm 0014 <gen> to Move To . (Center of Regi__n_008 <gen>)
Unit - Order Hell Wirm 0015 <gen> to Move To . (Center of Regi__n_008 <gen>)
Unit - Order Hell Wirm 0016 <gen> to Move To . (Center of Regi__n_008 <gen>)
Unit - Order Hell Wirm 0017 <gen> to Move To . (Center of Regi__n_008 <gen>)
Wait 4.00 seconds
Unit - Order Cenarius soul 0018 <gen> to Move To . (Center of Regi__n_009 <gen>)
Wait 2.50 seconds
Unit - Explode Cenarius soul 0018 <gen> .
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Dream , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 2 seconds
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Medivh named God at (Center of Regi__n_009 <gen>) : Play No sound and display Your mother didn't teached you to look at the street before you cross it? . Modify duration: Add 0 seconds and Wait
Wait 8.00 seconds
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
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